Player Matchup

Izanami
Izanami
Katakal
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,388 Elo+
Party 1
Raijin
Raijin
Khalicous
Raijin
Level 24
God Stats
1W - 1L
1,483 SR
Queue Stats
70W - 96L
1,394 Elo+
Solo
Bakasura
Bakasura
Obeed17
Bakasura
Level 13
God Stats
32W - 28L
1,430 SR
Queue Stats
306W - 309L
1,317 Elo+
Solo
Athena
Athena
PandaAttack311
Athena
Level 26
God Stats
4W - 2L
1,500 SR
Queue Stats
61W - 61L
1,382 Elo+
Solo
Osiris
Osiris
PatsukeStarchiha
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Party 1
Team Averages
Level 15
1,483 SR
1,332 Elo+

VS

Team Averages
Level 29
1,549 SR
1,469 Elo+
Khepri
Khepri
Allod3000
Khepri
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
12W - 13L
1,500 Elo+
Party 2
Merlin
Merlin
Azratel
Merlin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Demmentr
Apollo
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,500 Elo+
Party 2
Fenrir
Fenrir
gepp3to
Fenrir
Level 29
God Stats
9W - 7L
1,552 SR
Queue Stats
86W - 130L
1,373 Elo+
Solo
Bellona
Bellona
huhubaba
Bellona
Level 29
God Stats
11W - 5L
1,692 SR
Queue Stats
90W - 68L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Katakal
Izanami
10
2 / 11 / 3
7,014
468
8,776
13,734
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Khalicous
Raijin
10
0 / 7 / 4
6,371
425
4,992
11,775
3,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Obeed17
Bakasura
10
0 / 8 / 0
6,146
410
3,853
14,771
5,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 6 / 2
7,001
467
5,412
12,895
6,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 6 / 2
7,173
478
4,369
8,974
7,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Allod3000
Khepri
12
4 / 2 / 11
8,191
546
4,928
9,878
8,362
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Azratel
Merlin
14
7 / 1 / 6
8,557
570
7,117
5,947
2,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Demmentr
Apollo
14
10 / 2 / 11
8,980
599
14,715
11,633
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
gepp3to
Fenrir
14
7 / 0 / 8
8,841
589
7,762
8,245
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
huhubaba
Bellona
16
10 / 1 / 4
10,023
668
9,929
12,457
9,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
78
6
Kills
38
38
Deaths
6
11
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Khepri
Allod3000
Khepri
4
2
11
4.75
W
Merlin
Azratel
Merlin
7
1
6
10
W
Apollo
Demmentr
Apollo
10
2
11
7.75
L
Izanami
Katakal
Izanami
2
11
3
0.32
L
Raijin
Khalicous
Raijin
0
7
4
0.29
L
Bakasura
Obeed17
Bakasura
0
8
0
0
L
2
6
2
0.5
L
2
6
2
0.5
W
Fenrir
gepp3to
Fenrir
7
0
8
11
W
Bellona
huhubaba
Bellona
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,402
Damage
44,451
62,149
Taken
48,160
26,138
Mitigated
30,655
9,593
Healing
20,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Allod3000
Khepri
4,928
1,137
0
3,183
9,878
8,362
924
2,972
6,693
17,494
0
W
Merlin
Azratel
Merlin
7,117
990
0
1,882
5,947
2,377
1,515
1,917
3,928
35,464
0
W
Apollo
Demmentr
Apollo
14,715
8,667
0
6,418
11,633
5,388
3,341
3,685
7,788
0
54,510
L
Izanami
Katakal
Izanami
8,776
6,861
0
2,001
13,734
3,665
1,028
2,762
10,972
0
32,278
L
Raijin
Khalicous
Raijin
4,992
484
171
3,412
11,775
3,557
72
1,992
9,783
26,911
0
L
Bakasura
Obeed17
Bakasura
3,853
2,422
0
3,038
14,771
5,137
76
2,580
12,191
0
21,386
L
5,412
2,138
0
492
12,895
6,014
0
3,840
9,055
19,335
0
L
4,369
1,588
0
479
8,974
7,765
0
871
8,103
0
23,767
W
Fenrir
gepp3to
Fenrir
7,762
2,075
0
2,708
8,245
5,224
0
1,194
6,846
0
45,033
W
Bellona
huhubaba
Bellona
9,929
3,730
0
6,219
12,457
9,304
1,412
636
10,903
0
61,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,705
Gold Earned
44,592
247
Minions Killed
401
0
Camps Cleared
0
1,323,667
Distance Traveled
1,308,834
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,191
546
32
2
0
233,143
2
W
Merlin
8,557
570
77
5
0
266,598
1
W
Apollo
8,980
599
89
6
0
262,185
1
L
Izanami
7,014
468
52
3
0
236,571
0
L
Raijin
6,371
425
49
3
0
232,627
0
L
Bakasura
6,146
410
71
5
0
252,032
0
L
Athena
7,001
467
28
2
0
312,806
3
L
Osiris
7,173
478
47
3
0
289,631
0
W
Fenrir
8,841
589
70
5
0
295,757
0
W
Bellona
10,023
668
133
9
0
251,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role