Player Matchup

Erlang Shen
Erlang Shen
BUDDHAXCITY
Erlang Shen
Level 29
God Stats
23W - 18L
1,575 SR
Queue Stats
102W - 80L
1,560 Elo+
Solo
Kuzenbo
Kuzenbo
IdsApples
Kuzenbo
Level 12
God Stats
4W - 6L
1,322 SR
Queue Stats
14W - 15L
1,438 Elo+
Party 2
Tiamat
Tiamat
Kuhiwa
Tiamat
Level 41
God Stats
11W - 12L
1,689 SR
Queue Stats
416W - 301L
1,600 Elo+
Party 2
Team Averages
Level 27
1,529 SR
1,532 Elo+

VS

Team Averages
Level 60
1,437 SR
1,348 Elo+
Ymir
Ymir
HOTBOYKAZE
Ymir
Level 28
God Stats
3W - 5L
1,529 SR
Queue Stats
334W - 415L
1,495 Elo+
Party 1
Hachiman
Hachiman
TMHAchilles
Hachiman
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 134L
1,466 Elo+
Party 1
Ra
Ra
heartstarheart
Ra
Level 27
God Stats
4W - 6L
1,283 SR
Queue Stats
47W - 94L
1,084 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BUDDHAXCITY
Erlang Shen
16
12 / 3 / 7
13,105
819
21,071
16,309
12,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
IdsApples
Kuzenbo
13
5 / 2 / 9
11,872
742
10,822
16,147
19,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
Kuhiwa
Tiamat
14
2 / 3 / 14
11,073
692
12,891
16,448
14,040
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 5
10,166
635
9,685
18,250
12,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
TMHAchilles
Hachiman
13
6 / 6 / 2
11,324
708
14,222
17,232
5,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 8 / 7
9,352
585
7,748
15,683
4,992
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
19
Kills
8
8
Deaths
19
30
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BUDDHAXCITY
Erlang Shen
12
3
7
5.17
L
2
5
5
0.9
W
Kuzenbo
IdsApples
Kuzenbo
5
2
9
4.75
W
Tiamat
Kuhiwa
Tiamat
2
3
14
3
L
Hachiman
TMHAchilles
Hachiman
6
6
2
1.17
L
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,784
Damage
31,655
48,904
Taken
51,165
46,612
Mitigated
23,614
23,544
Healing
11,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BUDDHAXCITY
Erlang Shen
21,071
12,035
927
9,103
16,309
12,833
883
5,880
10,429
319
92,316
L
9,685
1,985
0
424
18,250
12,936
0
7,851
10,399
28,308
0
W
Kuzenbo
IdsApples
Kuzenbo
10,822
3,923
0
6,237
16,147
19,739
896
5,897
10,250
26,441
0
W
Tiamat
Kuhiwa
Tiamat
12,891
572
156
7,121
16,448
14,040
846
5,744
10,704
41,703
0
L
Hachiman
TMHAchilles
Hachiman
14,222
8,227
0
2,464
17,232
5,686
0
8,354
8,878
0
51,385
L
7,748
236
5,929
3,173
15,683
4,992
0
7,541
8,142
24,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,050
Gold Earned
30,842
163
Minions Killed
148
0
Camps Cleared
0
904,139
Distance Traveled
775,188
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,105
819
87
5
0
298,798
1
L
Ymir
10,166
635
32
2
0
262,616
1
W
Kuzenbo
11,872
742
19
1
0
320,617
0
W
Tiamat
11,073
692
57
4
0
284,724
0
L
Hachiman
11,324
708
82
5
0
257,561
2
L
Ra
9,352
585
34
2
0
255,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role