Player Matchup

Izanami
Izanami
Gr0sGlandGull
Izanami
Level 3
God Stats
9W - 6L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Party 1
Tiamat
Tiamat
NFC_SKUNKX420
Tiamat
Level 122
God Stats
3W - 0L
1,623 SR
Queue Stats
49W - 27L
1,570 Elo+
Party 1
Cthulhu
Cthulhu
hommedefer14
Cthulhu
Level 76
God Stats
5W - 2L
1,553 SR
Queue Stats
55W - 36L
1,502 Elo+
Party 1
Team Averages
Level 67
1,559 SR
1,524 Elo+

VS

Team Averages
Level 29
1,260 SR
1,449 Elo+
Merlin
Merlin
BeansX3
Merlin
Level 66
God Stats
9W - 11L
1,320 SR
Queue Stats
52W - 46L
1,569 Elo+
Party 2
Fafnir
Fafnir
SunGodDé
Fafnir
Level 6
God Stats
4W - 22L
1,146 SR
Queue Stats
67W - 152L
1,304 Elo+
Solo
Horus
Horus
ToeEnjoyer69
Horus
Level 16
God Stats
0W - 2L
1,313 SR
Queue Stats
25W - 34L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
1 / 7 / 5
10,827
570
9,324
13,387
3,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 3 / 4
11,610
611
16,938
17,864
14,283
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
hommedefer14
Cthulhu
17
8 / 2 / 2
13,137
691
20,965
21,014
22,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BeansX3
Merlin
16
4 / 3 / 6
11,843
623
20,375
13,505
4,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
SunGodDé
Fafnir
16
5 / 3 / 7
12,608
664
5,067
23,906
23,745
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 4 / 8
11,324
596
12,999
21,685
11,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
32
10
Kills
11
12
Deaths
10
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
BeansX3
Merlin
4
3
6
2.33
W
Izanami
1
7
5
0.5
W
1
3
4
1
L
Fafnir
SunGodDé
Fafnir
5
3
7
2.83
L
2
4
8
1.5
W
Cthulhu
hommedefer14
Cthulhu
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,227
Damage
38,441
52,265
Taken
59,096
40,057
Mitigated
40,165
11,557
Healing
23,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BeansX3
Merlin
20,375
1,643
0
4,714
13,505
4,863
0
10,029
3,201
84,152
0
W
Izanami
9,324
7,485
0
607
13,387
3,675
1,804
6,969
6,168
0
26,708
W
16,938
1,350
0
6,342
17,864
14,283
1,103
8,702
8,997
63,143
0
L
Fafnir
SunGodDé
Fafnir
5,067
1,940
2,260
7,438
23,906
23,745
380
12,728
10,778
21,600
0
L
12,999
6,317
3,578
5,910
21,685
11,557
509
14,188
7,172
0
36,284
W
Cthulhu
hommedefer14
Cthulhu
20,965
1,804
2,549
2,059
21,014
22,099
387
9,819
10,915
64,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,574
Gold Earned
35,775
164
Minions Killed
171
0
Camps Cleared
0
992,711
Distance Traveled
997,236
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,843
623
116
6
0
298,816
2
W
Izanami
10,827
570
22
1
0
312,389
1
W
Tiamat
11,610
611
69
4
0
293,122
0
L
Fafnir
12,608
664
20
1
0
333,474
1
L
Horus
11,324
596
35
2
0
364,946
0
W
Cthulhu
13,137
691
73
4
0
387,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role