Player Matchup

Fenrir
Fenrir
CuddleyBunny
Fenrir
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 89L
1,508 Elo+
Party 2
Tiamat
Tiamat
LoveDaFluff
Tiamat
Level 28
God Stats
7W - 6L
1,661 SR
Queue Stats
54W - 53L
1,521 Elo+
Party 2
Aphrodite
Aphrodite
Phyrëfly
Aphrodite
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
X420puCpwnder69X
Camazotz
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 38L
1,891 Elo+
Solo
Anhur
Anhur
kidanarky626
Anhur
Level 28
God Stats
22W - 20L
1,646 SR
Queue Stats
43W - 40L
1,537 Elo+
Party 2
Team Averages
Level 31
1,562 SR
1,591 Elo+

VS

Team Averages
Level 43
1,556 SR
1,677 Elo+
Scylla
Scylla
CafeDeath
Scylla
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 106L
1,784 Elo+
Solo
Thor
Thor
Finebutimok
Thor
Level 10
God Stats
6W - 3L
1,465 SR
Queue Stats
24W - 7L
1,632 Elo+
Party 1
Apollo
Apollo
HeavenDevourer
Apollo
Level 26
God Stats
30W - 15L
1,712 SR
Queue Stats
81W - 65L
1,654 Elo+
Solo
Ares
Ares
Superiorlynx254
Ares
Level 146
God Stats
15W - 14L
1,601 SR
Queue Stats
325W - 297L
1,643 Elo+
Party 1
Rama
Rama
iheardthat
Rama
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 5 / 0
4,344
434
2,248
8,380
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tiamat
9
0 / 1 / 0
4,783
478
1,628
4,370
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Aphrodite
Phyrëfly
Aphrodite
5
0 / 2 / 0
4,038
404
461
3,018
1,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 5 / 0
5,192
519
4,480
9,963
2,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 0
4,055
406
2,664
4,693
1,141
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CafeDeath
Scylla
11
3 / 0 / 2
6,207
621
2,855
3,152
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
4 / 0 / 6
6,046
605
3,046
3,939
1,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 0 / 7
6,894
689
9,145
8,414
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 0 / 4
5,900
590
2,499
5,299
4,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

10
3 / 0 / 2
5,454
545
1,400
2,672
827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
15
15
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Scylla
CafeDeath
Scylla
3
0
2
4
L
Fenrir
0
5
0
0
W
4
0
6
7
W
3
0
7
6.5
L
Tiamat
0
1
0
0
L
Aphrodite
Phyrëfly
Aphrodite
0
2
0
0
W
2
0
4
4
L
0
5
0
0
W
3
0
2
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,481
Damage
18,945
30,424
Taken
23,476
9,243
Mitigated
9,581
10,763
Healing
14,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CafeDeath
Scylla
2,855
305
0
1,146
3,152
932
357
1,347
1,593
30,838
0
L
Fenrir
2,248
1,109
0
2,692
8,380
2,183
0
657
7,723
0
16,887
W
3,046
871
0
1,988
3,939
1,232
0
139
3,780
0
28,146
W
9,145
5,943
0
6,635
8,414
2,589
2,110
0
8,414
0
39,834
L
Tiamat
1,628
108
0
1,046
4,370
1,871
47
1,892
2,248
19,344
0
L
Aphrodite
Phyrëfly
Aphrodite
461
26
375
481
3,018
1,430
0
923
2,075
5,923
0
W
2,499
111
0
2,606
5,299
4,001
0
294
5,005
14,443
0
L
4,480
2,028
0
4,860
9,963
2,618
0
0
9,963
0
28,497
W
1,400
887
0
1,651
2,672
827
1,482
77
2,595
0
23,625
L
2,664
1,360
0
1,309
4,693
1,141
0
1,632
3,061
0
14,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,412
Gold Earned
30,501
181
Minions Killed
287
0
Camps Cleared
0
867,855
Distance Traveled
862,025
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,207
621
63
6
0
184,041
5
L
Fenrir
4,344
434
41
4
0
177,392
2
W
Thor
6,046
605
64
6
0
216,316
1
W
Apollo
6,894
689
87
9
0
162,884
0
L
Tiamat
4,783
478
50
5
0
163,226
4
L
Aphrodite
4,038
404
12
1
0
181,002
6
W
Ares
5,900
590
18
2
0
157,879
1
L
Camazotz
5,192
519
54
5
0
183,395
0
W
Rama
5,454
545
55
6
0
140,905
1
L
Anhur
4,055
406
24
2
0
162,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role