Player Matchup

Chernobog
Chernobog
Kleiin91
Chernobog
Level 22
God Stats
4W - 4L
1,788 SR
Queue Stats
53W - 71L
1,487 Elo+
Party 1
Tiamat
Tiamat
Matz_DDestr0y3r
Tiamat
Level 5
God Stats
2W - 3L
1,519 SR
Queue Stats
3W - 4L
1,467 Elo+
Solo
Kali
Kali
NEGRY-28-
Kali
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 121L
1,495 Elo+
Party 1
Nemesis
Nemesis
RED-GHOST99
Nemesis
Level 19
God Stats
33W - 25L
1,872 SR
Queue Stats
100W - 114L
1,514 Elo+
Solo
Arachne
Arachne
todiwild
Arachne
Level 20
God Stats
11W - 15L
1,523 SR
Queue Stats
62W - 85L
1,489 Elo+
Party 1
Team Averages
Level 19
1,640 SR
1,490 Elo+

VS

Team Averages
Level 8
1,540 SR
1,490 Elo+
Raijin
Raijin
Corentin58
Raijin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Thanatos
Thanatos
DarkAtarox
Thanatos
Level 9
God Stats
1W - 3L
1,471 SR
Queue Stats
19W - 18L
1,490 Elo+
Party 2
Guan Yu
Guan Yu
DnB-CgN
Guan Yu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Artemis
Artemis
PapaScallop
Artemis
Level 8
God Stats
13W - 9L
1,673 SR
Queue Stats
17W - 18L
1,447 Elo+
Solo
Nox
Nox
R3GULU5
Nox
Level 19
God Stats
1W - 2L
1,557 SR
Queue Stats
8W - 14L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kleiin91
Chernobog
20
16 / 3 / 16
13,662
1,242
32,861
15,896
7,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 3 / 2
8,575
780
970
2,557
1,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Kali
20
10 / 0 / 19
13,050
1,186
14,127
10,988
4,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Nemesis
RED-GHOST99
Nemesis
18
2 / 2 / 15
11,182
1,017
10,608
13,917
5,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Arachne
todiwild
Arachne
20
14 / 3 / 15
14,581
1,326
19,676
16,154
7,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

233

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Corentin58
Raijin
16
3 / 14 / 3
10,241
931
13,953
18,412
7,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
DarkAtarox
Thanatos
16
3 / 8 / 5
10,699
973
8,874
18,161
8,279
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
DnB-CgN
Guan Yu
15
0 / 11 / 2
8,991
817
6,495
22,166
13,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
PapaScallop
Artemis
16
1 / 4 / 6
10,621
966
10,368
14,400
6,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Nox
17
4 / 5 / 5
11,489
1,044
9,357
10,599
5,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
32
42
Kills
11
11
Deaths
42
67
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Raijin
Corentin58
Raijin
3
14
3
0.32
L
Thanatos
DarkAtarox
Thanatos
3
8
5
0.69
L
Guan Yu
DnB-CgN
Guan Yu
0
11
2
0.09
W
Chernobog
Kleiin91
Chernobog
16
3
16
8
W
0
3
2
0.33
W
Kali
10
0
19
19.5
L
Artemis
PapaScallop
Artemis
1
4
6
1
L
Nox
4
5
5
1.3
W
Nemesis
RED-GHOST99
Nemesis
2
2
15
4.75
W
Arachne
todiwild
Arachne
14
3
15
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,242
Damage
49,047
59,512
Taken
83,738
27,665
Mitigated
41,387
17,948
Healing
12,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Corentin58
Raijin
13,953
2,885
0
0
18,412
7,667
0
186
18,226
32,555
0
L
Thanatos
DarkAtarox
Thanatos
8,874
2,860
0
4,924
18,161
8,279
0
192
17,969
0
21,834
L
Guan Yu
DnB-CgN
Guan Yu
6,495
3,442
1,570
2,722
22,166
13,812
0
425
21,741
0
13,885
W
Chernobog
Kleiin91
Chernobog
32,861
26,026
0
7,351
15,896
7,734
0
6,988
8,833
0
49,448
W
970
414
0
76
2,557
1,319
0
1,093
1,464
2,320
0
W
Kali
14,127
8,844
0
5,259
10,988
4,735
0
3,927
7,011
91
28,957
L
Artemis
PapaScallop
Artemis
10,368
7,187
0
2,569
14,400
6,232
0
258
14,142
0
34,149
L
Nox
9,357
1,038
688
371
10,599
5,397
0
0
10,599
35,903
0
W
Nemesis
RED-GHOST99
Nemesis
10,608
3,899
0
150
13,917
5,978
0
5,437
8,405
0
35,428
W
Arachne
todiwild
Arachne
19,676
15,106
0
5,112
16,154
7,899
0
5,865
10,089
0
49,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,050
Gold Earned
52,041
191
Minions Killed
203
15
Camps Cleared
0
875,505
Distance Traveled
944,563
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,241
931
40
4
0
154,514
2
L
Thanatos
10,699
973
24
2
0
203,398
0
L
Guan Yu
8,991
817
14
1
0
184,951
1
W
Chernobog
13,662
1,242
43
4
1
182,348
0
W
Tiamat
8,575
780
3
0
0
42,814
0
W
Kali
13,050
1,186
22
2
3
213,287
0
L
Artemis
10,621
966
48
4
0
201,023
0
L
Nox
11,489
1,044
77
7
0
200,677
2
W
Nemesis
11,182
1,017
60
5
0
232,973
0
W
Arachne
14,581
1,326
63
6
11
204,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role