Player Matchup

Heimdallr
Heimdallr
Gold IV
Gabboami03
Heimdallr
Gold IV
Level 114
God Stats
4W - 1L
1,500 SR
Queue Stats
309W - 322L
1,461 MMR
Solo
Geb
Geb
Gold I
L3-XDariusX
Geb
Gold I
Level 156
God Stats
22W - 21L
1,173 SR
Queue Stats
310W - 300L
1,654 MMR
Party 1
Cupid
Cupid
Gold III
L3-XRaiderX
Cupid
Gold III
Level 148
God Stats
2W - 0L
1,788 SR
Queue Stats
120W - 102L
1,345 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver I
Maitre_Paanda
Cu Chulainn
Silver I
Level 55
God Stats
5W - 2L
1,715 SR
Queue Stats
66W - 65L
1,488 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
WhereIsHis-Elo
Ao Kuang
Gold IV
Level 65
God Stats
4W - 0L
1,763 SR
Queue Stats
43W - 35L
1,492 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,588 SR
1,488 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 120
1,455 SR
1,497 MMR
Set
Set
Gold III
Americ3no
Set
Gold III
Level 121
God Stats
2W - 6L
1,190 SR
Queue Stats
391W - 406L
1,532 MMR
Solo
Vulcan
Vulcan
Bronze III
Deathnote1676
Vulcan
Bronze III
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
133W - 145L
1,460 MMR
Solo
Jing Wei
Jing Wei
Silver III
Exxen9000
Jing Wei
Silver III
Level 139
God Stats
7W - 13L
1,360 SR
Queue Stats
41W - 46L
1,462 MMR
Party 2
Chang'e
Chang'e
Gold III
NDrew2k
Chang'e
Gold III
Level 101
God Stats
37W - 39L
1,498 SR
Queue Stats
634W - 642L
1,480 MMR
Solo
Cthulhu
Cthulhu
Silver I
Nerodes89
Cthulhu
Silver I
Level 135
God Stats
5W - 4L
1,728 SR
Queue Stats
23W - 26L
1,552 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Gabboami03
Heimdallr
20
5 / 1 / 5
17,211
615
14,648
18,126
9,020
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
3 / 3 / 9
14,091
503
7,474
31,079
42,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 2 / 8
16,948
605
15,730
24,168
10,360
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
Maitre_Paanda
Cu Chulainn
20
0 / 3 / 3
14,541
519
10,188
19,907
17,652
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ao Kuang
20
11 / 3 / 5
16,758
599
19,758
25,328
11,104
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
ApolloDanzaburouTsukuyomiKumbhakarnaPersephone

VS

Bans
CerberusKhepriIzanamiAphroditeBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 2
13,115
468
14,543
27,173
12,576
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 4 / 1
12,006
429
14,596
10,700
4,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Exxen9000
Jing Wei
17
0 / 6 / 3
11,004
393
8,893
20,095
8,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
NDrew2k
Chang'e
20
3 / 0 / 2
13,429
480
15,401
16,316
13,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Nerodes89
Cthulhu
16
1 / 2 / 4
11,361
406
8,105
16,870
17,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
21
Kills
11
12
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
5
9
2
0.67
L
2
4
1
0.63
L
Jing Wei
Exxen9000
Jing Wei
0
6
3
0.25
W
Heimdallr
Gabboami03
Heimdallr
5
1
5
7.5
W
3
3
9
2.5
W
2
2
8
3
W
Cu Chulainn
Maitre_Paanda
Cu Chulainn
0
3
3
0.5
L
Chang'e
NDrew2k
Chang'e
3
0
2
4
L
Cthulhu
Nerodes89
Cthulhu
1
2
4
1.5
W
Ao Kuang
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,798
Damage
61,538
118,608
Taken
91,154
90,745
Mitigated
57,481
58,397
Healing
30,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,543
8,200
0
8,827
27,173
12,576
0
7,164
20,009
0
96,287
L
14,596
4,502
0
1,422
10,700
4,867
0
2,352
8,345
86,996
0
L
Jing Wei
Exxen9000
Jing Wei
8,893
5,726
0
4,172
20,095
8,862
0
8,223
11,872
0
82,880
W
Heimdallr
Gabboami03
Heimdallr
14,648
6,413
0
10,196
18,126
9,020
5,812
6,987
11,139
0
139,988
W
7,474
614
0
7,591
31,079
42,609
140
8,633
22,446
32,408
0
W
15,730
11,772
539
18,746
24,168
10,360
4,830
3,672
20,496
0
187,446
W
Cu Chulainn
Maitre_Paanda
Cu Chulainn
10,188
1,381
0
6,040
19,907
17,652
2,269
11,514
8,393
124
82,843
L
Chang'e
NDrew2k
Chang'e
15,401
474
2,875
12,213
16,316
13,507
554
3,743
12,573
86,195
0
L
Cthulhu
Nerodes89
Cthulhu
8,105
360
0
1,421
16,870
17,669
0
5,750
11,120
44,321
0
W
Ao Kuang
19,758
4,804
0
15,285
25,328
11,104
5,357
10,746
14,582
126,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,549
Gold Earned
60,915
765
Minions Killed
681
0
Camps Cleared
0
2,602,113
Distance Traveled
2,651,183
30
Wards Purchased
42
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,115
468
157
6
0
498,054
3
L
Vulcan
12,006
429
160
6
0
583,643
6
L
Jing Wei
11,004
393
135
5
0
493,172
15
W
Heimdallr
17,211
615
224
8
0
486,347
6
W
Geb
14,091
503
21
1
0
535,697
11
W
Cupid
16,948
605
232
8
0
446,902
1
W
Cu Chulainn
14,541
519
148
5
0
527,719
9
L
Chang'e
13,429
480
163
6
0
553,237
11
L
Cthulhu
11,361
406
66
2
0
523,077
7
W
Ao Kuang
16,758
599
140
5
0
605,448
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role