Player Matchup

Cupid
Cupid
Clampii
Cupid
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 62L
1,483 Elo+
Solo
Anubis
Anubis
NoAimPureLuck
Anubis
Level 61
God Stats
1W - 0L
1,161 SR
Queue Stats
3W - 4L
1,497 Elo+
Party 1
Thanatos
Thanatos
SadQuokka
Thanatos
Level 64
God Stats
2W - 0L
1,472 SR
Queue Stats
3W - 4L
1,497 Elo+
Party 1
Chaac
Chaac
Sethodin
Chaac
Level 96
God Stats
26W - 31L
1,287 SR
Queue Stats
570W - 620L
1,453 Elo+
Solo
Sol
Sol
vengefultoad
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 74
1,384 SR
1,486 Elo+

VS

Team Averages
Level 58
1,631 SR
1,448 Elo+
Neith
Neith
ChenMu
Neith
Level 66
God Stats
27W - 28L
1,501 SR
Queue Stats
177W - 167L
1,402 Elo+
Solo
Anubis
Anubis
Nordic--Spirit
Anubis
Level 75
God Stats
4W - 3L
1,953 SR
Queue Stats
292W - 289L
1,409 Elo+
Party 2
Nike
Nike
Vesmashana
Nike
Level 78
God Stats
5W - 4L
1,789 SR
Queue Stats
183W - 151L
1,482 Elo+
Solo
Khepri
Khepri
YellowPenguin89
Khepri
Level 30
God Stats
22W - 20L
1,414 SR
Queue Stats
203W - 188L
1,356 Elo+
Party 2
Arachne
Arachne
jackomondo
Arachne
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Clampii
Cupid
16
8 / 2 / 8
9,732
541
13,777
9,546
3,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 0 / 3
9,816
545
5,872
9,201
5,466
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SadQuokka
Thanatos
16
6 / 1 / 3
9,276
515
6,624
10,800
4,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
Sethodin
Chaac
16
3 / 3 / 3
9,504
528
8,166
13,543
12,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
6 / 1 / 8
9,225
513
9,995
13,357
3,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ChenMu
Neith
18
2 / 1 / 1
10,691
594
6,314
9,050
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 9 / 0
8,473
471
5,884
13,775
6,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 3 / 2
9,219
512
10,656
13,260
8,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 5 / 1
7,175
399
3,233
11,914
6,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
jackomondo
Arachne
14
2 / 7 / 2
8,699
483
7,323
17,996
5,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
13
25
Kills
7
7
Deaths
25
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
ChenMu
Neith
2
1
1
2.5
W
Cupid
Clampii
Cupid
8
2
8
6
W
2
0
3
3.5
L
2
9
0
0.22
W
Thanatos
SadQuokka
Thanatos
6
1
3
7.5
W
Chaac
Sethodin
Chaac
3
3
3
1.5
L
1
3
2
0.67
L
0
5
1
0.1
L
Arachne
jackomondo
Arachne
2
7
2
0.43
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,434
Damage
33,410
56,447
Taken
65,995
29,951
Mitigated
30,445
38,120
Healing
21,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ChenMu
Neith
6,314
2,548
0
5,939
9,050
3,268
0
2,896
6,104
0
86,829
W
Cupid
Clampii
Cupid
13,777
8,724
758
4,005
9,546
3,984
978
3,742
5,754
0
44,075
W
5,872
101
0
6,349
9,201
5,466
0
173
9,003
62,804
0
L
5,884
106
0
3,096
13,775
6,562
0
5,269
8,506
43,835
0
W
Thanatos
SadQuokka
Thanatos
6,624
1,201
0
11,051
10,800
4,109
0
302
10,423
0
48,736
W
Chaac
Sethodin
Chaac
8,166
1,560
0
7,490
13,543
12,468
790
202
12,691
0
52,843
L
10,656
1,659
0
2,986
13,260
8,805
692
483
12,302
266
53,618
L
3,233
138
0
3,532
11,914
6,050
0
5,195
6,719
22,388
0
L
Arachne
jackomondo
Arachne
7,323
4,484
0
6,348
17,996
5,760
194
2,024
15,822
0
55,427
W
9,995
2,571
0
8,467
13,357
3,924
2,089
4,924
8,433
58,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,553
Gold Earned
44,257
522
Minions Killed
474
0
Camps Cleared
0
1,662,856
Distance Traveled
1,659,476
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,691
594
181
10
0
320,531
8
W
Cupid
9,732
541
75
4
0
315,059
5
W
Anubis
9,816
545
145
8
0
323,919
8
L
Anubis
8,473
471
70
4
0
304,400
3
W
Thanatos
9,276
515
97
5
0
357,890
3
W
Chaac
9,504
528
119
7
0
335,128
1
L
Nike
9,219
512
100
6
0
338,478
4
L
Khepri
7,175
399
36
2
0
344,885
5
L
Arachne
8,699
483
87
5
0
351,182
2
W
Sol
9,225
513
86
5
0
330,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role