Player Matchup

Artio
Artio
AtticusBadacus
Artio
Level 153
God Stats
27W - 24L
1,495 SR
Queue Stats
331W - 272L
1,628 Elo+
Party 2
Ullr
Ullr
BillyLaughs
Ullr
Level 160
God Stats
26W - 33L
1,439 SR
Queue Stats
1,205W - 1,083L
1,696 Elo+
Party 2
Sol
Sol
Fusedx8662
Sol
Level 142
God Stats
4W - 2L
1,500 SR
Queue Stats
341W - 334L
1,510 Elo+
Solo
Horus
Horus
Itts Only Right
Horus
Level 142
God Stats
14W - 6L
1,666 SR
Queue Stats
174W - 157L
1,541 Elo+
Solo
Tiamat
Tiamat
Sylvanus ADC
Tiamat
Level 17
God Stats
2W - 1L
1,560 SR
Queue Stats
25W - 8L
1,718 Elo+
Party 2
Team Averages
Level 123
1,532 SR
1,619 Elo+

VS

Team Averages
Level 68
1,618 SR
1,627 Elo+
Achilles
Achilles
JazzyBuckle2789
Achilles
Level 67
God Stats
1W - 3L
1,307 SR
Queue Stats
82W - 84L
1,604 Elo+
Party 1
Thanatos
Thanatos
Mastificus
Thanatos
Level 111
God Stats
22W - 26L
1,854 SR
Queue Stats
206W - 211L
1,666 Elo+
Party 1
Hel
Hel
My Leg9468
Hel
Level 32
God Stats
8W - 4L
1,615 SR
Queue Stats
162W - 126L
1,680 Elo+
Solo
Ares
Ares
Smurf962
Ares
Level 44
God Stats
9W - 5L
1,815 SR
Queue Stats
34W - 38L
1,557 Elo+
Party 1
Poseidon
Poseidon
kamikazebark
Poseidon
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 189L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 8
6,693
608
5,378
6,080
3,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
9 / 2 / 7
7,489
681
10,656
6,758
2,077
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 4
6,190
563
1,508
2,975
908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
6 / 3 / 3
6,036
549
5,588
5,764
2,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
11
2 / 0 / 2
6,425
584
2,520
3,485
5,088
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
0 / 3 / 0
5,453
496
1,997
7,560
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
Mastificus
Thanatos
11
3 / 2 / 1
6,656
605
3,916
6,501
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
1 / 3 / 3
5,891
536
2,401
5,297
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
7
1 / 7 / 2
5,345
486
2,327
10,867
3,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Poseidon
kamikazebark
Poseidon
7
0 / 8 / 1
4,779
434
2,841
8,126
1,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
23
Kills
5
5
Deaths
23
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
W
9
2
7
6.25
W
1
0
4
3
W
6
3
3
2.5
L
Achilles
0
3
0
0
L
Thanatos
Mastificus
Thanatos
3
2
1
1.75
L
1
3
3
0.83
L
Ares
1
7
2
0.29
W
Tiamat
2
0
2
3
L
Poseidon
kamikazebark
Poseidon
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,650
Damage
13,482
25,062
Taken
38,351
13,843
Mitigated
13,221
8,087
Healing
11,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,378
1,102
555
2,841
6,080
3,665
0
1,946
4,134
20,178
0
W
10,656
6,118
0
730
6,758
2,077
514
3,335
3,423
0
42,934
W
1,508
0
0
1,931
2,975
908
806
756
2,219
35,427
0
W
5,588
2,856
0
172
5,764
2,105
0
1,532
4,182
0
22,629
L
Achilles
1,997
269
0
1,918
7,560
5,388
0
2,486
5,074
0
24,078
L
Thanatos
Mastificus
Thanatos
3,916
1,459
195
4,947
6,501
1,889
0
1,448
5,053
0
33,243
L
2,401
55
303
2,133
5,297
1,424
0
1,528
3,769
28,700
0
L
Ares
2,327
482
123
861
10,867
3,251
0
2,117
8,750
12,996
0
W
Tiamat
2,520
641
0
1,858
3,485
5,088
32
0
3,245
27,464
0
L
Poseidon
kamikazebark
Poseidon
2,841
713
0
1,435
8,126
1,269
0
1,827
6,299
24,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,833
Gold Earned
28,124
277
Minions Killed
244
0
Camps Cleared
0
983,850
Distance Traveled
965,569
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,693
608
26
2
0
221,840
1
W
Ullr
7,489
681
69
6
0
172,808
2
W
Sol
6,190
563
74
7
0
200,874
1
W
Horus
6,036
549
31
3
0
208,035
0
L
Achilles
5,453
496
54
5
0
173,429
0
L
Thanatos
6,656
605
71
6
0
212,590
0
L
Hel
5,891
536
47
4
0
218,278
3
L
Ares
5,345
486
24
2
0
184,116
0
W
Tiamat
6,425
584
77
7
0
180,293
0
L
Poseidon
4,779
434
48
4
0
177,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role