Player Matchup

Amaterasu
Amaterasu
CrimsonWolf KoY
Amaterasu
Level 90
God Stats
0W - 2L
1,383 SR
Queue Stats
60W - 66L
1,536 Elo+
Solo
Freya
Freya
GrandmaPuff
Freya
Level 155
God Stats
0W - 1L
1,319 SR
Queue Stats
26W - 39L
1,273 Elo+
Party 1
He Bo
He Bo
Mudsloth
He Bo
Level 149
God Stats
5W - 15L
1,216 SR
Queue Stats
686W - 720L
1,503 Elo+
Solo
Agni
Agni
Sosongetsu
Agni
Level 129
God Stats
0W - 1L
1,501 SR
Queue Stats
22W - 30L
1,500 Elo+
Party 1
Cerberus
Cerberus
ryukittenme
Cerberus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 135
1,384 SR
1,462 Elo+

VS

Team Averages
Level 136
1,628 SR
1,589 Elo+
Kukulkan
Kukulkan
BrotherChenz
Kukulkan
Level 128
God Stats
1W - 1L
1,797 SR
Queue Stats
48W - 54L
1,603 Elo+
Party 2
Scylla
Scylla
CaptainAlexGREEN
Scylla
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,618 Elo+
Solo
Fenrir
Fenrir
boomkilled7
Fenrir
Level 124
God Stats
3W - 3L
1,422 SR
Queue Stats
256W - 227L
1,662 Elo+
Solo
Nike
Nike
ifTupacWasBack
Nike
Level 157
God Stats
3W - 3L
1,702 SR
Queue Stats
849W - 774L
1,496 Elo+
Party 2
Ah Puch
Ah Puch
jeffstick
Ah Puch
Level 149
God Stats
4W - 1L
1,722 SR
Queue Stats
95W - 78L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CrimsonWolf KoY
Amaterasu
17
7 / 8 / 3
10,422
744
12,107
22,418
25,699
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 7 / 7
8,593
614
7,442
14,629
6,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
Mudsloth
He Bo
17
5 / 7 / 7
9,593
685
12,021
12,688
5,783
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 11 / 9
10,745
768
11,983
13,600
5,989
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
ryukittenme
Cerberus
15
1 / 8 / 11
8,782
627
8,654
20,032
22,156
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BrotherChenz
Kukulkan
19
6 / 3 / 20
11,610
829
13,443
10,891
8,131
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 3 / 17
12,356
883
19,660
10,382
4,617
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
19
16 / 4 / 10
12,077
863
11,679
15,583
16,244
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 3 / 19
10,664
762
9,953
16,675
17,577
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ah Puch
jeffstick
Ah Puch
18
3 / 6 / 25
11,400
814
17,795
12,784
5,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
132
18
Kills
41
41
Deaths
19
37
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BrotherChenz
Kukulkan
6
3
20
5.33
W
11
3
17
6.5
L
Amaterasu
CrimsonWolf KoY
Amaterasu
7
8
3
1.06
L
1
7
7
0.64
L
He Bo
Mudsloth
He Bo
5
7
7
1.21
L
4
11
9
0.77
W
Fenrir
16
4
10
5.25
W
5
3
19
4.83
W
Ah Puch
jeffstick
Ah Puch
3
6
25
2.58
L
Cerberus
ryukittenme
Cerberus
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,207
Damage
72,530
83,367
Taken
66,315
66,118
Mitigated
51,985
17,894
Healing
26,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BrotherChenz
Kukulkan
13,443
677
0
904
10,891
8,131
427
5,392
5,399
34,109
0
W
19,660
2,994
1,778
2,982
10,382
4,617
1,574
7,141
3,163
38,018
0
L
Amaterasu
CrimsonWolf KoY
Amaterasu
12,107
4,452
1,483
5,360
22,418
25,699
0
11,696
10,722
0
20,588
L
7,442
1,830
1,095
3,033
14,629
6,491
0
11,007
3,622
14,577
0
L
He Bo
Mudsloth
He Bo
12,021
423
1,280
1,266
12,688
5,783
0
7,381
5,307
22,924
0
L
11,983
442
388
674
13,600
5,989
0
8,302
5,298
24,934
0
W
Fenrir
11,679
2,353
4,303
4,265
15,583
16,244
354
9,277
6,281
0
21,982
W
9,953
1,339
2,994
3,816
16,675
17,577
525
9,240
7,235
0
16,146
W
Ah Puch
jeffstick
Ah Puch
17,795
663
1,619
3,745
12,784
5,416
657
8,472
4,137
37,972
0
L
Cerberus
ryukittenme
Cerberus
8,654
466
321
2,994
20,032
22,156
0
12,512
7,520
19,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,135
Gold Earned
58,107
144
Minions Killed
164
0
Camps Cleared
0
1,106,710
Distance Traveled
1,307,668
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,610
829
40
3
0
275,482
0
W
Scylla
12,356
883
49
4
0
271,510
4
L
Amaterasu
10,422
744
20
1
0
246,163
2
L
Freya
8,593
614
21
2
0
220,242
1
L
He Bo
9,593
685
25
2
0
209,118
0
L
Agni
10,745
768
35
3
0
186,448
0
W
Fenrir
12,077
863
11
1
0
267,313
0
W
Nike
10,664
762
13
1
0
259,565
3
W
Ah Puch
11,400
814
51
4
0
233,798
1
L
Cerberus
8,782
627
43
3
0
244,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role