Player Matchup

Agni
Agni
AgniPimqSlap
Agni
Level 16
God Stats
5W - 2L
1,384 SR
Queue Stats
5W - 2L
1,303 Elo+
Party 2
Cthulhu
Cthulhu
CountyBaby DD2x
Cthulhu
Level 17
God Stats
10W - 6L
1,691 SR
Queue Stats
14W - 10L
1,558 Elo+
Party 2
Danzaburou
Danzaburou
JerkySpice
Danzaburou
Level 61
God Stats
2W - 1L
1,528 SR
Queue Stats
3W - 5L
1,520 Elo+
Party 2
Team Averages
Level 31
1,534 SR
1,460 Elo+

VS

Team Averages
Level 11
1,595 SR
1,352 Elo+
Sobek
Sobek
CRACK_DlNOSAUR
Sobek
Level 24
God Stats
0W - 1L
1,928 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Eod jjsw1ft
Cthulhu
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 17L
1,278 Elo+
Party 1
Nemesis
Nemesis
XxGOLDKNIGHTxX0
Nemesis
Level 5
God Stats
0W - 3L
1,356 SR
Queue Stats
2W - 8L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 8
11,053
790
15,727
7,280
3,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
7 / 1 / 6
10,648
761
9,665
9,702
4,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
JerkySpice
Danzaburou
12
2 / 2 / 9
9,694
692
4,245
7,008
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
8,910
636
3,731
13,130
11,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Eod jjsw1ft
Cthulhu
11
0 / 7 / 4
8,210
586
6,671
15,455
11,375
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 5 / 1
8,507
608
2,214
11,734
4,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
16
Kills
2
4
Deaths
16
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
L
1
4
2
0.5
W
7
1
6
10
L
Cthulhu
Eod jjsw1ft
Cthulhu
0
7
4
0.29
W
Danzaburou
JerkySpice
Danzaburou
2
2
9
3.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,637
Damage
12,616
23,990
Taken
40,319
10,674
Mitigated
28,063
7,220
Healing
5,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,727
1,608
165
3,066
7,280
3,292
651
3,528
3,752
65,139
0
L
3,731
275
0
2,912
13,130
11,689
0
8,127
5,003
18,922
0
W
9,665
495
761
1,801
9,702
4,684
211
4,146
5,556
23,900
0
L
Cthulhu
Eod jjsw1ft
Cthulhu
6,671
746
143
330
15,455
11,375
0
11,224
4,231
18,281
0
W
Danzaburou
JerkySpice
Danzaburou
4,245
1,294
277
1,150
7,008
2,698
1,432
3,062
3,946
0
28,683
L
2,214
304
0
1,840
11,734
4,999
0
6,172
5,562
311
24,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,395
Gold Earned
25,627
162
Minions Killed
87
0
Camps Cleared
0
758,883
Distance Traveled
746,268
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,053
790
97
7
0
274,315
2
L
Sobek
8,910
636
24
2
0
241,089
0
W
Cthulhu
10,648
761
20
1
0
247,221
2
L
Cthulhu
8,210
586
19
1
0
273,688
1
W
Danzaburou
9,694
692
45
3
0
237,347
2
L
Nemesis
8,507
608
44
3
0
231,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role