Player Matchup

Danzaburou
Danzaburou
Glock23-HungLu
Danzaburou
Level 15
God Stats
9W - 11L
1,378 SR
Queue Stats
18W - 36L
1,131 Elo+
Party 2
Neith
Neith
The_Phantom_Yeti
Neith
Level 8
God Stats
34W - 37L
1,424 SR
Queue Stats
108W - 121L
1,296 Elo+
Party 1
Yemoja
Yemoja
WightKnight_TWG
Yemoja
Level 15
God Stats
13W - 12L
1,504 SR
Queue Stats
82W - 87L
1,309 Elo+
Party 1
Fenrir
Fenrir
blessed_toast3
Fenrir
Level 17
God Stats
7W - 6L
1,299 SR
Queue Stats
44W - 65L
1,228 Elo+
Party 2
Anhur
Anhur
handsolo99
Anhur
Level 25
God Stats
158W - 146L
1,467 SR
Queue Stats
265W - 250L
1,314 Elo+
Solo
Team Averages
Level 16
1,414 SR
1,256 Elo+

VS

Team Averages
Level 19
1,445 SR
1,314 Elo+
Cthulhu
Cthulhu
AndresRMTZ4
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 101L
1,258 Elo+
Solo
Hel
Hel
RoseBunny
Hel
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
SebbyFN
Hera
Level 13
God Stats
6W - 7L
1,430 SR
Queue Stats
73W - 67L
1,288 Elo+
Solo
Cu Chulainn
Cu Chulainn
TerraRaptor4
Cu Chulainn
Level 29
God Stats
3W - 4L
1,474 SR
Queue Stats
12W - 16L
1,245 Elo+
Solo
Athena
Athena
VolarGymnast131
Athena
Level 14
God Stats
0W - 3L
1,320 SR
Queue Stats
48W - 63L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Glock23-HungLu
Danzaburou
18
0 / 4 / 13
11,272
939
10,230
12,149
5,409
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
4 / 2 / 14
11,362
947
19,877
11,694
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 3 / 13
11,822
985
7,943
16,578
16,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 1 / 6
12,484
1,040
16,206
13,457
6,593
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
18
12 / 3 / 6
13,179
1,098
17,373
13,577
5,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

276

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AndresRMTZ4
Cthulhu
17
1 / 8 / 4
10,882
907
12,939
26,286
12,265
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
0 / 8 / 2
9,410
784
2,140
9,274
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
SebbyFN
Hera
18
2 / 8 / 8
11,529
961
19,814
14,704
5,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
TerraRaptor4
Cu Chulainn
18
10 / 5 / 2
13,641
1,137
26,936
27,432
17,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

14
0 / 0 / 1
8,905
742
62
1,572
597

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
30
29
Kills
13
13
Deaths
29
52
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AndresRMTZ4
Cthulhu
1
8
4
0.38
W
Danzaburou
Glock23-HungLu
Danzaburou
0
4
13
1.63
L
0
8
2
0.13
L
Hera
SebbyFN
Hera
2
8
8
0.75
L
Cu Chulainn
TerraRaptor4
Cu Chulainn
10
5
2
2.2
W
4
2
14
5.5
L
0
0
1
0.5
W
2
3
13
2.83
W
11
1
6
14
W
Anhur
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,629
Damage
61,891
67,455
Taken
79,268
39,496
Mitigated
38,847
14,505
Healing
11,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AndresRMTZ4
Cthulhu
12,939
1,453
219
1,411
26,286
12,265
0
4,141
22,145
37,804
0
W
Danzaburou
Glock23-HungLu
Danzaburou
10,230
4,920
0
1,378
12,149
5,409
0
5,927
6,222
0
43,039
L
2,140
1,041
242
596
9,274
2,637
0
250
9,024
3,618
0
L
Hera
SebbyFN
Hera
19,814
4,875
0
0
14,704
5,748
0
325
14,379
29,400
0
L
Cu Chulainn
TerraRaptor4
Cu Chulainn
26,936
10,467
0
8,908
27,432
17,600
0
2,870
24,562
0
47,373
W
19,877
10,396
0
4,358
11,694
5,164
0
7,381
4,313
0
36,426
L
62
62
0
0
1,572
597
0
357
1,215
942
0
W
7,943
2,781
3,292
2,393
16,578
16,606
0
8,232
8,346
17,895
0
W
16,206
7,817
0
1,523
13,457
6,593
0
7,387
6,070
0
28,356
W
Anhur
17,373
10,443
0
1,561
13,577
5,724
0
6,028
7,549
0
32,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,119
Gold Earned
54,367
184
Minions Killed
128
8
Camps Cleared
3
978,210
Distance Traveled
736,662
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,882
907
58
5
1
153,330
1
W
Danzaburou
11,272
939
62
5
1
152,094
0
L
Hel
9,410
784
0
0
0
118,455
1
L
Hera
11,529
961
30
3
0
207,653
0
L
Cu Chulainn
13,641
1,137
39
3
2
216,198
0
W
Neith
11,362
947
30
3
1
210,772
2
L
Athena
8,905
742
1
0
0
41,026
0
W
Yemoja
11,822
985
28
2
0
192,935
1
W
Fenrir
12,484
1,040
29
2
1
213,188
0
W
Anhur
13,179
1,098
35
3
5
209,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role