Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
CrimsonDomino
Achilles
Level 35
God Stats
4W - 13L
1,534 SR
Queue Stats
64W - 93L
1,375 Elo+
Party 1
Hera
Hera
Dicbuttkiss1118
Hera
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
42W - 67L
1,331 Elo+
Party 1
Hel
Hel
EV7L_TR7CKS43
Hel
Level 26
God Stats
37W - 28L
1,555 SR
Queue Stats
553W - 669L
1,437 Elo+
Party 2
Cthulhu
Cthulhu
Leningrast
Cthulhu
Level 9
God Stats
16W - 9L
1,807 SR
Queue Stats
381W - 448L
1,393 Elo+
Party 2
Team Averages
Level 36
1,579 SR
1,407 Elo+

VS

Team Averages
Level 14
1,323 SR
1,369 Elo+
Bellona
Bellona
Benja210815
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,683 Elo+
Solo
Thor
Thor
ChaiPeeLatte
Thor
Level 15
God Stats
4W - 9L
1,256 SR
Queue Stats
105W - 131L
1,242 Elo+
Solo
Ares
Ares
Valhan Arcadius
Ares
Level 5
God Stats
0W - 4L
1,109 SR
Queue Stats
0W - 4L
1,150 Elo+
Solo
Artemis
Artemis
glizzygobbler15
Artemis
Level 17
God Stats
3W - 3L
1,248 SR
Queue Stats
34W - 52L
1,351 Elo+
Solo
Izanami
Izanami
hmd545b
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
568W - 635L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
7 / 0 / 11
8,339
1,390
7,804
4,327
1,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
CrimsonDomino
Achilles
13
2 / 0 / 12
7,475
1,246
5,318
3,755
1,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 0 / 6
6,942
1,157
5,078
1,963
566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 11
7,777
1,296
7,275
4,117
1,430
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Leningrast
Cthulhu
13
4 / 0 / 13
7,357
1,226
6,791
3,785
3,696
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

444

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Benja210815
Bellona
10
0 / 1 / 0
5,610
935
119
878
489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 2 / 0
5,788
965
2,548
4,246
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 8 / 0
6,254
1,042
1,916
13,883
6,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 6 / 0
6,251
1,042
4,833
10,337
3,647
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Izanami
hmd545b
Izanami
11
0 / 4 / 1
6,274
1,046
3,053
8,368
2,554
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
2
21
Kills
1
1
Deaths
21
53
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
7
0
11
12.5
L
Bellona
Benja210815
Bellona
0
1
0
0
L
0
2
0
0
W
Achilles
CrimsonDomino
Achilles
2
0
12
8
W
3
0
6
6
W
5
1
11
10.5
W
Cthulhu
Leningrast
Cthulhu
4
0
13
10.5
L
0
8
0
0
L
1
6
0
0.17
L
Izanami
hmd545b
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,266
Damage
12,469
17,947
Taken
37,712
9,216
Mitigated
14,605
5,832
Healing
619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
7,804
5,829
390
1,418
4,327
1,602
0
971
3,356
0
16,885
L
Bellona
Benja210815
Bellona
119
94
0
25
878
489
0
472
406
0
94
L
2,548
83
0
17
4,246
1,287
0
2,463
1,783
0
5,091
W
Achilles
CrimsonDomino
Achilles
5,318
2,660
0
521
3,755
1,922
0
52
3,703
0
20,239
W
5,078
1,939
0
0
1,963
566
0
20
1,943
11,886
0
W
7,275
528
1,605
1,745
4,117
1,430
0
0
4,117
13,034
0
W
Cthulhu
Leningrast
Cthulhu
6,791
975
153
0
3,785
3,696
0
873
2,887
9,696
0
L
1,916
434
0
156
13,883
6,628
0
6,922
6,961
11,344
0
L
4,833
1,136
0
270
10,337
3,647
0
5,367
4,970
0
15,209
L
Izanami
hmd545b
Izanami
3,053
1,532
0
151
8,368
2,554
0
3,920
4,448
0
10,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,890
Gold Earned
30,177
99
Minions Killed
46
4
Camps Cleared
4
604,980
Distance Traveled
398,926
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,339
1,390
23
4
1
130,908
0
L
Bellona
5,610
935
0
0
0
15,392
0
L
Thor
5,788
965
6
1
1
107,694
0
W
Achilles
7,475
1,246
39
7
1
137,463
0
W
Hera
6,942
1,157
18
3
1
99,480
0
W
Hel
7,777
1,296
12
2
1
119,376
0
W
Cthulhu
7,357
1,226
7
1
0
117,753
0
L
Ares
6,254
1,042
12
2
2
89,771
0
L
Artemis
6,251
1,042
13
2
1
86,870
1
L
Izanami
6,274
1,046
15
3
0
99,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role