Player Matchup

Loki
Loki
Corycogo
Loki
Level 108
God Stats
1W - 2L
1,235 SR
Queue Stats
146W - 157L
1,562 Elo+
Party 2
Ymir
Ymir
DarthVader5739
Ymir
Level 68
God Stats
52W - 43L
1,527 SR
Queue Stats
156W - 141L
1,494 Elo+
Party 2
Scylla
Scylla
Tand600
Scylla
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,300 Elo+
Solo
Danzaburou
Danzaburou
TristanTheWiz
Danzaburou
Level 107
God Stats
9W - 5L
1,812 SR
Queue Stats
443W - 427L
1,563 Elo+
Party 2
Osiris
Osiris
ash33
Osiris
Level 48
God Stats
7W - 10L
1,500 SR
Queue Stats
280W - 343L
1,420 Elo+
Solo
Team Averages
Level 88
1,515 SR
1,468 Elo+

VS

Team Averages
Level 96
1,451 SR
1,395 Elo+
Agni
Agni
EmperorSpade2
Agni
Level 128
God Stats
10W - 7L
1,274 SR
Queue Stats
52W - 37L
1,489 Elo+
Solo
Serqet
Serqet
Eugeniodelgar
Serqet
Level 117
God Stats
26W - 33L
1,367 SR
Queue Stats
707W - 702L
1,446 Elo+
Solo
Hades
Hades
ModeusOfHell
Hades
Level 107
God Stats
2W - 2L
1,709 SR
Queue Stats
282W - 440L
1,363 Elo+
Party 1
Chang'e
Chang'e
Wolfxie
Chang'e
Level 62
God Stats
23W - 20L
1,542 SR
Queue Stats
324W - 473L
1,315 Elo+
Party 1
Cupid
Cupid
ZdradaOfHell
Cupid
Level 66
God Stats
1W - 2L
1,365 SR
Queue Stats
397W - 574L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
4 / 2 / 10
12,010
601
8,050
13,383
5,726
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 2 / 13
11,349
567
3,974
13,260
11,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Tand600
Scylla
18
6 / 8 / 4
11,274
564
6,816
10,912
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
TristanTheWiz
Danzaburou
20
10 / 0 / 9
13,611
681
20,239
11,007
5,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Osiris
ash33
Osiris
16
1 / 7 / 7
9,259
463
6,448
14,540
9,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 5 / 4
10,841
542
13,415
11,283
3,831
Magic Focus

Magic Focus

+20
Magical Power

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
5 / 4 / 8
10,544
527
6,371
12,566
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
5 / 5 / 1
10,365
518
12,597
15,407
13,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Wolfxie
Chang'e
13
1 / 8 / 2
7,800
390
2,678
12,371
6,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 5 / 2
8,109
405
4,940
13,754
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
36
27
Kills
19
19
Deaths
27
43
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Loki
4
2
10
4.5
W
6
2
13
6.25
L
8
5
4
2
L
5
4
8
2.25
L
5
5
1
1.1
W
Scylla
Tand600
Scylla
6
8
4
1
W
Danzaburou
TristanTheWiz
Danzaburou
10
0
9
14.5
L
Chang'e
Wolfxie
Chang'e
1
8
2
0.25
L
0
5
2
0.2
W
Osiris
ash33
Osiris
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,527
Damage
40,001
63,102
Taken
65,381
35,830
Mitigated
32,867
17,447
Healing
17,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
8,050
2,432
0
6,383
13,383
5,726
1,259
3,890
9,303
0
108,593
W
3,974
1,029
0
1,782
13,260
11,382
68
4,579
8,568
40,163
0
L
13,415
344
0
1,575
11,283
3,831
785
3,524
7,734
50,325
0
L
6,371
473
0
3,918
12,566
4,443
680
1,819
10,647
0
48,070
L
12,597
673
0
4,718
15,407
13,610
1,458
2,411
12,550
52,047
0
W
Scylla
Tand600
Scylla
6,816
544
0
593
10,912
3,577
859
6,738
3,432
58,007
0
W
Danzaburou
TristanTheWiz
Danzaburou
20,239
11,705
0
7,211
11,007
5,923
3,920
3,717
7,243
0
106,204
L
Chang'e
Wolfxie
Chang'e
2,678
112
628
1,407
12,371
6,370
483
2,194
10,154
21,570
0
L
4,940
2,433
533
4,834
13,754
4,613
144
842
12,912
0
44,222
W
Osiris
ash33
Osiris
6,448
2,586
0
1,478
14,540
9,222
1,059
8,835
5,203
0
40,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,503
Gold Earned
47,659
595
Minions Killed
398
0
Camps Cleared
0
1,865,545
Distance Traveled
1,636,988
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,010
601
169
8
0
439,173
8
W
Ymir
11,349
567
53
3
0
342,964
4
L
Agni
10,841
542
90
5
0
343,207
0
L
Serqet
10,544
527
82
4
0
363,848
6
L
Hades
10,365
518
115
6
0
310,412
3
W
Scylla
11,274
564
115
6
0
340,959
0
W
Danzaburou
13,611
681
193
10
0
377,906
4
L
Chang'e
7,800
390
41
2
0
323,184
3
L
Cupid
8,109
405
70
4
0
296,337
8
W
Osiris
9,259
463
65
3
0
364,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role