Player Matchup

Vamana
Vamana
Bertelle
Vamana
Level 22
God Stats
0W - 2L
1,641 SR
Queue Stats
16W - 27L
1,530 Elo+
Party 3
Osiris
Osiris
S0RC3RER
Osiris
Level 29
God Stats
3W - 7L
1,539 SR
Queue Stats
216W - 202L
1,602 Elo+
Solo
Olorun
Olorun
Thezzia
Olorun
Level 9
God Stats
1W - 2L
1,723 SR
Queue Stats
29W - 37L
1,545 Elo+
Solo
Mercury
Mercury
VladHell
Mercury
Level 29
God Stats
1W - 1L
1,583 SR
Queue Stats
17W - 21L
1,518 Elo+
Party 3
Cernunnos
Cernunnos
stoic_Shadow
Cernunnos
Level 39
God Stats
3W - 4L
1,731 SR
Queue Stats
23W - 35L
1,526 Elo+
Party 3
Team Averages
Level 26
1,643 SR
1,544 Elo+

VS

Team Averages
Level 14
1,493 SR
1,613 Elo+
Hachiman
Hachiman
Baaskar
Hachiman
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 63L
1,306 Elo+
Party 1
Baron Samedi
Baron Samedi
BarãoSafado
Baron Samedi
Level 24
God Stats
8W - 2L
1,807 SR
Queue Stats
21W - 3L
1,798 Elo+
Party 2
Rama
Rama
Lynnicker
Rama
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,798 Elo+
Party 2
Pele
Pele
TheKhancer
Pele
Level 23
God Stats
2W - 5L
1,210 SR
Queue Stats
129W - 80L
1,676 Elo+
Solo
Ares
Ares
Vitorino052
Ares
Level 13
God Stats
7W - 13L
1,449 SR
Queue Stats
151W - 201L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bertelle
Vamana
9
4 / 2 / 3
5,891
536
5,031
4,852
2,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
S0RC3RER
Osiris
6
1 / 2 / 0
4,950
450
972
3,594
1,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Thezzia
Olorun
9
0 / 4 / 3
5,605
510
1,583
6,475
2,398
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
VladHell
Mercury
8
3 / 2 / 2
5,549
504
2,152
4,269
2,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cernunnos
stoic_Shadow
Cernunnos
8
1 / 4 / 1
4,982
453
2,662
6,472
1,663
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Baaskar
Hachiman
9
0 / 2 / 1
4,976
452
1,372
3,627
1,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
BarãoSafado
Baron Samedi
11
5 / 3 / 2
6,480
589
5,481
4,989
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
12
4 / 1 / 0
6,873
625
4,126
6,905
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 2 / 5
6,520
593
4,898
8,216
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

8
1 / 1 / 0
4,931
448
1,432
4,056
3,489
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
9
Kills
14
14
Deaths
9
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Baaskar
Hachiman
0
2
1
0.25
W
Baron Samedi
BarãoSafado
Baron Samedi
5
3
2
2
L
Vamana
Bertelle
Vamana
4
2
3
2.75
W
Rama
4
1
0
4
L
Osiris
S0RC3RER
Osiris
1
2
0
0.5
W
4
2
5
3.25
L
Olorun
Thezzia
Olorun
0
4
3
0.38
W
1
1
0
1
L
Mercury
VladHell
Mercury
3
2
2
2
L
Cernunnos
stoic_Shadow
Cernunnos
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,400
Damage
17,309
25,662
Taken
27,793
10,640
Mitigated
11,092
6,245
Healing
11,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Baaskar
Hachiman
1,372
1,061
0
1,059
3,627
1,056
1,161
195
3,432
0
17,579
W
Baron Samedi
BarãoSafado
Baron Samedi
5,481
314
0
1,490
4,989
2,050
240
1,315
3,674
32,893
0
L
Vamana
Bertelle
Vamana
5,031
3,012
0
1,275
4,852
2,834
0
859
3,993
0
15,990
W
Rama
4,126
3,855
0
5,069
6,905
2,010
1,468
0
6,905
0
39,497
L
Osiris
S0RC3RER
Osiris
972
412
0
1,595
3,594
1,555
0
288
3,306
0
13,227
W
4,898
1,130
0
3,453
8,216
2,487
0
73
8,143
0
36,438
L
Olorun
Thezzia
Olorun
1,583
647
191
1,667
6,475
2,398
900
4,335
2,140
25,666
0
W
1,432
119
137
395
4,056
3,489
652
0
4,056
15,558
0
L
Mercury
VladHell
Mercury
2,152
1,558
0
0
4,269
2,190
0
974
3,295
0
16,090
L
Cernunnos
stoic_Shadow
Cernunnos
2,662
1,228
0
1,517
6,472
1,663
0
457
6,015
0
15,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,977
Gold Earned
29,780
181
Minions Killed
271
0
Camps Cleared
0
864,348
Distance Traveled
908,694
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,976
452
40
4
0
157,902
1
W
Baron Samedi
6,480
589
55
5
0
193,650
0
L
Vamana
5,891
536
21
2
0
201,490
2
W
Rama
6,873
625
74
7
0
177,551
0
L
Osiris
4,950
450
35
3
0
98,701
1
W
Pele
6,520
593
69
6
0
225,983
2
L
Olorun
5,605
510
68
6
0
161,079
0
W
Ares
4,931
448
33
3
0
153,608
0
L
Mercury
5,549
504
34
3
0
213,724
2
L
Cernunnos
4,982
453
23
2
0
189,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role