Player Matchup

Ganesha
Ganesha
Masters
DisabledCowboy
Ganesha
Masters
Level 148
God Stats
14W - 16L
1,861 SR
Queue Stats
740W - 705L
2,522 MMR
Solo
Nemesis
Nemesis
Diamond II
Jorbatron
Nemesis
Diamond II
Level 160
God Stats
0W - 5L
1,517 SR
Queue Stats
376W - 342L
2,422 MMR
Solo
Heimdallr
Heimdallr
Masters
Krakito
Heimdallr
Masters
Level 156
God Stats
47W - 32L
1,866 SR
Queue Stats
466W - 360L
2,686 MMR
Solo
Guan Yu
Guan Yu
Diamond II
Sαger
Guan Yu
Diamond II
Level 160
God Stats
11W - 6L
1,628 SR
Queue Stats
233W - 147L
2,520 MMR
Solo
Thoth
Thoth
Masters
TheGermanGod
Thoth
Masters
Level 160
God Stats
4W - 2L
1,700 SR
Queue Stats
276W - 280L
2,526 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,714 SR
2,535 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 109
1,639 SR
2,108 MMR
The Morrigan
The Morrigan
Masters
HandsomeHugo
The Morrigan
Masters
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Masters
JacobHL
Ymir
Masters
Level 160
God Stats
21W - 12L
1,756 SR
Queue Stats
160W - 125L
2,587 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Joakr
Cu Chulainn
Masters
Level 127
God Stats
28W - 24L
1,518 SR
Queue Stats
384W - 367L
2,539 MMR
Solo
Apollo
Apollo
Diamond I
Joshy
Apollo
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond V
bîbìch
Fenrir
Diamond V
Level 39
God Stats
48W - 23L
1,920 SR
Queue Stats
229W - 202L
2,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 4 / 1
3,450
690
1,075
4,721
1,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Jorbatron
Nemesis
6
0 / 1 / 0
3,432
686
815
2,911
712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Krakito
Heimdallr
7
0 / 0 / 0
3,651
730
1,340
1,503
370
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
Sαger
Guan Yu
7
1 / 0 / 0
3,848
770
2,813
3,779
1,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 3 / 0
3,009
602
288
1,746
350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
Chang'eAphroditeSetPersephoneScylla

VS

Bans
Ao KuangXing TianOsirisAnhurSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HandsomeHugo
The Morrigan
7
1 / 1 / 2
4,158
832
1,530
2,084
493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
JacobHL
Ymir
6
2 / 0 / 2
4,069
814
1,282
1,737
634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Joakr
Cu Chulainn
7
0 / 0 / 1
3,948
790
2,262
4,005
935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
Joshy
Apollo
8
2 / 0 / 1
4,391
878
2,342
2,841
718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
bîbìch
Fenrir
7
3 / 0 / 0
4,269
854
1,358
3,830
868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
8
8
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
The Morrigan
HandsomeHugo
The Morrigan
1
1
2
2
W
Ymir
JacobHL
Ymir
2
0
2
3
W
Cu Chulainn
Joakr
Cu Chulainn
0
0
1
0.5
L
Nemesis
Jorbatron
Nemesis
0
1
0
0
W
Apollo
Joshy
Apollo
2
0
1
2.5
L
Heimdallr
Krakito
Heimdallr
0
0
0
0
L
Guan Yu
Sαger
Guan Yu
1
0
0
1
L
0
3
0
0
W
Fenrir
bîbìch
Fenrir
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,331
Damage
8,774
14,660
Taken
14,497
4,403
Mitigated
3,648
5,578
Healing
6,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,075
297
0
1,144
4,721
1,502
0
882
3,805
6,738
0
W
The Morrigan
HandsomeHugo
The Morrigan
1,530
181
0
500
2,084
493
0
91
1,977
17,600
629
W
Ymir
JacobHL
Ymir
1,282
610
0
1,143
1,737
634
0
197
1,520
8,673
0
W
Cu Chulainn
Joakr
Cu Chulainn
2,262
884
0
1,931
4,005
935
0
160
3,845
0
18,478
L
Nemesis
Jorbatron
Nemesis
815
248
0
1,530
2,911
712
0
577
2,276
0
10,099
W
Apollo
Joshy
Apollo
2,342
1,158
0
2,143
2,841
718
106
420
2,421
0
24,749
L
Heimdallr
Krakito
Heimdallr
1,340
1,097
0
787
1,503
370
0
108
1,395
0
17,740
L
Guan Yu
Sαger
Guan Yu
2,813
532
0
2,087
3,779
1,469
0
0
3,779
0
18,179
L
288
34
0
30
1,746
350
0
486
1,222
5,381
0
W
Fenrir
bîbìch
Fenrir
1,358
593
0
872
3,830
868
0
435
3,371
0
14,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,390
Gold Earned
20,835
122
Minions Killed
207
0
Camps Cleared
0
512,555
Distance Traveled
565,676
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,450
690
3
1
0
110,278
0
W
The Morrigan
4,158
832
54
11
0
108,684
2
W
Ymir
4,069
814
9
2
0
122,597
4
W
Cu Chulainn
3,948
790
48
10
0
121,975
3
L
Nemesis
3,432
686
34
7
0
126,008
1
W
Apollo
4,391
878
60
12
0
99,709
1
L
Heimdallr
3,651
730
42
8
0
97,816
2
L
Guan Yu
3,848
770
33
7
0
111,515
3
L
Thoth
3,009
602
10
2
0
66,938
0
W
Fenrir
4,269
854
36
7
0
112,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role