Player Matchup

The Morrigan
The Morrigan
Bronze III
ABlueWilly
The Morrigan
Bronze III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,541 MMR
Solo
Fafnir
Fafnir
Gold III
Denzal65
Fafnir
Gold III
Level 148
God Stats
11W - 7L
1,939 SR
Queue Stats
141W - 124L
1,565 MMR
Party 1
Jormungandr
Jormungandr
Gold I
EvenWilder
Jormungandr
Gold I
Level 109
God Stats
54W - 51L
1,666 SR
Queue Stats
656W - 660L
1,591 MMR
Solo
Apollo
Apollo
Gold III
GreeneGuy
Apollo
Gold III
Level 123
God Stats
8W - 8L
1,595 SR
Queue Stats
134W - 133L
1,537 MMR
Solo
Skadi
Skadi
Gold IV
bottomfeeder737
Skadi
Gold IV
Level 123
God Stats
44W - 43L
1,672 SR
Queue Stats
78W - 76L
1,530 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,674 SR
1,553 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,654 SR
1,501 MMR
Poseidon
Poseidon
Gold V
BurritoFTW
Poseidon
Gold V
Level 144
God Stats
11W - 9L
1,884 SR
Queue Stats
92W - 73L
1,537 MMR
Solo
Izanami
Izanami
Gold V
MaximusJCA
Izanami
Gold V
Level 142
God Stats
4W - 0L
1,630 SR
Queue Stats
138W - 149L
1,320 MMR
Party 2
Fenrir
Fenrir
Gold II
N8Mercy
Fenrir
Gold II
Level 155
God Stats
12W - 13L
1,583 SR
Queue Stats
352W - 347L
1,565 MMR
Solo
Osiris
Osiris
Platinum IV
RubenkeZo
Osiris
Platinum IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Athena
Athena
Platinum V
Ðisdain
Athena
Platinum V
Level 160
God Stats
51W - 49L
1,675 SR
Queue Stats
135W - 141L
1,582 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ABlueWilly
The Morrigan
15
1 / 11 / 2
9,889
430
4,648
16,882
6,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
Denzal65
Fafnir
14
2 / 7 / 8
10,381
451
12,748
20,412
23,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jormungandr
EvenWilder
Jormungandr
18
1 / 4 / 2
11,540
502
20,783
26,057
19,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
GreeneGuy
Apollo
16
1 / 9 / 1
10,083
438
7,543
18,859
8,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
7 / 6 / 1
13,379
582
14,624
15,240
5,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
SetScyllaTsukuyomiDanzaburouCu Chulainn

VS

Bans
NemesisJanusAwilixChang'eMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BurritoFTW
Poseidon
20
9 / 3 / 8
14,914
648
23,756
14,795
6,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
MaximusJCA
Izanami
20
6 / 5 / 8
14,347
624
13,154
19,651
9,431
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
N8Mercy
Fenrir
20
9 / 2 / 10
14,018
609
11,945
18,545
8,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Osiris
RubenkeZo
Osiris
20
6 / 1 / 10
14,690
639
18,791
37,498
33,614
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
Ðisdain
Athena
18
7 / 1 / 12
13,380
582
9,473
21,378
26,470
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
12
Kills
37
37
Deaths
12
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
ABlueWilly
The Morrigan
1
11
2
0.18
W
Poseidon
BurritoFTW
Poseidon
9
3
8
4.33
L
Fafnir
Denzal65
Fafnir
2
7
8
0.86
L
Jormungandr
EvenWilder
Jormungandr
1
4
2
0.5
L
Apollo
GreeneGuy
Apollo
1
9
1
0.17
W
Izanami
MaximusJCA
Izanami
6
5
8
2
W
Fenrir
N8Mercy
Fenrir
9
2
10
7
W
Osiris
RubenkeZo
Osiris
6
1
10
11
L
7
6
1
1.25
W
Athena
Ðisdain
Athena
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,346
Damage
77,119
97,450
Taken
111,867
62,456
Mitigated
84,503
14,284
Healing
54,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
ABlueWilly
The Morrigan
4,648
1,006
0
899
16,882
6,304
628
4,624
12,096
49,716
1,092
W
Poseidon
BurritoFTW
Poseidon
23,756
4,205
0
5,439
14,795
6,284
1,440
7,039
7,615
128,841
0
L
Fafnir
Denzal65
Fafnir
12,748
2,797
0
4,394
20,412
23,392
0
11,110
9,018
35,109
0
L
Jormungandr
EvenWilder
Jormungandr
20,783
4,059
0
8,368
26,057
19,295
0
6,038
19,990
87,966
0
L
Apollo
GreeneGuy
Apollo
7,543
4,599
0
248
18,859
8,446
0
5,142
13,515
0
71,870
W
Izanami
MaximusJCA
Izanami
13,154
10,223
0
10,130
19,651
9,431
7,658
5,697
13,829
0
116,990
W
Fenrir
N8Mercy
Fenrir
11,945
3,058
0
8,215
18,545
8,704
1,663
5,340
12,844
0
76,939
W
Osiris
RubenkeZo
Osiris
18,791
8,715
0
25,954
37,498
33,614
2,670
18,067
18,528
0
114,224
L
14,624
5,865
0
375
15,240
5,019
0
5,506
9,425
0
104,238
W
Athena
Ðisdain
Athena
9,473
2,674
0
5,258
21,378
26,470
908
7,303
13,980
44,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,272
Gold Earned
71,349
589
Minions Killed
747
0
Camps Cleared
0
2,025,008
Distance Traveled
2,207,043
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,889
430
99
4
0
355,179
1
W
Poseidon
14,914
648
195
8
0
438,619
9
L
Fafnir
10,381
451
33
1
0
399,359
2
L
Jormungandr
11,540
502
159
7
0
431,679
3
L
Apollo
10,083
438
126
5
0
448,759
2
W
Izanami
14,347
624
178
8
0
385,855
5
W
Fenrir
14,018
609
117
5
0
465,199
3
W
Osiris
14,690
639
194
8
0
427,465
2
L
Skadi
13,379
582
172
7
0
390,032
7
W
Athena
13,380
582
63
3
0
489,905
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role