Player Matchup

Medusa
Medusa
BxClout
Medusa
Level 92
God Stats
3W - 1L
1,813 SR
Queue Stats
75W - 88L
1,593 Elo+
Party 2
Cerberus
Cerberus
Dieiti
Cerberus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 28L
1,732 Elo+
Party 2
Olorun
Olorun
Munchk1n44
Olorun
Level 89
God Stats
5W - 3L
1,595 SR
Queue Stats
150W - 174L
1,578 Elo+
Party 2
Team Averages
Level 93
1,636 SR
1,634 Elo+

VS

Team Averages
Level 66
1,428 SR
1,336 Elo+
Jormungandr
Jormungandr
Batvapes
Jormungandr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 87L
1,388 Elo+
Party 1
Olorun
Olorun
CapitaI--G
Olorun
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 121L
1,527 Elo+
Party 1
Neith
Neith
flysnakerock
Neith
Level 4
God Stats
0W - 2L
1,283 SR
Queue Stats
9W - 22L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BxClout
Medusa
10
5 / 0 / 3
7,425
743
5,203
6,728
2,204
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cerberus
Dieiti
Cerberus
11
2 / 0 / 7
7,885
789
5,343
5,551
4,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Munchk1n44
Olorun
11
4 / 1 / 6
7,725
773
7,041
5,091
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Batvapes
Jormungandr
7
0 / 1 / 0
5,400
540
2,629
6,739
2,931
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
CapitaI--G
Olorun
10
1 / 4 / 0
6,332
633
2,613
6,945
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 7 / 1
5,947
595
2,356
8,084
2,431
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
11
Kills
1
1
Deaths
12
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Batvapes
Jormungandr
0
1
0
0
W
Medusa
BxClout
Medusa
5
0
3
6.5
L
Olorun
CapitaI--G
Olorun
1
4
0
0.25
W
Cerberus
Dieiti
Cerberus
2
0
7
5.5
W
Olorun
Munchk1n44
Olorun
4
1
6
7
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,587
Damage
7,598
17,370
Taken
21,768
9,780
Mitigated
7,647
3,343
Healing
2,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Batvapes
Jormungandr
2,629
826
0
0
6,739
2,931
0
4,699
2,040
6,404
0
W
Medusa
BxClout
Medusa
5,203
2,170
0
0
6,728
2,204
1,310
1,913
4,727
0
25,454
L
Olorun
CapitaI--G
Olorun
2,613
1,056
358
948
6,945
2,285
0
3,433
3,512
17,999
0
W
Cerberus
Dieiti
Cerberus
5,343
302
0
1,420
5,551
4,962
0
1,728
3,759
25,817
0
W
Olorun
Munchk1n44
Olorun
7,041
2,531
144
1,779
5,091
2,614
1,111
1,495
3,515
29,395
2,260
L
2,356
675
0
698
8,084
2,431
0
4,082
4,002
0
18,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,035
Gold Earned
17,679
154
Minions Killed
72
0
Camps Cleared
0
547,685
Distance Traveled
413,130
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,400
540
9
1
0
127,832
0
W
Medusa
7,425
743
38
4
0
183,125
0
L
Olorun
6,332
633
33
3
0
132,195
1
W
Cerberus
7,885
789
53
5
0
204,148
1
W
Olorun
7,725
773
63
6
0
160,412
0
L
Neith
5,947
595
30
3
0
153,103
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role