Player Matchup

Nu Wa
Nu Wa
Ayshla
Nu Wa
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,509 Elo+
Party 2
Aphrodite
Aphrodite
Hiromarusi
Aphrodite
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
Kerlin
Ares
Level 34
God Stats
3W - 0L
1,708 SR
Queue Stats
53W - 33L
1,631 Elo+
Party 3
Artemis
Artemis
OneDeadShot69
Artemis
Level 4
God Stats
3W - 2L
1,728 SR
Queue Stats
9W - 6L
1,613 Elo+
Party 2
Susano
Susano
TRVPLORDONME
Susano
Level 24
God Stats
6W - 2L
1,639 SR
Queue Stats
30W - 23L
1,592 Elo+
Party 3
Team Averages
Level 39
1,615 SR
1,569 Elo+

VS

Team Averages
Level 20
1,580 SR
1,591 Elo+
Sun Wukong
Sun Wukong
GhostVampire47
Sun Wukong
Level 24
God Stats
4W - 2L
1,739 SR
Queue Stats
49W - 58L
1,689 Elo+
Party 1
Thanatos
Thanatos
Hitixd
Thanatos
Level 8
God Stats
1W - 2L
1,416 SR
Queue Stats
8W - 6L
1,621 Elo+
Solo
Arachne
Arachne
KirazMevsimi
Arachne
Level 18
God Stats
3W - 3L
1,389 SR
Queue Stats
20W - 26L
1,429 Elo+
Solo
Nu Wa
Nu Wa
Shadowparsa
Nu Wa
Level 27
God Stats
48W - 28L
1,577 SR
Queue Stats
176W - 189L
1,502 Elo+
Solo
Danzaburou
Danzaburou
vipvladi
Danzaburou
Level 24
God Stats
20W - 16L
1,780 SR
Queue Stats
48W - 47L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ayshla
Nu Wa
18
8 / 0 / 21
11,616
1,162
14,577
3,971
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Hiromarusi
Aphrodite
18
9 / 1 / 20
11,850
1,185
12,444
12,095
7,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Kerlin
Ares
17
2 / 1 / 25
10,428
1,043
16,567
16,464
20,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
16
2 / 3 / 20
9,844
984
9,972
10,452
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
17
8 / 5 / 20
11,428
1,143
11,906
11,432
4,598
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

239

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GhostVampire47
Sun Wukong
16
1 / 6 / 7
9,850
985
10,896
17,882
13,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Hitixd
Thanatos
16
5 / 7 / 2
10,413
1,041
7,351
14,180
6,302
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
KirazMevsimi
Arachne
15
0 / 5 / 1
8,807
881
6,381
13,034
5,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 7 / 4
10,029
1,003
17,033
12,448
4,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
vipvladi
Danzaburou
15
2 / 4 / 5
9,671
967
6,718
11,900
4,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
29
29
Kills
10
10
Deaths
29
106
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ayshla
Nu Wa
8
0
21
18.5
L
Sun Wukong
GhostVampire47
Sun Wukong
1
6
7
0.75
W
Aphrodite
Hiromarusi
Aphrodite
9
1
20
19
L
Thanatos
Hitixd
Thanatos
5
7
2
0.86
W
Ares
Kerlin
Ares
2
1
25
14.5
L
Arachne
KirazMevsimi
Arachne
0
5
1
0.1
W
Artemis
2
3
20
4
L
2
7
4
0.57
W
Susano
8
5
20
3.6
L
Danzaburou
vipvladi
Danzaburou
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,466
Damage
48,379
54,414
Taken
69,444
38,697
Mitigated
34,028
25,367
Healing
15,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ayshla
Nu Wa
14,577
2,604
0
0
3,971
1,739
0
1,977
1,835
62,652
0
L
Sun Wukong
GhostVampire47
Sun Wukong
10,896
1,785
0
3,973
17,882
13,939
0
11,115
6,767
0
36,626
W
Aphrodite
Hiromarusi
Aphrodite
12,444
1,502
11,457
9,004
12,095
7,357
0
4,008
7,617
35,095
0
L
Thanatos
Hitixd
Thanatos
7,351
1,364
0
5,751
14,180
6,302
0
8,615
5,565
0
23,811
W
Ares
Kerlin
Ares
16,567
1,352
0
0
16,464
20,316
0
4,570
11,453
33,670
0
L
Arachne
KirazMevsimi
Arachne
6,381
4,796
379
2,157
13,034
5,101
0
9,720
3,314
0
15,117
W
Artemis
9,972
4,324
0
3,343
10,452
4,687
0
2,579
7,541
0
36,827
L
17,033
5,201
508
1,265
12,448
4,352
0
7,219
5,229
55,977
0
W
Susano
11,906
4,478
0
1,563
11,432
4,598
0
2,693
6,895
0
25,554
L
Danzaburou
vipvladi
Danzaburou
6,718
2,702
0
992
11,900
4,334
0
6,919
4,981
0
19,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,166
Gold Earned
48,770
289
Minions Killed
214
6
Camps Cleared
7
986,620
Distance Traveled
935,384
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,616
1,162
115
12
1
206,497
0
L
Sun Wukong
9,850
985
70
7
0
168,715
0
W
Aphrodite
11,850
1,185
71
7
1
222,427
0
L
Thanatos
10,413
1,041
33
3
2
190,921
0
W
Ares
10,428
1,043
25
3
2
206,441
0
L
Arachne
8,807
881
21
2
4
220,612
2
W
Artemis
9,844
984
51
5
0
161,167
0
L
Nu Wa
10,029
1,003
66
7
1
171,148
1
W
Susano
11,428
1,143
27
3
2
190,088
0
L
Danzaburou
9,671
967
24
2
0
183,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role