Player Matchup

Cupid
Cupid
CapitanDTF
Cupid
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
466W - 457L
1,547 Elo+
Party 1
Bellona
Bellona
Kohitsuji
Bellona
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
PatikliPandaa
Zeus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,425 Elo+
Solo
Mercury
Mercury
Pontificiex
Mercury
Level 86
God Stats
6W - 11L
1,492 SR
Queue Stats
60W - 71L
1,418 Elo+
Party 2
Ganesha
Ganesha
WhoDatFluff
Ganesha
Level 107
God Stats
5W - 1L
1,608 SR
Queue Stats
66W - 62L
1,488 Elo+
Party 1
Team Averages
Level 110
1,520 SR
1,476 Elo+

VS

Team Averages
Level 110
1,359 SR
1,484 Elo+
Hercules
Hercules
Ghostslayer19
Hercules
Level 129
God Stats
0W - 1L
1,261 SR
Queue Stats
71W - 64L
1,602 Elo+
Solo
Chronos
Chronos
JaraxxusUwU
Chronos
Level 60
God Stats
2W - 3L
1,313 SR
Queue Stats
68W - 85L
1,336 Elo+
Solo
Erlang Shen
Erlang Shen
edu1403
Erlang Shen
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
hacker2004
Tiamat
Level 77
God Stats
23W - 17L
1,489 SR
Queue Stats
384W - 376L
1,482 Elo+
Solo
Pele
Pele
kecchi
Pele
Level 146
God Stats
0W - 4L
1,231 SR
Queue Stats
94W - 86L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
16
2 / 3 / 2
9,541
502
6,708
11,743
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Kohitsuji
Bellona
19
9 / 2 / 2
11,935
628
14,841
17,231
16,297
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 3 / 3
9,249
487
6,753
7,150
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
Pontificiex
Mercury
17
3 / 2 / 4
10,215
538
5,602
10,588
4,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
WhoDatFluff
Ganesha
14
1 / 1 / 5
9,180
483
5,755
12,685
10,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ghostslayer19
Hercules
14
1 / 1 / 2
8,438
444
3,365
12,524
9,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
JaraxxusUwU
Chronos
6
0 / 2 / 0
5,959
314
257
1,814
646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
edu1403
Erlang Shen
14
0 / 6 / 2
8,242
434
6,362
14,297
15,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tiamat
hacker2004
Tiamat
17
1 / 3 / 5
10,214
538
9,765
10,132
6,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
kecchi
Pele
17
9 / 4 / 1
10,560
556
12,935
19,218
7,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
16
Kills
11
11
Deaths
16
16
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cupid
2
3
2
1
L
Hercules
Ghostslayer19
Hercules
1
1
2
2
L
Chronos
JaraxxusUwU
Chronos
0
2
0
0
W
Bellona
Kohitsuji
Bellona
9
2
2
5
W
1
3
3
0.83
W
Mercury
Pontificiex
Mercury
3
2
4
2.5
W
Ganesha
WhoDatFluff
Ganesha
1
1
5
3.5
L
Erlang Shen
edu1403
Erlang Shen
0
6
2
0.17
L
Tiamat
hacker2004
Tiamat
1
3
5
1.17
L
Pele
kecchi
Pele
9
4
1
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,659
Damage
32,684
59,397
Taken
57,985
37,882
Mitigated
39,962
13,136
Healing
18,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
6,708
3,312
1,987
4,238
11,743
4,271
2,132
988
10,645
0
70,076
L
Hercules
Ghostslayer19
Hercules
3,365
797
0
3,771
12,524
9,629
0
2,984
9,540
0
40,821
L
Chronos
JaraxxusUwU
Chronos
257
0
0
224
1,814
646
0
830
984
7,256
787
W
Bellona
Kohitsuji
Bellona
14,841
6,396
0
2,444
17,231
16,297
2,036
2,670
14,425
6,950
59,833
W
6,753
1,028
0
1,940
7,150
2,538
0
3,326
3,445
40,249
0
W
Mercury
Pontificiex
Mercury
5,602
2,566
0
214
10,588
4,117
425
991
9,545
0
67,423
W
Ganesha
WhoDatFluff
Ganesha
5,755
611
0
2,313
12,685
10,659
66
1,266
11,315
37,280
0
L
Erlang Shen
edu1403
Erlang Shen
6,362
2,802
0
2,230
14,297
15,402
0
2,319
11,978
0
42,496
L
Tiamat
hacker2004
Tiamat
9,765
982
0
3,429
10,132
6,690
102
4,237
5,895
55,980
0
L
Pele
kecchi
Pele
12,935
3,850
0
8,645
19,218
7,595
0
3,886
15,332
0
76,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,120
Gold Earned
43,413
494
Minions Killed
402
0
Camps Cleared
0
1,796,804
Distance Traveled
1,498,235
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,541
502
156
8
0
344,130
5
L
Hercules
8,438
444
56
3
0
368,431
1
L
Chronos
5,959
314
17
1
0
94,814
0
W
Bellona
11,935
628
116
6
0
342,216
0
W
Zeus
9,249
487
97
5
0
315,661
0
W
Mercury
10,215
538
112
6
0
424,962
3
W
Ganesha
9,180
483
13
1
0
369,835
2
L
Erlang Shen
8,242
434
79
4
0
312,831
1
L
Tiamat
10,214
538
122
6
0
351,379
4
L
Pele
10,560
556
128
7
0
370,780
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role