Player Matchup

Cabrakan
Cabrakan
Mr_SheikyBurro
Cabrakan
Level 98
God Stats
2W - 1L
1,859 SR
Queue Stats
336W - 356L
1,528 Elo+
Party 1
Mercury
Mercury
WreckxNEffectz
Mercury
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
186W - 169L
1,545 Elo+
Solo
Cu Chulainn
Cu Chulainn
jpgari
Cu Chulainn
Level 78
God Stats
9W - 5L
1,440 SR
Queue Stats
147W - 155L
1,420 Elo+
Party 1
Cupid
Cupid
saulpino
Cupid
Level 108
God Stats
3W - 1L
1,641 SR
Queue Stats
273W - 234L
1,671 Elo+
Solo
Kukulkan
Kukulkan
seb108108
Kukulkan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 15L
1,749 Elo+
Party 1
Team Averages
Level 101
1,588 SR
1,583 Elo+

VS

Team Averages
Level 126
1,473 SR
1,544 Elo+
Cthulhu
Cthulhu
DarkFlash4
Cthulhu
Level 113
God Stats
5W - 7L
1,511 SR
Queue Stats
479W - 418L
1,566 Elo+
Solo
Cupid
Cupid
RoseDragonX
Cupid
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
388W - 396L
1,564 Elo+
Solo
Neith
Neith
TURK I83
Neith
Level 146
God Stats
0W - 4L
1,500 SR
Queue Stats
70W - 73L
1,524 Elo+
Party 2
Fenrir
Fenrir
bald_murse
Fenrir
Level 106
God Stats
7W - 6L
1,246 SR
Queue Stats
739W - 746L
1,532 Elo+
Solo
Tiamat
Tiamat
xSandxLotusx
Tiamat
Level 157
God Stats
23W - 21L
1,607 SR
Queue Stats
156W - 159L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
2 / 4 / 2
6,134
511
1,544
10,122
7,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 0 / 3
7,158
597
3,444
6,408
2,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cu Chulainn
jpgari
Cu Chulainn
12
3 / 2 / 2
6,591
549
4,009
7,920
5,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
saulpino
Cupid
10
2 / 1 / 3
6,404
534
6,088
4,581
1,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
seb108108
Kukulkan
14
5 / 0 / 3
8,114
676
4,910
5,102
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkFlash4
Cthulhu
10
2 / 3 / 2
6,379
532
5,630
10,276
7,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 4 / 2
5,654
471
1,875
7,597
1,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
TURK I83
Neith
10
3 / 2 / 2
6,085
507
5,279
4,671
1,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
bald_murse
Fenrir
11
2 / 3 / 0
6,710
559
3,614
8,269
5,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
11
0 / 3 / 1
6,255
521
5,264
6,186
5,272
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
15
Kills
7
7
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DarkFlash4
Cthulhu
2
3
2
1
W
Cabrakan
2
4
2
0.75
L
0
4
2
0.25
L
Neith
TURK I83
Neith
3
2
2
2
W
3
0
3
4.5
L
Fenrir
bald_murse
Fenrir
2
3
0
0.67
W
Cu Chulainn
jpgari
Cu Chulainn
3
2
2
2
W
Cupid
saulpino
Cupid
2
1
3
3.5
W
Kukulkan
seb108108
Kukulkan
5
0
3
6.5
L
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,995
Damage
21,662
34,133
Taken
36,999
18,721
Mitigated
21,359
8,806
Healing
10,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DarkFlash4
Cthulhu
5,630
533
64
2,248
10,276
7,092
0
2,822
7,403
25,315
0
W
Cabrakan
1,544
482
0
1,697
10,122
7,356
14
3,703
6,419
15,890
0
L
1,875
1,033
104
940
7,597
1,798
0
333
7,170
0
30,858
L
Neith
TURK I83
Neith
5,279
2,336
0
1,867
4,671
1,433
0
300
4,346
0
36,649
W
3,444
1,952
0
1,271
6,408
2,211
519
614
5,794
0
45,210
L
Fenrir
bald_murse
Fenrir
3,614
816
0
2,176
8,269
5,764
168
466
7,612
0
31,335
W
Cu Chulainn
jpgari
Cu Chulainn
4,009
698
0
3,201
7,920
5,628
317
340
7,355
0
26,470
W
Cupid
saulpino
Cupid
6,088
2,814
608
1,654
4,581
1,504
217
2,175
2,406
0
33,389
W
Kukulkan
seb108108
Kukulkan
4,910
1,583
0
375
5,102
2,022
31
4,062
1,040
55,814
0
L
Tiamat
5,264
550
0
2,628
6,186
5,272
69
2,254
3,729
41,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,401
Gold Earned
31,083
365
Minions Killed
319
0
Camps Cleared
0
1,096,228
Distance Traveled
1,088,309
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,379
532
43
4
0
248,423
2
W
Cabrakan
6,134
511
31
3
0
222,538
1
L
Cupid
5,654
471
59
5
0
215,782
2
L
Neith
6,085
507
57
5
0
214,373
1
W
Mercury
7,158
597
82
7
0
267,285
6
L
Fenrir
6,710
559
73
6
0
181,891
4
W
Cu Chulainn
6,591
549
47
4
0
155,468
1
W
Cupid
6,404
534
69
6
0
223,686
3
W
Kukulkan
8,114
676
136
11
0
227,251
2
L
Tiamat
6,255
521
87
7
0
227,840
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role