Player Matchup

Terra
Terra
Almightylog25
Terra
Level 22
God Stats
4W - 7L
1,541 SR
Queue Stats
128W - 128L
1,678 Elo+
Solo
Izanami
Izanami
CB Linguica
Izanami
Level 25
God Stats
16W - 15L
1,565 SR
Queue Stats
106W - 117L
1,566 Elo+
Solo
Raijin
Raijin
Chestcast
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,585 Elo+
Solo
Set
Set
ZokLeore
Set
Level 29
God Stats
12W - 12L
1,512 SR
Queue Stats
363W - 401L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
gitgud342
Sun Wukong
Level 28
God Stats
20W - 31L
1,606 SR
Queue Stats
229W - 306L
1,607 Elo+
Solo
Team Averages
Level 22
1,545 SR
1,592 Elo+

VS

Team Averages
Level 19
1,519 SR
1,535 Elo+
Sun Wukong
Sun Wukong
Darth_Vado
Sun Wukong
Level 23
God Stats
2W - 0L
1,497 SR
Queue Stats
16W - 15L
1,537 Elo+
Solo
Jormungandr
Jormungandr
JpsI412
Jormungandr
Level 11
God Stats
2W - 4L
1,819 SR
Queue Stats
5W - 14L
1,754 Elo+
Solo
Neith
Neith
aintnodancer
Neith
Level 4
God Stats
1W - 1L
1,279 SR
Queue Stats
1W - 2L
1,203 Elo+
Solo
Baron Samedi
Baron Samedi
l1lReij
Baron Samedi
Level 29
God Stats
13W - 12L
1,459 SR
Queue Stats
272W - 333L
1,605 Elo+
Solo
Erlang Shen
Erlang Shen
xTabsx
Erlang Shen
Level 28
God Stats
16W - 10L
1,539 SR
Queue Stats
224W - 238L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 19
21,497
512
35,489
32,098
54,319
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
CB Linguica
Izanami
20
17 / 7 / 6
22,582
538
46,979
37,620
18,472
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Raijin
Chestcast
Raijin
17
1 / 22 / 4
14,021
334
11,339
34,476
13,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 19 / 6
21,123
503
29,176
49,893
39,381
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
gitgud342
Sun Wukong
20
10 / 10 / 10
20,113
479
44,113
53,719
52,152
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Darth_Vado
Sun Wukong
20
11 / 6 / 17
20,409
486
31,508
49,946
50,714
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
JpsI412
Jormungandr
20
3 / 11 / 14
18,389
438
14,486
45,549
48,809
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
2 / 12 / 6
17,357
413
15,957
33,289
13,300
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
l1lReij
Baron Samedi
20
25 / 8 / 12
24,416
581
49,878
46,448
27,661
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Erlang Shen
xTabsx
Erlang Shen
20
17 / 10 / 11
22,875
545
49,484
55,814
48,604
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
118
47
Kills
58
59
Deaths
47
45
Assists
60
Player
Kills
Deaths
Assists
KDA
L
8
1
19
17.5
L
Izanami
CB Linguica
Izanami
17
7
6
2.86
L
Raijin
Chestcast
Raijin
1
22
4
0.14
W
Sun Wukong
Darth_Vado
Sun Wukong
11
6
17
3.25
W
Jormungandr
JpsI412
Jormungandr
3
11
14
0.91
L
11
19
6
0.74
W
2
12
6
0.42
L
Sun Wukong
gitgud342
Sun Wukong
10
10
10
1.5
W
Baron Samedi
l1lReij
Baron Samedi
25
8
12
3.88
W
Erlang Shen
xTabsx
Erlang Shen
17
10
11
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

167,096
Damage
161,313
207,806
Taken
231,046
177,485
Mitigated
189,088
54,890
Healing
75,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
35,489
1,199
7,494
11,530
32,098
54,319
464
8,098
23,695
99,664
0
L
Izanami
CB Linguica
Izanami
46,979
39,017
0
9,905
37,620
18,472
7,526
9,299
27,855
0
245,729
L
Raijin
Chestcast
Raijin
11,339
3,129
0
2,617
34,476
13,161
383
10,009
23,981
35,115
0
W
Sun Wukong
Darth_Vado
Sun Wukong
31,508
6,796
0
17,916
49,946
50,714
681
14,007
35,939
0
108,083
W
Jormungandr
JpsI412
Jormungandr
14,486
3,158
1,532
5,504
45,549
48,809
287
7,602
37,947
79,899
0
L
29,176
19,047
448
6,559
49,893
39,381
323
16,758
32,632
0
201,088
W
15,957
7,913
0
7,421
33,289
13,300
992
4,400
28,889
0
112,789
L
Sun Wukong
gitgud342
Sun Wukong
44,113
10,068
0
16,337
53,719
52,152
569
19,126
34,022
0
124,302
W
Baron Samedi
l1lReij
Baron Samedi
49,878
3,310
5,249
18,978
46,448
27,661
5,660
13,091
33,357
175,748
0
W
Erlang Shen
xTabsx
Erlang Shen
49,484
29,638
745
18,192
55,814
48,604
2,740
11,599
44,215
0
227,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,336
Gold Earned
103,446
819
Minions Killed
723
0
Camps Cleared
0
3,423,600
Distance Traveled
3,370,192
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
21,497
512
101
2
0
880,390
18
L
Izanami
22,582
538
327
8
0
615,893
5
L
Raijin
14,021
334
34
1
0
566,848
1
W
Sun Wukong
20,409
486
114
3
0
738,382
1
W
Jormungandr
18,389
438
89
2
0
625,417
3
L
Set
21,123
503
197
5
0
625,620
0
W
Neith
17,357
413
135
3
0
627,381
0
L
Sun Wukong
20,113
479
160
4
0
734,849
2
W
Baron Samedi
24,416
581
190
5
0
647,443
4
W
Erlang Shen
22,875
545
195
5
0
731,569
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role