Player Matchup

Yemoja
Yemoja
Bronze III
Heroft
Yemoja
Bronze III
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,471 MMR
Party 1
Vulcan
Vulcan
Gold IV
Shapelesss
Vulcan
Gold IV
Level 160
God Stats
2W - 3L
1,952 SR
Queue Stats
102W - 122L
1,470 MMR
Solo
Achilles
Achilles
Bronze III
bartodark
Achilles
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,471 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,651 SR
1,471 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 80
1,508 SR
1,474 MMR
Neith
Neith
Silver I
Rhalor
Neith
Silver I
Level 107
God Stats
7W - 5L
1,596 SR
Queue Stats
40W - 58L
1,492 MMR
Solo
Scylla
Scylla
Gold V
Rosencraff
Scylla
Gold V
Level 89
God Stats
5W - 6L
1,502 SR
Queue Stats
119W - 150L
1,440 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Zarotex
Sylvanus
Bronze III
Level 44
God Stats
3W - 2L
1,427 SR
Queue Stats
4W - 4L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Heroft
Yemoja
16
1 / 6 / 6
13,162
526
15,330
23,741
29,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vulcan
Shapelesss
Vulcan
18
4 / 4 / 3
14,329
573
25,648
15,520
6,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
bartodark
Achilles
16
3 / 6 / 5
14,374
575
19,043
27,871
29,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
AresAphroditeAnubisPersephoneCthulhu

VS

Bans
ThothHou YiNoxDanzaburouHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Rhalor
Neith
19
4 / 5 / 9
15,301
612
19,795
24,228
12,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
Rosencraff
Scylla
19
7 / 2 / 8
15,768
631
24,082
20,580
10,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Zarotex
Sylvanus
19
5 / 1 / 10
16,793
672
10,604
25,987
26,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
8
Kills
16
16
Deaths
8
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Heroft
Yemoja
1
6
6
0.67
W
Neith
Rhalor
Neith
4
5
9
1.7
W
Scylla
Rosencraff
Scylla
7
2
8
5.5
L
Vulcan
Shapelesss
Vulcan
4
4
3
1.38
W
Sylvanus
Zarotex
Sylvanus
5
1
10
10
L
Achilles
bartodark
Achilles
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,021
Damage
54,481
67,132
Taken
70,795
65,415
Mitigated
48,878
21,352
Healing
37,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Heroft
Yemoja
15,330
2,529
7,445
4,548
23,741
29,419
1,023
11,984
11,349
34,941
0
W
Neith
Rhalor
Neith
19,795
10,181
0
8,310
24,228
12,079
2,967
12,407
11,401
0
108,709
W
Scylla
Rosencraff
Scylla
24,082
1,851
0
2,844
20,580
10,041
192
10,929
9,363
109,772
0
L
Vulcan
Shapelesss
Vulcan
25,648
4,403
230
3,238
15,520
6,521
1,261
9,076
6,104
109,635
0
W
Sylvanus
Zarotex
Sylvanus
10,604
2,526
11,568
15,019
25,987
26,758
226
17,988
7,381
32,215
0
L
Achilles
bartodark
Achilles
19,043
6,283
0
5,891
27,871
29,475
756
13,111
14,376
782
49,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,865
Gold Earned
47,862
245
Minions Killed
299
0
Camps Cleared
0
1,175,290
Distance Traveled
1,369,501
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,162
526
32
1
0
362,268
7
W
Neith
15,301
612
129
5
0
436,519
6
W
Scylla
15,768
631
135
5
0
470,682
4
L
Vulcan
14,329
573
157
6
0
446,770
7
W
Sylvanus
16,793
672
35
1
0
462,300
3
L
Achilles
14,374
575
56
2
0
366,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role