Player Matchup

Vamana
Vamana
YouveAlredyLost
Vamana
Level 16
God Stats
9W - 4L
1,779 SR
Queue Stats
52W - 28L
1,669 Elo+
Solo
Athena
Athena
afexzz-
Athena
Level 6
God Stats
4W - 8L
1,500 SR
Queue Stats
208W - 211L
1,666 Elo+
Party 1
Fenrir
Fenrir
ezbk_V1ol3nt
Fenrir
Level 25
God Stats
17W - 13L
1,535 SR
Queue Stats
208W - 223L
1,689 Elo+
Solo
Izanami
Izanami
jordyniels
Izanami
Level 29
God Stats
37W - 32L
1,644 SR
Queue Stats
55W - 55L
1,609 Elo+
Solo
Ra
Ra
kindasmurf
Ra
Level 14
God Stats
14W - 11L
1,791 SR
Queue Stats
376W - 375L
1,436 Elo+
Party 1
Team Averages
Level 18
1,650 SR
1,614 Elo+

VS

Team Averages
Level 17
1,564 SR
1,425 Elo+
Ravana
Ravana
McBlack1848
Ravana
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 69L
1,360 Elo+
Party 2
Horus
Horus
TIGW17
Horus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,316 Elo+
Party 2
Danzaburou
Danzaburou
Wenne_10
Danzaburou
Level 19
God Stats
9W - 5L
1,633 SR
Queue Stats
104W - 105L
1,398 Elo+
Party 2
Ah Puch
Ah Puch
akainu749
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 129L
1,431 Elo+
Party 2
Ymir
Ymir
ouaarida
Ymir
Level 16
God Stats
15W - 13L
1,687 SR
Queue Stats
126W - 146L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 5
13,163
598
23,938
23,301
17,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
afexzz-
Athena
15
3 / 8 / 7
10,213
464
6,128
16,385
13,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
20
3 / 0 / 8
12,359
562
6,633
13,585
8,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
jordyniels
Izanami
19
7 / 5 / 4
12,385
563
22,219
15,452
5,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 1 / 12
11,050
502
19,282
12,820
5,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
4 / 9 / 0
8,616
392
6,974
13,558
7,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Horus
TIGW17
Horus
15
1 / 7 / 6
9,266
421
4,567
21,132
21,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Wenne_10
Danzaburou
16
5 / 2 / 5
10,736
488
12,711
18,589
7,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Puch
akainu749
Ah Puch
16
3 / 8 / 2
9,674
440
9,966
14,389
6,101
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Ymir
15
4 / 4 / 10
10,311
469
10,255
25,552
29,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
40
30
Kills
17
17
Deaths
30
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ravana
4
9
0
0.44
L
Horus
TIGW17
Horus
1
7
6
0.57
L
Danzaburou
Wenne_10
Danzaburou
5
2
5
3.75
W
13
3
5
5.17
W
Athena
afexzz-
Athena
3
8
7
0.81
L
Ah Puch
akainu749
Ah Puch
3
8
2
0.5
W
Fenrir
3
0
8
7
W
Izanami
jordyniels
Izanami
7
5
4
1.8
W
4
1
12
10
L
Ymir
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,200
Damage
44,473
81,543
Taken
93,220
51,182
Mitigated
71,894
29,375
Healing
16,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
6,974
3,468
0
2,058
13,558
7,736
0
3,699
9,859
0
37,365
L
Horus
TIGW17
Horus
4,567
2,043
1,146
4,039
21,132
21,330
266
5,690
15,442
0
32,279
L
Danzaburou
Wenne_10
Danzaburou
12,711
7,330
195
3,785
18,589
7,542
450
3,061
15,528
0
58,348
W
23,938
15,537
0
8,608
23,301
17,710
1,015
3,490
19,521
0
103,676
W
Athena
afexzz-
Athena
6,128
1,702
0
936
16,385
13,070
339
4,560
11,684
16,656
0
L
Ah Puch
akainu749
Ah Puch
9,966
1,028
0
832
14,389
6,101
0
4,920
9,469
35,275
0
W
Fenrir
6,633
1,096
0
4,488
13,585
8,895
0
1,603
11,844
0
95,165
W
Izanami
jordyniels
Izanami
22,219
16,808
589
6,146
15,452
5,584
3,800
4,238
11,005
0
110,250
W
19,282
3,177
2,144
6,464
12,820
5,923
1,695
5,469
6,893
77,276
0
L
Ymir
10,255
2,296
231
3,788
25,552
29,185
112
8,040
17,512
40,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,170
Gold Earned
48,603
700
Minions Killed
330
0
Camps Cleared
0
2,134,654
Distance Traveled
1,712,832
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,616
392
60
3
0
287,341
2
L
Horus
9,266
421
52
2
0
333,383
0
L
Danzaburou
10,736
488
104
5
0
420,070
2
W
Vamana
13,163
598
188
9
0
445,211
2
W
Athena
10,213
464
19
1
0
408,564
1
L
Ah Puch
9,674
440
56
3
0
304,952
0
W
Fenrir
12,359
562
176
8
0
481,032
2
W
Izanami
12,385
563
194
9
0
363,335
4
W
Ra
11,050
502
123
6
0
436,512
0
L
Ymir
10,311
469
58
3
0
367,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role