Player Matchup

Hachiman
Hachiman
NazyNer
Hachiman
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,667 Elo+
Party 1
Chang'e
Chang'e
Panchop9001
Chang'e
Level 124
God Stats
1W - 0L
1,280 SR
Queue Stats
30W - 19L
1,631 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Soego59
Cu Chulainn
Level 79
God Stats
64W - 67L
1,436 SR
Queue Stats
147W - 173L
1,409 Elo+
Solo
Thor
Thor
chickear
Thor
Level 126
God Stats
3W - 1L
1,652 SR
Queue Stats
19W - 7L
1,777 Elo+
Party 1
Ymir
Ymir
papata2003
Ymir
Level 98
God Stats
7W - 7L
1,657 SR
Queue Stats
201W - 211L
1,601 Elo+
Party 1
Team Averages
Level 103
1,505 SR
1,617 Elo+

VS

Team Averages
Level 87
1,504 SR
1,454 Elo+
Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Joakokeh
Mulan
Level 65
God Stats
12W - 17L
1,362 SR
Queue Stats
234W - 286L
1,453 Elo+
Party 2
Ne Zha
Ne Zha
MrDumbo007
Ne Zha
Level 61
God Stats
10W - 17L
1,464 SR
Queue Stats
202W - 276L
1,425 Elo+
Party 2
Ra
Ra
daviar1337
Ra
Level 66
God Stats
3W - 8L
1,695 SR
Queue Stats
399W - 390L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
NazyNer
Hachiman
14
6 / 2 / 8
8,677
542
10,220
12,736
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Panchop9001
Chang'e
15
6 / 3 / 9
9,499
594
12,333
12,457
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Soego59
Cu Chulainn
15
0 / 1 / 1
8,473
530
5,876
9,583
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thor
16
15 / 1 / 4
10,047
628
17,925
12,260
6,096
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 1 / 8
9,283
580
7,754
14,194
13,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 8 / 4
7,664
479
7,328
17,508
10,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
 
Danzaburou
10
0 / 8 / 0
6,069
379
6,386
11,892
3,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
Joakokeh
Mulan
14
1 / 4 / 1
7,935
496
10,273
15,201
8,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ne Zha
MrDumbo007
Ne Zha
14
4 / 6 / 2
8,950
559
6,708
13,898
4,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 7 / 1
7,487
468
7,503
10,923
3,459
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
16
33
Kills
8
8
Deaths
33
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
8
4
0.38
L
Danzaburou
 
Danzaburou
0
8
0
0
L
Mulan
Joakokeh
Mulan
1
4
1
0.38
L
Ne Zha
MrDumbo007
Ne Zha
4
6
2
0.83
W
Hachiman
NazyNer
Hachiman
6
2
8
5
W
Chang'e
Panchop9001
Chang'e
6
3
9
3.5
W
Cu Chulainn
Soego59
Cu Chulainn
0
1
1
0.5
W
Thor
15
1
4
17
L
2
7
1
0.36
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,108
Damage
38,198
61,230
Taken
69,422
34,663
Mitigated
30,687
24,086
Healing
17,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
7,328
682
0
4,191
17,508
10,300
0
5,404
12,104
24,433
0
L
Danzaburou
 
Danzaburou
6,386
2,641
0
1,435
11,892
3,376
0
2,909
8,983
0
25,534
L
Mulan
Joakokeh
Mulan
10,273
1,293
0
4,915
15,201
8,589
0
3,988
11,213
0
53,383
L
Ne Zha
MrDumbo007
Ne Zha
6,708
1,589
0
4,782
13,898
4,963
0
2,920
10,978
0
44,613
W
Hachiman
NazyNer
Hachiman
10,220
6,719
0
7,599
12,736
4,457
2,845
2,041
10,695
0
45,568
W
Chang'e
Panchop9001
Chang'e
12,333
720
1,589
4,853
12,457
4,784
428
4,224
7,936
55,978
0
W
Cu Chulainn
Soego59
Cu Chulainn
5,876
1,373
0
3,798
9,583
5,738
557
0
9,583
0
56,320
W
Thor
17,925
5,713
0
2,504
12,260
6,096
402
3,291
8,797
0
61,219
L
7,503
872
506
1,861
10,923
3,459
333
4,866
6,057
41,251
0
W
7,754
1,993
0
3,743
14,194
13,588
152
4,626
9,388
40,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,979
Gold Earned
38,105
462
Minions Killed
347
0
Camps Cleared
0
1,447,321
Distance Traveled
1,420,126
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,664
479
31
2
0
292,552
2
L
Danzaburou
6,069
379
37
2
0
263,190
0
L
Mulan
7,935
496
107
7
0
265,938
5
L
Ne Zha
8,950
559
83
5
0
305,360
0
W
Hachiman
8,677
542
74
5
0
265,474
1
W
Chang'e
9,499
594
103
6
0
318,272
1
W
Cu Chulainn
8,473
530
123
8
0
259,495
3
W
Thor
10,047
628
92
6
0
321,596
0
L
Ra
7,487
468
89
6
0
293,086
4
W
Ymir
9,283
580
70
4
0
282,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role