Player Matchup

Tyr
Tyr
Beattoo
Tyr
Level 25
God Stats
9W - 13L
1,533 SR
Queue Stats
129W - 135L
1,549 Elo+
Solo
Ares
Ares
Nej6i
Ares
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 55L
1,369 Elo+
Solo
Izanami
Izanami
Pyropepper2001
Izanami
Level 4
God Stats
0W - 2L
1,275 SR
Queue Stats
12W - 17L
1,500 Elo+
Party 1
Bellona
Bellona
SharinganGouhl69
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,250 Elo+
Party 1
Set
Set
jmpt007
Set
Level 23
God Stats
7W - 7L
1,609 SR
Queue Stats
33W - 29L
1,519 Elo+
Solo
Team Averages
Level 17
1,483 SR
1,437 Elo+

VS

Team Averages
Level 40
1,552 SR
1,412 Elo+
Cthulhu
Cthulhu
DarkFinix
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,431 Elo+
Solo
Artemis
Artemis
Logsdon
Artemis
Level 24
God Stats
2W - 3L
1,463 SR
Queue Stats
96W - 118L
1,444 Elo+
Party 2
Anubis
Anubis
Thaddeuss
Anubis
Level 128
God Stats
2W - 1L
1,521 SR
Queue Stats
23W - 22L
1,362 Elo+
Party 2
Danzaburou
Danzaburou
VIKTOR358
Danzaburou
Level 19
God Stats
59W - 85L
1,409 SR
Queue Stats
153W - 208L
1,352 Elo+
Solo
Tyr
Tyr
Zrill
Tyr
Level 7
God Stats
4W - 1L
1,866 SR
Queue Stats
34W - 25L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
0 / 4 / 5
9,236
924
5,427
13,148
10,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ares
Nej6i
Ares
16
1 / 11 / 5
9,853
985
3,709
20,644
17,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 11 / 5
9,264
926
5,862
18,460
5,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 12 / 6
10,056
1,006
11,078
24,840
17,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Set
16
8 / 11 / 1
11,902
1,190
19,003
20,986
8,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

0

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkFinix
Cthulhu
18
4 / 0 / 29
11,705
1,171
13,488
9,597
13,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
Logsdon
Artemis
17
12 / 7 / 20
11,989
1,199
20,109
9,692
3,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Thaddeuss
Anubis
20
24 / 1 / 17
14,956
1,496
36,895
11,540
6,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
VIKTOR358
Danzaburou
17
3 / 2 / 22
10,644
1,064
7,978
6,348
2,451
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
Zrill
Tyr
18
6 / 2 / 30
11,316
1,132
11,086
12,231
13,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
167
12
Kills
49
49
Deaths
12
22
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
4
5
0.63
W
Cthulhu
DarkFinix
Cthulhu
4
0
29
18.5
W
Artemis
Logsdon
Artemis
12
7
20
3.14
L
Ares
Nej6i
Ares
1
11
5
0.32
L
1
11
5
0.32
L
2
12
6
0.42
W
Anubis
Thaddeuss
Anubis
24
1
17
32.5
W
Danzaburou
VIKTOR358
Danzaburou
3
2
22
7
W
Tyr
Zrill
Tyr
6
2
30
10.5
L
Set
8
11
1
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,079
Damage
89,556
98,078
Taken
49,408
60,106
Mitigated
40,053
4,932
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
5,427
777
0
1,132
13,148
10,970
0
7,319
5,704
39
17,631
W
Cthulhu
DarkFinix
Cthulhu
13,488
1,444
399
565
9,597
13,906
0
812
8,425
30,007
0
W
Artemis
Logsdon
Artemis
20,109
12,127
0
0
9,692
3,777
0
808
8,834
0
29,064
L
Ares
Nej6i
Ares
3,709
517
0
388
20,644
17,875
0
6,474
14,045
7,856
0
L
5,862
4,711
0
1,338
18,460
5,303
0
11,646
6,714
0
22,749
L
11,078
3,447
0
1,541
24,840
17,059
0
12,878
11,732
0
23,909
W
Anubis
Thaddeuss
Anubis
36,895
2,491
0
7,509
11,540
6,274
0
542
10,898
56,203
0
W
Danzaburou
VIKTOR358
Danzaburou
7,978
4,071
0
396
6,348
2,451
0
368
5,805
0
18,053
W
Tyr
Zrill
Tyr
11,086
4,902
0
1,117
12,231
13,645
0
1,218
10,763
0
17,079
L
Set
19,003
8,501
0
533
20,986
8,899
0
11,286
9,500
0
43,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,311
Gold Earned
60,610
135
Minions Killed
159
5
Camps Cleared
6
776,289
Distance Traveled
814,076
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,236
924
38
4
1
176,249
0
W
Cthulhu
11,705
1,171
52
5
1
185,634
0
W
Artemis
11,989
1,199
18
2
1
121,238
0
L
Ares
9,853
985
0
0
0
102,288
1
L
Izanami
9,264
926
36
4
0
130,450
0
L
Bellona
10,056
1,006
27
3
0
186,410
0
W
Anubis
14,956
1,496
51
5
3
173,816
0
W
Danzaburou
10,644
1,064
32
3
0
128,314
0
W
Tyr
11,316
1,132
6
1
1
205,074
0
L
Set
11,902
1,190
34
3
4
180,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role