Player Matchup

Hachiman
Hachiman
ACrunchyNapkin_
Hachiman
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,639 Elo+
Party 1
Chaac
Chaac
SonsOfIron
Chaac
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,315 Elo+
Party 1
Janus
Janus
badbikers69
Janus
Level 83
God Stats
1W - 1L
1,599 SR
Queue Stats
115W - 99L
1,535 Elo+
Party 1
Team Averages
Level 48
1,533 SR
1,496 Elo+

VS

Team Averages
Level 23
1,489 SR
1,478 Elo+
Izanami
Izanami
BaggyBluePants
Izanami
Level 24
God Stats
1W - 4L
1,467 SR
Queue Stats
4W - 8L
1,434 Elo+
Solo
Ymir
Ymir
Leapn4killz
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Fenrir
Fenrir
YaaMommasMan-
Fenrir
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 29L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
4 / 2 / 7
7,698
770
8,102
5,957
1,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
10
5 / 0 / 5
7,619
762
3,899
5,410
2,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
5 / 0 / 7
7,803
780
9,446
3,976
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,089
609
3,070
8,438
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 5 / 2
5,988
599
4,592
9,937
5,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
2 / 7 / 0
6,099
610
1,422
7,366
3,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
2
2
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
4
2
7
3.75
L
0
2
1
0.25
L
0
5
2
0.2
W
Chaac
5
0
5
7.5
L
2
7
0
0.29
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,447
Damage
9,084
15,343
Taken
25,741
6,074
Mitigated
11,252
3,354
Healing
3,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
8,102
4,542
0
1,000
5,957
1,922
1,107
1,488
4,469
0
26,717
L
3,070
1,427
0
1,721
8,438
2,687
0
3,380
4,901
0
30,188
L
4,592
444
0
770
9,937
5,369
0
2,237
7,561
14,094
0
W
Chaac
3,899
806
0
1,854
5,410
2,968
0
1,876
3,534
0
19,904
L
1,422
106
0
766
7,366
3,196
0
3,295
3,770
0
5,365
W
9,446
646
0
500
3,976
1,184
0
1,260
2,716
30,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,120
Gold Earned
18,176
127
Minions Killed
80
0
Camps Cleared
0
556,528
Distance Traveled
479,685
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,698
770
38
4
0
166,217
0
L
Izanami
6,089
609
60
6
0
146,845
0
L
Ymir
5,988
599
16
2
0
174,722
0
W
Chaac
7,619
762
38
4
0
188,477
0
L
Fenrir
6,099
610
4
0
0
158,118
0
W
Janus
7,803
780
51
5
0
201,834
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role