Player Matchup

Izanami
Izanami
FBK_4422
Izanami
Level 25
God Stats
3W - 2L
1,214 SR
Queue Stats
61W - 71L
1,577 Elo+
Party 2
Chronos
Chronos
M Card 88
Chronos
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,465 Elo+
Solo
Baron Samedi
Baron Samedi
ToxicTornado56
Baron Samedi
Level 16
God Stats
38W - 22L
1,552 SR
Queue Stats
213W - 207L
1,428 Elo+
Solo
Tiamat
Tiamat
TwistedFate4662
Tiamat
Level 18
God Stats
8W - 10L
1,436 SR
Queue Stats
84W - 64L
1,405 Elo+
Solo
Bellona
Bellona
kakeru_7019
Bellona
Level 24
God Stats
2W - 1L
1,717 SR
Queue Stats
115W - 128L
1,478 Elo+
Party 2
Team Averages
Level 22
1,484 SR
1,471 Elo+

VS

Team Averages
Level 19
1,529 SR
1,368 Elo+
Zeus
Zeus
JOKERofHALLOWEEN
Zeus
Level 29
God Stats
3W - 5L
1,305 SR
Queue Stats
38W - 43L
1,164 Elo+
Solo
Loki
Loki
PsycoSkullCreep
Loki
Level 15
God Stats
11W - 16L
1,429 SR
Queue Stats
85W - 84L
1,351 Elo+
Party 1
Jing Wei
Jing Wei
SwiftNinjah34
Jing Wei
Level 16
God Stats
1W - 1L
1,712 SR
Queue Stats
76W - 67L
1,560 Elo+
Solo
Bellona
Bellona
romiiromulo18
Bellona
Level 29
God Stats
21W - 17L
1,597 SR
Queue Stats
64W - 79L
1,430 Elo+
Solo
Agni
Agni
shark finnnnn
Agni
Level 7
God Stats
7W - 11L
1,606 SR
Queue Stats
81W - 76L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FBK_4422
Izanami
18
3 / 3 / 17
10,961
996
10,119
9,450
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
M Card 88
Chronos
18
7 / 3 / 14
11,480
1,044
12,605
13,634
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
ToxicTornado56
Baron Samedi
18
7 / 2 / 13
11,709
1,064
14,637
8,212
8,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
7 / 0 / 16
12,135
1,103
15,377
7,385
10,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
kakeru_7019
Bellona
17
4 / 0 / 15
10,997
1,000
8,198
7,170
6,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

237

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 2
10,744
977
7,695
6,725
2,550
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 5
10,683
971
6,181
8,878
4,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
SwiftNinjah34
Jing Wei
15
1 / 8 / 3
9,727
884
12,164
18,964
6,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
15
0 / 6 / 0
9,289
844
8,592
15,452
9,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 7 / 5
9,920
902
6,877
14,333
5,757
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
23
28
Kills
8
8
Deaths
28
75
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
FBK_4422
Izanami
3
3
17
3.83
L
4
3
2
1.67
W
Chronos
M Card 88
Chronos
7
3
14
4.67
L
3
4
5
1.38
L
Jing Wei
SwiftNinjah34
Jing Wei
1
8
3
0.31
W
Baron Samedi
ToxicTornado56
Baron Samedi
7
2
13
6.75
W
7
0
16
15
W
Bellona
kakeru_7019
Bellona
4
0
15
11.5
L
Bellona
0
6
0
0
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,936
Damage
41,509
45,851
Taken
64,352
35,288
Mitigated
29,129
16,545
Healing
3,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
FBK_4422
Izanami
10,119
7,855
0
2,034
9,450
3,849
0
3,347
6,103
0
27,939
L
7,695
1,743
0
662
6,725
2,550
0
4,236
2,419
23,869
0
W
Chronos
M Card 88
Chronos
12,605
7,277
416
4,941
13,634
5,788
0
3,243
10,391
28,114
0
L
6,181
2,709
0
0
8,878
4,517
0
4,740
3,873
0
27,928
L
Jing Wei
SwiftNinjah34
Jing Wei
12,164
11,458
0
577
18,964
6,782
0
15,470
3,200
0
20,115
W
Baron Samedi
ToxicTornado56
Baron Samedi
14,637
982
2,268
2,212
8,212
8,608
0
3,269
4,943
24,452
0
W
15,377
1,726
764
3,422
7,385
10,153
0
2,722
4,663
26,461
0
W
Bellona
kakeru_7019
Bellona
8,198
1,683
0
488
7,170
6,890
0
1,991
5,179
0
26,009
L
Bellona
8,592
2,330
0
494
15,452
9,523
0
8,058
6,891
0
22,126
L
6,877
1,619
32
1,360
14,333
5,757
0
9,110
4,855
24,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,282
Gold Earned
50,363
173
Minions Killed
183
4
Camps Cleared
5
989,454
Distance Traveled
953,501
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,961
996
53
5
3
167,147
0
L
Zeus
10,744
977
34
3
0
177,264
1
W
Chronos
11,480
1,044
36
3
0
209,734
0
L
Loki
10,683
971
51
5
0
208,734
0
L
Jing Wei
9,727
884
22
2
2
211,675
0
W
Baron Samedi
11,709
1,064
12
1
0
205,347
0
W
Tiamat
12,135
1,103
37
3
0
208,953
0
W
Bellona
10,997
1,000
35
3
1
198,273
0
L
Bellona
9,289
844
27
2
2
207,750
0
L
Agni
9,920
902
49
4
1
148,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role