Player Matchup

Zeus
Zeus
AnnaNoMana
Zeus
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Luislokinho3
Aphrodite
Level 18
God Stats
6W - 0L
1,798 SR
Queue Stats
62W - 54L
1,528 Elo+
Solo
Jing Wei
Jing Wei
ManuHyuuga
Jing Wei
Level 27
God Stats
9W - 4L
1,517 SR
Queue Stats
150W - 93L
1,545 Elo+
Solo
Thor
Thor
XTrueBerserkerX
Thor
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 109L
1,697 Elo+
Party 1
Horus
Horus
xvision157
Horus
Level 23
God Stats
2W - 0L
1,732 SR
Queue Stats
54W - 36L
1,621 Elo+
Party 1
Team Averages
Level 19
1,609 SR
1,578 Elo+

VS

Team Averages
Level 10
1,507 SR
1,514 Elo+
Cthulhu
Cthulhu
FredoaMamute
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,387 Elo+
Solo
Cernunnos
Cernunnos
IgroYagamoto
Cernunnos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 47L
1,629 Elo+
Solo
He Bo
He Bo
OrtoEnsalivado
He Bo
Level 14
God Stats
3W - 5L
1,500 SR
Queue Stats
43W - 39L
1,576 Elo+
Solo
Mulan
Mulan
SrBonilha
Mulan
Level 4
God Stats
10W - 9L
1,500 SR
Queue Stats
55W - 50L
1,364 Elo+
Solo
King Arthur
King Arthur
Uran0King
King Arthur
Level 22
God Stats
3W - 4L
1,535 SR
Queue Stats
104W - 75L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 6
15,246
610
19,738
12,788
5,373
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Luislokinho3
Aphrodite
19
5 / 6 / 7
13,190
528
14,609
24,605
11,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
ManuHyuuga
Jing Wei
18
2 / 2 / 7
12,220
489
7,369
12,002
4,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 3 / 7
14,477
579
13,346
17,340
11,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
19
5 / 3 / 15
12,945
518
11,376
23,023
23,037
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FredoaMamute
Cthulhu
15
1 / 6 / 6
10,119
405
7,651
20,706
18,826
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
IgroYagamoto
Cernunnos
5
1 / 4 / 0
6,926
277
2,002
4,098
595
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
10 / 8 / 3
12,813
513
18,807
17,053
6,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
SrBonilha
Mulan
17
0 / 5 / 7
10,177
407
7,417
18,033
16,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
Uran0King
King Arthur
20
6 / 7 / 8
13,332
533
21,541
30,161
20,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
42
30
Kills
18
18
Deaths
30
42
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
4
6
3
L
Cthulhu
FredoaMamute
Cthulhu
1
6
6
0.67
L
Cernunnos
IgroYagamoto
Cernunnos
1
4
0
0.25
W
Aphrodite
Luislokinho3
Aphrodite
5
6
7
1.42
W
Jing Wei
ManuHyuuga
Jing Wei
2
2
7
2.75
L
10
8
3
1.44
L
Mulan
SrBonilha
Mulan
0
5
7
0.7
L
King Arthur
Uran0King
King Arthur
6
7
8
1.43
W
9
3
7
4.17
W
Horus
5
3
15
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,438
Damage
57,418
89,758
Taken
90,051
55,795
Mitigated
62,571
41,629
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,738
1,009
0
2,814
12,788
5,373
66
3,231
9,341
130,119
0
L
Cthulhu
FredoaMamute
Cthulhu
7,651
641
434
518
20,706
18,826
0
12,952
7,754
29,645
0
L
Cernunnos
IgroYagamoto
Cernunnos
2,002
691
0
22
4,098
595
0
0
4,098
0
11,205
W
Aphrodite
Luislokinho3
Aphrodite
14,609
1,862
4,793
15,034
24,605
11,723
364
8,889
15,288
88,797
0
W
Jing Wei
ManuHyuuga
Jing Wei
7,369
6,077
0
7,061
12,002
4,475
4,096
2,322
9,639
0
69,926
L
18,807
667
138
2,393
17,053
6,202
0
6,274
10,779
83,197
0
L
Mulan
SrBonilha
Mulan
7,417
984
0
2,267
18,033
16,585
329
5,996
12,037
188
45,877
L
King Arthur
Uran0King
King Arthur
21,541
4,206
0
7,762
30,161
20,363
0
9,722
20,439
0
107,639
W
13,346
3,349
0
5,619
17,340
11,187
1,824
4,353
12,652
0
87,179
W
Horus
11,376
6,726
1,473
4,835
23,023
23,037
2,204
8,471
14,148
0
52,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,078
Gold Earned
53,367
670
Minions Killed
450
0
Camps Cleared
0
2,125,361
Distance Traveled
1,764,875
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,246
610
200
8
0
469,439
3
L
Cthulhu
10,119
405
55
2
0
436,365
1
L
Cernunnos
6,926
277
18
1
0
137,120
1
W
Aphrodite
13,190
528
152
6
0
378,024
5
W
Jing Wei
12,220
489
102
4
0
377,043
3
L
He Bo
12,813
513
135
5
0
391,057
7
L
Mulan
10,177
407
88
4
0
342,619
6
L
King Arthur
13,332
533
154
6
0
457,714
4
W
Thor
14,477
579
138
6
0
457,262
13
W
Horus
12,945
518
78
3
0
443,593
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role