Player Matchup

Janus
Janus
Silver II
Blindfully
Janus
Silver II
Level 103
God Stats
6W - 6L
1,653 SR
Queue Stats
19W - 28L
1,324 MMR
Party 2
Nike
Nike
Platinum V
Frixit
Nike
Platinum V
Level 148
God Stats
6W - 1L
1,949 SR
Queue Stats
146W - 136L
1,393 MMR
Solo
Ganesha
Ganesha
Silver III
Lemon_Grub_
Ganesha
Silver III
Level 129
God Stats
3W - 1L
1,560 SR
Queue Stats
18W - 13L
1,397 MMR
Solo
Da Ji
Da Ji
Gold IV
Sawchange
Da Ji
Gold IV
Level 129
God Stats
3W - 1L
1,651 SR
Queue Stats
134W - 148L
1,466 MMR
Party 2
Neith
Neith
Silver I
Valentxch
Neith
Silver I
Level 143
God Stats
18W - 14L
1,599 SR
Queue Stats
215W - 200L
1,392 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,683 SR
1,394 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,672 SR
1,417 MMR
Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
BMC FR3SH NY
Chang'e
Gold IV
Level 159
God Stats
7W - 2L
1,921 SR
Queue Stats
298W - 297L
1,388 MMR
Solo
Danzaburou
Danzaburou
Gold V
FAUSTIELREY
Danzaburou
Gold V
Level 116
God Stats
4W - 2L
1,694 SR
Queue Stats
18W - 34L
1,535 MMR
Party 1
King Arthur
King Arthur
Gold III
PlastiK V10
King Arthur
Gold III
Level 109
God Stats
52W - 53L
1,599 SR
Queue Stats
1,232W - 1,277L
1,398 MMR
Solo
Cabrakan
Cabrakan
Silver I
datam0sh-
Cabrakan
Silver I
Level 160
God Stats
1W - 2L
1,649 SR
Queue Stats
359W - 361L
1,263 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
3 / 1 / 4
10,039
558
8,517
5,681
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
Frixit
Nike
17
4 / 1 / 3
10,544
586
17,019
18,339
12,059
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Lemon_Grub_
Ganesha
15
0 / 3 / 12
9,452
525
9,263
12,411
9,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
Sawchange
Da Ji
15
3 / 5 / 2
9,238
513
4,102
15,104
6,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Valentxch
Neith
16
7 / 1 / 5
10,153
564
13,636
13,089
4,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ScyllaTsukuyomiSetCu ChulainnCthulhu

VS

Bans
PersephoneApolloKumbhakarnaCupidJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
3 / 4 / 2
8,488
472
6,077
12,844
4,257
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
BMC FR3SH NY
Chang'e
15
2 / 2 / 2
9,335
519
5,482
11,120
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
FAUSTIELREY
Danzaburou
15
3 / 3 / 1
9,165
509
11,058
12,194
4,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
PlastiK V10
King Arthur
14
1 / 3 / 0
8,536
474
10,739
24,333
14,154
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cabrakan
datam0sh-
Cabrakan
12
1 / 5 / 2
7,842
436
5,329
14,926
13,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
17
Kills
10
11
Deaths
17
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
4
2
1
L
Chang'e
BMC FR3SH NY
Chang'e
2
2
2
1.5
W
Janus
3
1
4
5
L
Danzaburou
FAUSTIELREY
Danzaburou
3
3
1
1.17
W
Nike
Frixit
Nike
4
1
3
5.5
W
Ganesha
Lemon_Grub_
Ganesha
0
3
12
2
L
King Arthur
PlastiK V10
King Arthur
1
3
0
0.33
W
Da Ji
Sawchange
Da Ji
3
5
2
0.8
W
Neith
Valentxch
Neith
7
1
5
9.5
L
Cabrakan
datam0sh-
Cabrakan
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,537
Damage
38,685
64,624
Taken
75,417
34,901
Mitigated
40,617
23,917
Healing
26,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,077
1,575
0
4,133
12,844
4,257
0
3,569
9,135
0
39,091
L
Chang'e
BMC FR3SH NY
Chang'e
5,482
133
2,667
5,392
11,120
4,059
0
4,205
6,728
56,416
0
W
Janus
8,517
716
121
1,723
5,681
1,995
869
1,737
3,806
64,037
0
L
Danzaburou
FAUSTIELREY
Danzaburou
11,058
5,931
0
3,674
12,194
4,984
0
2,595
9,575
0
65,240
W
Nike
Frixit
Nike
17,019
1,946
0
5,010
18,339
12,059
999
1,134
17,155
8,193
78,231
W
Ganesha
Lemon_Grub_
Ganesha
9,263
1,535
0
2,904
12,411
9,804
797
2,566
9,807
38,338
0
L
King Arthur
PlastiK V10
King Arthur
10,739
1,330
0
8,967
24,333
14,154
0
4,780
19,489
0
64,527
W
Da Ji
Sawchange
Da Ji
4,102
1,056
0
5,376
15,104
6,395
0
2,575
12,399
0
53,689
W
Neith
Valentxch
Neith
13,636
6,380
0
8,783
13,089
4,648
2,557
2,443
10,646
0
67,890
L
Cabrakan
datam0sh-
Cabrakan
5,329
1,033
0
2,144
14,926
13,163
0
4,179
10,689
14,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,426
Gold Earned
43,366
570
Minions Killed
458
0
Camps Cleared
0
1,719,919
Distance Traveled
1,727,687
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,488
472
78
4
0
371,624
4
L
Chang'e
9,335
519
122
7
0
357,903
6
W
Janus
10,039
558
143
8
0
370,936
6
L
Danzaburou
9,165
509
122
7
0
321,820
5
W
Nike
10,544
586
165
9
0
353,851
3
W
Ganesha
9,452
525
10
1
0
343,308
7
L
King Arthur
8,536
474
117
7
0
341,633
3
W
Da Ji
9,238
513
93
5
0
357,993
4
W
Neith
10,153
564
159
9
0
293,831
3
L
Cabrakan
7,842
436
19
1
0
334,707
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role