Player Matchup

Scylla
Scylla
AguatheHorchata
Scylla
Level 5
God Stats
2W - 2L
1,580 SR
Queue Stats
7W - 4L
1,691 Elo+
Solo
Bellona
Bellona
CarryMePlez69
Bellona
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 19L
1,500 Elo+
Party 2
Da Ji
Da Ji
iOmorfia
Da Ji
Level 129
God Stats
6W - 3L
1,686 SR
Queue Stats
974W - 644L
1,736 Elo+
Party 2
Neith
Neith
smoochygottlieb
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 70L
1,590 Elo+
Solo
Aphrodite
Aphrodite
Αγάπη
Aphrodite
Level 3
God Stats
2W - 1L
1,736 SR
Queue Stats
2W - 1L
1,737 Elo+
Party 2
Team Averages
Level 36
1,600 SR
1,651 Elo+

VS

Team Averages
Level 22
1,509 SR
1,658 Elo+
Nemesis
Nemesis
Alfwifwi
Nemesis
Level 18
God Stats
0W - 1L
1,306 SR
Queue Stats
9W - 6L
1,608 Elo+
Solo
Hera
Hera
ApollosPlay
Hera
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,648 Elo+
Party 1
Apollo
Apollo
MedusaPlays
Apollo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,753 Elo+
Party 1
Cthulhu
Cthulhu
OREOxCOOKIE03
Cthulhu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,664 Elo+
Solo
Osiris
Osiris
Yakeez
Osiris
Level 27
God Stats
2W - 3L
1,739 SR
Queue Stats
146W - 146L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 3
8,000
615
6,271
7,481
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
13
2 / 1 / 9
7,483
576
5,198
10,147
5,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
iOmorfia
Da Ji
13
6 / 1 / 4
7,970
613
6,113
8,348
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
12 / 0 / 4
8,690
668
9,250
3,026
960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Αγάπη
Aphrodite
12
2 / 3 / 3
7,312
562
6,309
9,643
2,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alfwifwi
Nemesis
11
2 / 6 / 2
6,919
532
2,759
10,123
3,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 6 / 4
6,751
519
6,832
7,703
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Apollo
10
1 / 7 / 0
6,013
463
1,638
8,326
1,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
6
0 / 7 / 0
4,776
367
617
8,690
2,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Osiris
Yakeez
Osiris
12
4 / 4 / 2
7,463
574
5,707
11,585
5,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
16
30
Kills
8
9
Deaths
30
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
8
4
3
2.38
L
Nemesis
Alfwifwi
Nemesis
2
6
2
0.5
L
1
6
4
0.5
W
Bellona
2
1
9
6.5
L
Apollo
1
7
0
0.14
L
Cthulhu
0
7
0
0
L
Osiris
Yakeez
Osiris
4
4
2
1.25
W
Da Ji
iOmorfia
Da Ji
6
1
4
8
W
12
0
4
14
W
Aphrodite
Αγάπη
Aphrodite
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,141
Damage
17,553
38,645
Taken
46,427
14,070
Mitigated
16,390
15,004
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,271
421
0
1,266
7,481
2,253
346
2,704
4,493
43,675
0
L
Nemesis
Alfwifwi
Nemesis
2,759
832
0
3,240
10,123
3,417
0
1,830
8,221
0
32,092
L
6,832
1,334
0
1,380
7,703
2,426
0
3,744
3,919
27,313
0
W
Bellona
5,198
2,186
0
4,877
10,147
5,093
0
1,106
8,943
0
39,399
L
Apollo
1,638
519
0
837
8,326
1,973
1,207
862
7,464
0
26,990
L
Cthulhu
617
102
0
168
8,690
2,998
0
121
8,569
5,172
0
L
Osiris
Yakeez
Osiris
5,707
2,452
0
4,101
11,585
5,576
0
5,658
5,674
0
33,135
W
Da Ji
iOmorfia
Da Ji
6,113
1,677
0
1,641
8,348
2,790
0
1,942
6,316
0
44,354
W
9,250
6,510
0
682
3,026
960
436
523
2,503
0
49,817
W
Aphrodite
Αγάπη
Aphrodite
6,309
1,295
1,378
5,160
9,643
2,974
369
672
8,941
37,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,455
Gold Earned
31,922
374
Minions Killed
247
0
Camps Cleared
0
1,214,072
Distance Traveled
1,078,601
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,000
615
73
6
0
239,968
4
L
Nemesis
6,919
532
69
5
0
246,258
0
L
Hera
6,751
519
61
5
0
241,593
4
W
Bellona
7,483
576
69
5
0
258,404
0
L
Apollo
6,013
463
41
3
0
219,762
1
L
Cthulhu
4,776
367
7
1
0
178,055
0
L
Osiris
7,463
574
69
5
0
192,933
0
W
Da Ji
7,970
613
80
6
0
264,534
4
W
Neith
8,690
668
81
6
0
232,004
5
W
Aphrodite
7,312
562
71
5
0
219,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role