Player Matchup

Tyr
Tyr
AlohaxSavage
Tyr
Level 109
God Stats
10W - 12L
1,629 SR
Queue Stats
585W - 544L
1,495 Elo+
Solo
Anubis
Anubis
DIESEL_RG306
Anubis
Level 85
God Stats
28W - 13L
2,081 SR
Queue Stats
128W - 128L
1,577 Elo+
Solo
Heimdallr
Heimdallr
Douglas12541
Heimdallr
Level 104
God Stats
10W - 11L
1,474 SR
Queue Stats
59W - 44L
1,551 Elo+
Solo
Artio
Artio
GRIZZLY AND GUN
Artio
Level 126
God Stats
2W - 2L
1,723 SR
Queue Stats
162W - 124L
1,550 Elo+
Party 2
Set
Set
GRIZZLYnBUSH
Set
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,516 Elo+
Party 2
Team Averages
Level 102
1,681 SR
1,538 Elo+

VS

Team Averages
Level 98
1,483 SR
1,487 Elo+
Ullr
Ullr
Dr Corncob
Ullr
Level 98
God Stats
2W - 4L
1,398 SR
Queue Stats
239W - 227L
1,482 Elo+
Solo
Serqet
Serqet
IdkLike100Kids
Serqet
Level 100
God Stats
11W - 11L
1,402 SR
Queue Stats
423W - 398L
1,472 Elo+
Party 1
Sun Wukong
Sun Wukong
JW L3G3ND
Sun Wukong
Level 83
God Stats
41W - 30L
1,567 SR
Queue Stats
191W - 190L
1,431 Elo+
Party 1
Ares
Ares
TakuacheCuuhh
Ares
Level 110
God Stats
8W - 3L
1,547 SR
Queue Stats
148W - 150L
1,573 Elo+
Solo
Hel
Hel
canluisrmz1
Hel
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
161W - 162L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
7,327
523
6,167
12,980
7,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
1
0 / 0 / 0
2,523
180
0
0
0
Heimdallr
Douglas12541
Heimdallr
12
1 / 1 / 2
6,482
463
4,463
5,668
1,785
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 4 / 3
6,340
453
9,218
13,594
8,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 5 / 2
6,927
495
7,341
9,611
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
7,346
525
3,576
8,102
2,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 3 / 3
7,253
518
4,547
8,269
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
JW L3G3ND
Sun Wukong
13
4 / 2 / 2
7,702
550
8,046
10,954
9,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
4 / 2 / 2
7,989
571
3,499
9,682
6,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 2 / 6
7,618
544
8,101
10,124
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
10
Kills
15
15
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Anubis
0
0
0
0
L
Heimdallr
Douglas12541
Heimdallr
1
1
2
2
W
1
1
1
1.5
L
1
4
3
0.63
L
6
5
2
1.4
W
4
3
3
1.83
W
Sun Wukong
JW L3G3ND
Sun Wukong
4
2
2
2.5
W
4
2
2
2.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,189
Damage
27,769
41,853
Taken
47,131
22,571
Mitigated
24,813
12,958
Healing
15,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,167
1,495
0
3,022
12,980
7,921
0
732
11,993
0
44,533
L
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Heimdallr
Douglas12541
Heimdallr
4,463
1,937
0
2,078
5,668
1,785
0
1,686
3,982
0
37,558
W
3,576
2,116
0
3,619
8,102
2,718
2,166
1,382
6,720
0
46,012
L
9,218
829
457
5,663
13,594
8,826
170
6,032
7,388
29,362
0
L
7,341
2,650
0
1,738
9,611
4,039
384
3,150
6,313
0
22,545
W
4,547
2,055
0
0
8,269
2,728
0
1,612
6,657
0
31,141
W
Sun Wukong
JW L3G3ND
Sun Wukong
8,046
2,063
0
3,776
10,954
9,062
352
395
10,559
0
41,265
W
3,499
142
0
1,491
9,682
6,612
450
1,920
7,762
24,363
0
W
8,101
947
2,381
4,234
10,124
3,693
599
3,909
6,215
46,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,599
Gold Earned
37,908
237
Minions Killed
349
0
Camps Cleared
0
955,862
Distance Traveled
1,270,078
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,327
523
93
7
0
226,117
2
L
Anubis
2,523
180
0
0
0
0
0
L
Heimdallr
6,482
463
72
5
0
232,209
4
W
Ullr
7,346
525
86
6
0
234,104
0
L
Artio
6,340
453
39
3
0
273,718
1
L
Set
6,927
495
33
2
0
223,818
0
W
Serqet
7,253
518
58
4
0
298,928
2
W
Sun Wukong
7,702
550
80
6
0
246,593
0
W
Ares
7,989
571
41
3
0
251,410
2
W
Hel
7,618
544
84
6
0
239,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role