Player Matchup

Da Ji
Da Ji
AnonymousFox777
Da Ji
Level 79
God Stats
8W - 3L
1,727 SR
Queue Stats
322W - 305L
1,546 Elo+
Solo
Apollo
Apollo
B_Farkas27
Apollo
Level 68
God Stats
21W - 17L
1,543 SR
Queue Stats
285W - 275L
1,472 Elo+
Solo
Merlin
Merlin
DarkmigST
Merlin
Level 124
God Stats
2W - 2L
1,825 SR
Queue Stats
160W - 140L
1,585 Elo+
Solo
Mulan
Mulan
KiraQ117
Mulan
Level 73
God Stats
0W - 4L
1,280 SR
Queue Stats
19W - 27L
1,366 Elo+
Solo
Ymir
Ymir
Sir Northern435
Ymir
Level 87
God Stats
22W - 22L
1,440 SR
Queue Stats
313W - 304L
1,479 Elo+
Solo
Team Averages
Level 86
1,563 SR
1,490 Elo+

VS

Team Averages
Level 94
1,636 SR
1,458 Elo+
Danzaburou
Danzaburou
Ang310s
Danzaburou
Level 89
God Stats
73W - 35L
1,697 SR
Queue Stats
405W - 402L
1,446 Elo+
Party 1
Erlang Shen
Erlang Shen
RoninCX
Erlang Shen
Level 127
God Stats
5W - 2L
1,747 SR
Queue Stats
100W - 108L
1,497 Elo+
Solo
Amaterasu
Amaterasu
Roughly9Fish
Amaterasu
Level 80
God Stats
24W - 13L
1,739 SR
Queue Stats
477W - 498L
1,423 Elo+
Party 1
Anubis
Anubis
TheDivineShadow-
Anubis
Level 63
God Stats
8W - 8L
1,551 SR
Queue Stats
479W - 500L
1,416 Elo+
Party 1
Zeus
Zeus
xxbenitxx
Zeus
Level 109
God Stats
44W - 43L
1,444 SR
Queue Stats
442W - 435L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 4
9,856
548
7,678
13,109
5,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
B_Farkas27
Apollo
13
2 / 7 / 4
7,859
437
7,475
13,812
3,977
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
DarkmigST
Merlin
14
2 / 7 / 8
8,796
489
7,799
11,187
3,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
KiraQ117
Mulan
14
4 / 6 / 3
8,725
485
9,578
16,862
11,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 5 / 5
7,941
441
8,894
15,524
8,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ang310s
Danzaburou
15
7 / 3 / 7
10,025
557
13,265
13,098
4,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
RoninCX
Erlang Shen
15
5 / 3 / 12
9,491
527
12,147
15,104
9,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Roughly9Fish
Amaterasu
15
4 / 4 / 7
10,380
577
7,424
11,600
6,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
5 / 3 / 2
9,179
510
6,200
8,437
4,774
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zeus
17
8 / 5 / 4
10,551
586
12,545
10,000
3,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
61
18
Kills
29
29
Deaths
18
24
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Ang310s
Danzaburou
7
3
7
3.5
L
7
4
4
2.25
L
Apollo
B_Farkas27
Apollo
2
7
4
0.57
L
Merlin
DarkmigST
Merlin
2
7
8
0.86
L
Mulan
KiraQ117
Mulan
4
6
3
0.92
W
Erlang Shen
RoninCX
Erlang Shen
5
3
12
3.67
W
Amaterasu
Roughly9Fish
Amaterasu
4
4
7
1.88
L
3
5
5
1.1
W
5
3
2
2
W
Zeus
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,424
Damage
51,581
70,494
Taken
58,239
33,314
Mitigated
29,656
19,616
Healing
14,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Ang310s
Danzaburou
13,265
2,928
0
3,855
13,098
4,829
718
3,869
9,154
0
58,421
L
7,678
1,854
0
1,569
13,109
5,314
0
2,114
10,905
0
56,404
L
Apollo
B_Farkas27
Apollo
7,475
4,329
0
4,535
13,812
3,977
520
2,039
11,699
0
38,398
L
Merlin
DarkmigST
Merlin
7,799
624
0
1,341
11,187
3,912
0
5,452
5,513
52,978
0
L
Mulan
KiraQ117
Mulan
9,578
1,094
0
5,980
16,862
11,366
70
5,232
11,584
0
42,004
W
Erlang Shen
RoninCX
Erlang Shen
12,147
6,351
0
5,720
15,104
9,651
211
4,834
10,220
0
38,026
W
Amaterasu
Roughly9Fish
Amaterasu
7,424
3,465
0
1,084
11,600
6,883
39
2,304
9,175
0
33,473
L
8,894
1,293
739
5,452
15,524
8,745
0
3,333
12,048
29,826
0
W
6,200
340
92
2,834
8,437
4,774
1,362
1,537
6,775
46,968
0
W
Zeus
12,545
1,202
0
451
10,000
3,519
0
4,149
5,826
66,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,177
Gold Earned
49,626
373
Minions Killed
401
0
Camps Cleared
0
1,610,521
Distance Traveled
1,495,876
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,025
557
99
6
0
321,931
2
L
Da Ji
9,856
548
88
5
0
345,566
12
L
Apollo
7,859
437
85
5
0
319,055
2
L
Merlin
8,796
489
90
5
0
314,319
3
L
Mulan
8,725
485
84
5
0
310,720
3
W
Erlang Shen
9,491
527
37
2
0
333,072
1
W
Amaterasu
10,380
577
63
4
0
319,733
2
L
Ymir
7,941
441
26
1
0
320,861
3
W
Anubis
9,179
510
82
5
0
241,927
1
W
Zeus
10,551
586
120
7
0
279,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role