Player Matchup

Ratatoskr
Ratatoskr
Davis_Villa
Ratatoskr
Level 6
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Da Ji
Da Ji
ManuHyuuga
Da Ji
Level 27
God Stats
6W - 3L
1,571 SR
Queue Stats
150W - 93L
1,555 Elo+
Solo
Anhur
Anhur
PraxedesDevasta
Anhur
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 43L
1,493 Elo+
Solo
Odin
Odin
Th3K1ng0fT0mbS
Odin
Level 29
God Stats
10W - 11L
1,862 SR
Queue Stats
549W - 570L
1,378 Elo+
Solo
Kukulkan
Kukulkan
side1
Kukulkan
Level 6
God Stats
3W - 3L
1,535 SR
Queue Stats
20W - 16L
1,443 Elo+
Solo
Team Averages
Level 16
1,593 SR
1,474 Elo+

VS

Team Averages
Level 20
1,423 SR
1,422 Elo+
Awilix
Awilix
Modrongo
Awilix
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Vini20101111
Chiron
Level 21
God Stats
0W - 5L
1,090 SR
Queue Stats
50W - 66L
1,321 Elo+
Solo
Yemoja
Yemoja
YumekoGoth
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
capieren
Vulcan
Level 29
God Stats
7W - 12L
1,524 SR
Queue Stats
100W - 101L
1,446 Elo+
Solo
Nox
Nox
space_dark2037
Nox
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Davis_Villa
Ratatoskr
13
2 / 6 / 4
8,599
430
4,059
9,400
3,262
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Da Ji
18
18 / 2 / 4
12,240
612
16,810
14,234
6,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 5
7,680
384
4,735
8,243
2,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 1 / 10
10,389
519
11,506
12,095
7,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
side1
Kukulkan
14
1 / 9 / 8
8,974
449
4,942
13,923
7,275
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Modrongo
Awilix
16
10 / 6 / 1
10,290
515
10,072
15,432
6,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
12
4 / 7 / 4
8,693
435
8,759
16,026
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
YumekoGoth
Yemoja
13
2 / 2 / 5
8,989
449
4,314
10,688
9,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vulcan
capieren
Vulcan
15
4 / 7 / 3
9,627
481
9,736
10,980
4,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 6 / 1
8,317
416
4,983
9,717
3,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
27
Kills
20
21
Deaths
28
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Davis_Villa
Ratatoskr
2
6
4
0.67
W
Da Ji
18
2
4
10
L
Awilix
Modrongo
Awilix
10
6
1
1.75
W
0
3
5
0.83
W
6
1
10
11
L
Chiron
4
7
4
0.86
L
Yemoja
YumekoGoth
Yemoja
2
2
5
2.25
L
Vulcan
capieren
Vulcan
4
7
3
0.79
W
Kukulkan
side1
Kukulkan
1
9
8
0.56
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,052
Damage
37,864
57,895
Taken
62,843
27,664
Mitigated
28,855
5,768
Healing
13,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Davis_Villa
Ratatoskr
4,059
1,774
0
318
9,400
3,262
1,473
2,707
6,685
0
24,551
W
Da Ji
16,810
6,664
0
80
14,234
6,591
0
5,578
8,488
0
70,408
L
Awilix
Modrongo
Awilix
10,072
5,299
0
3,142
15,432
6,129
728
2,238
13,044
0
50,346
W
4,735
2,859
0
1,333
8,243
2,737
2,077
2,863
5,336
0
31,261
W
11,506
3,600
0
1,957
12,095
7,799
279
4,645
7,436
0
42,267
L
Chiron
8,759
3,803
781
4,615
16,026
5,108
2,576
721
15,177
0
45,856
L
Yemoja
YumekoGoth
Yemoja
4,314
1,120
1,493
857
10,688
9,737
678
610
9,928
21,555
0
L
Vulcan
capieren
Vulcan
9,736
2,570
231
1,987
10,980
4,103
633
1,323
9,657
52,695
0
W
Kukulkan
side1
Kukulkan
4,942
1,908
0
2,080
13,923
7,275
239
2,704
10,917
30,710
0
L
4,983
660
0
466
9,717
3,778
46
0
9,502
33,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,882
Gold Earned
45,916
336
Minions Killed
377
0
Camps Cleared
0
1,778,331
Distance Traveled
1,587,889
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,599
430
48
2
0
338,417
2
W
Da Ji
12,240
612
111
6
0
408,130
1
L
Awilix
10,290
515
98
5
0
348,415
2
W
Anhur
7,680
384
41
2
0
333,077
1
W
Odin
10,389
519
82
4
0
408,264
2
L
Chiron
8,693
435
85
4
0
300,362
1
L
Yemoja
8,989
449
32
2
0
369,247
2
L
Vulcan
9,627
481
86
4
0
281,303
3
W
Kukulkan
8,974
449
54
3
0
290,443
1
L
Nox
8,317
416
76
4
0
288,562
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role