Player Matchup

Aphrodite
Aphrodite
ISA001
Aphrodite
Level 6
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 21L
1,483 Elo+
Solo
Danzaburou
Danzaburou
MunchMunch420
Danzaburou
Level 27
God Stats
4W - 3L
1,373 SR
Queue Stats
7W - 5L
1,529 Elo+
Solo
King Arthur
King Arthur
RadiantRock
King Arthur
Level 16
God Stats
6W - 8L
1,403 SR
Queue Stats
25W - 26L
1,317 Elo+
Solo
Fenrir
Fenrir
SpiritofEvil
Fenrir
Level 16
God Stats
3W - 0L
1,677 SR
Queue Stats
21W - 15L
1,483 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
arttron9286
Ah Muzen Cab
Level 27
God Stats
120W - 142L
1,517 SR
Queue Stats
493W - 578L
1,380 Elo+
Solo
Team Averages
Level 18
1,494 SR
1,439 Elo+

VS

Team Averages
Level 15
1,553 SR
1,414 Elo+
Ganesha
Ganesha
Alokin66
Ganesha
Level 12
God Stats
6W - 7L
1,500 SR
Queue Stats
80W - 79L
1,531 Elo+
Party 1
Camazotz
Camazotz
Azisf
Camazotz
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
186W - 203L
1,488 Elo+
Party 1
Apollo
Apollo
Erickjmq
Apollo
Level 22
God Stats
26W - 23L
1,454 SR
Queue Stats
93W - 114L
1,300 Elo+
Solo
Olorun
Olorun
SirenaBelladonna
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
SizzleyNA
Medusa
Level 7
God Stats
8W - 5L
1,811 SR
Queue Stats
299W - 251L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ISA001
Aphrodite
20
9 / 6 / 15
14,630
585
19,946
21,709
18,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
MunchMunch420
Danzaburou
20
16 / 6 / 10
16,040
642
33,585
24,848
11,439
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
RadiantRock
King Arthur
16
4 / 8 / 10
11,410
456
10,107
28,788
24,073
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
20
17 / 4 / 9
14,679
587
24,832
23,123
13,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
arttron9286
Ah Muzen Cab
18
4 / 7 / 14
12,374
495
16,293
22,953
9,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alokin66
Ganesha
15
0 / 7 / 17
10,651
426
13,968
26,916
27,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
Azisf
Camazotz
20
17 / 6 / 5
15,563
623
24,498
35,353
16,514
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Erickjmq
Apollo
17
6 / 12 / 8
11,503
460
12,401
20,230
8,865
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 16 / 9
10,383
415
5,885
25,630
8,941
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
SizzleyNA
Medusa
20
6 / 9 / 8
12,698
508
20,874
20,489
9,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
77
50
Kills
30
31
Deaths
50
58
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ganesha
Alokin66
Ganesha
0
7
17
1.21
L
Camazotz
Azisf
Camazotz
17
6
5
3.25
L
Apollo
Erickjmq
Apollo
6
12
8
0.83
W
Aphrodite
ISA001
Aphrodite
9
6
15
2.75
W
Danzaburou
MunchMunch420
Danzaburou
16
6
10
3.5
W
King Arthur
RadiantRock
King Arthur
4
8
10
1.13
L
1
16
9
0.34
L
Medusa
SizzleyNA
Medusa
6
9
8
1.11
W
Fenrir
17
4
9
5.38
W
Ah Muzen Cab
arttron9286
Ah Muzen Cab
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,763
Damage
77,626
121,421
Taken
128,618
76,557
Mitigated
70,971
51,770
Healing
34,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
Alokin66
Ganesha
13,968
1,688
0
2,047
26,916
27,077
0
4,196
22,379
36,246
0
L
Camazotz
Azisf
Camazotz
24,498
7,648
0
20,585
35,353
16,514
748
4,960
30,009
0
86,488
L
Apollo
Erickjmq
Apollo
12,401
9,087
922
1,654
20,230
8,865
43
6,985
12,578
0
53,101
W
Aphrodite
ISA001
Aphrodite
19,946
3,207
6,676
12,999
21,709
18,477
1,934
2,981
18,728
108,225
0
W
Danzaburou
MunchMunch420
Danzaburou
33,585
20,189
253
9,826
24,848
11,439
5,172
6,472
18,376
0
117,534
W
King Arthur
RadiantRock
King Arthur
10,107
1,592
0
6,508
28,788
24,073
582
2,880
25,908
0
40,979
L
5,885
3,007
192
3,456
25,630
8,941
406
1,191
24,375
36,991
0
L
Medusa
SizzleyNA
Medusa
20,874
10,370
0
5,310
20,489
9,574
1,124
1,359
19,058
0
75,216
W
Fenrir
24,832
10,739
0
7,648
23,123
13,213
392
3,809
19,314
0
89,993
W
Ah Muzen Cab
arttron9286
Ah Muzen Cab
16,293
7,339
0
7,860
22,953
9,355
3,261
3,711
19,242
0
82,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,133
Gold Earned
60,798
563
Minions Killed
466
0
Camps Cleared
0
2,062,988
Distance Traveled
1,988,929
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,651
426
22
1
0
420,642
2
L
Camazotz
15,563
623
157
6
0
439,487
1
L
Apollo
11,503
460
112
4
0
371,350
0
W
Aphrodite
14,630
585
179
7
0
398,484
0
W
Danzaburou
16,040
642
145
6
0
419,463
1
W
King Arthur
11,410
456
52
2
0
412,057
2
L
Olorun
10,383
415
55
2
0
326,825
3
L
Medusa
12,698
508
120
5
0
430,625
2
W
Fenrir
14,679
587
103
4
0
510,620
2
W
Ah Muzen Cab
12,374
495
84
3
0
322,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role