Player Matchup

Kali
Kali
CyberDragon76
Kali
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
DrunkAndHappy
Sobek
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Raffnibaff
Anubis
Level 19
God Stats
21W - 24L
1,456 SR
Queue Stats
21W - 25L
1,444 Elo+
Party 2
Bellona
Bellona
SebTheBanga
Bellona
Level 27
God Stats
27W - 24L
1,509 SR
Queue Stats
58W - 74L
1,390 Elo+
Party 2
Thanatos
Thanatos
SkeletonKing56
Thanatos
Level 8
God Stats
2W - 4L
1,192 SR
Queue Stats
5W - 7L
1,145 Elo+
Party 3
Team Averages
Level 26
1,431 SR
1,396 Elo+

VS

Team Averages
Level 20
1,586 SR
1,393 Elo+
Yemoja
Yemoja
Molozs
Yemoja
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 11L
1,233 Elo+
Solo
Neith
Neith
Pur3Scorpion
Neith
Level 13
God Stats
0W - 1L
1,701 SR
Queue Stats
1W - 7L
1,203 Elo+
Solo
Guan Yu
Guan Yu
Sekavana
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,474 Elo+
Party 1
Set
Set
Sepponeiti
Set
Level 29
God Stats
1W - 1L
1,730 SR
Queue Stats
29W - 27L
1,557 Elo+
Party 1
Sol
Sol
kakodios
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 60L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
9,438
449
4,816
14,739
5,254
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 2 / 13
11,867
565
10,668
15,652
16,256
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Raffnibaff
Anubis
18
14 / 6 / 6
11,968
570
25,330
23,734
14,082
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
SebTheBanga
Bellona
17
6 / 5 / 3
10,669
508
11,248
15,168
13,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
15
3 / 5 / 3
9,725
463
9,136
12,084
6,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Molozs
Yemoja
14
4 / 3 / 2
9,099
433
7,208
11,491
6,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 6 / 3
9,084
433
9,160
15,962
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
Sekavana
Guan Yu
16
2 / 4 / 2
9,924
473
8,246
17,106
15,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
14 / 10 / 2
11,882
566
17,913
21,104
9,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 10 / 7
9,037
430
14,017
19,850
5,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
39
32
Kills
23
23
Deaths
33
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
5
1
0.5
W
7
2
13
6.75
L
Yemoja
Molozs
Yemoja
4
3
2
1.67
L
1
6
3
0.42
W
Anubis
Raffnibaff
Anubis
14
6
6
2.83
W
Bellona
SebTheBanga
Bellona
6
5
3
1.5
L
Guan Yu
Sekavana
Guan Yu
2
4
2
0.75
L
14
10
2
1.5
W
Thanatos
3
5
3
0.9
L
2
10
7
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,198
Damage
56,544
81,377
Taken
85,513
55,108
Mitigated
41,511
33,960
Healing
23,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,816
3,176
0
3,508
14,739
5,254
0
575
14,164
0
51,394
W
10,668
1,177
0
4,256
15,652
16,256
318
5,900
9,752
33,973
0
L
Yemoja
Molozs
Yemoja
7,208
1,442
1,467
1,125
11,491
6,774
1,045
7,321
4,170
23,962
0
L
9,160
4,773
0
4,964
15,962
5,053
1,967
5,186
10,665
0
55,597
W
Anubis
Raffnibaff
Anubis
25,330
3,019
0
13,181
23,734
14,082
1,228
12,024
11,710
73,022
0
W
Bellona
SebTheBanga
Bellona
11,248
4,602
0
4,178
15,168
13,251
0
442
14,726
0
53,142
L
Guan Yu
Sekavana
Guan Yu
8,246
2,705
409
5,126
17,106
15,434
1,544
2,588
14,518
0
45,892
L
17,913
8,842
0
5,515
21,104
9,056
0
8,023
13,081
0
74,266
W
Thanatos
9,136
2,609
0
8,837
12,084
6,265
1,207
2,284
9,800
0
54,616
L
14,017
2,821
0
5,166
19,850
5,194
783
12,880
6,897
49,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,667
Gold Earned
49,026
397
Minions Killed
418
0
Camps Cleared
0
1,776,140
Distance Traveled
1,729,013
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,438
449
72
3
0
332,889
3
W
Sobek
11,867
565
38
2
0
379,799
3
L
Yemoja
9,099
433
27
1
0
353,159
5
L
Neith
9,084
433
107
5
0
348,034
0
W
Anubis
11,968
570
95
5
0
337,651
2
W
Bellona
10,669
508
94
4
0
396,022
3
L
Guan Yu
9,924
473
99
5
0
348,115
1
L
Set
11,882
566
113
5
0
337,297
0
W
Thanatos
9,725
463
98
5
0
329,779
1
L
Sol
9,037
430
72
3
0
342,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role