Player Matchup

Scylla
Scylla
CABBA98
Scylla
Level 156
God Stats
38W - 42L
1,707 SR
Queue Stats
271W - 265L
1,583 Elo+
Party 2
Terra
Terra
MysticMin3
Terra
Level 151
God Stats
6W - 9L
1,604 SR
Queue Stats
961W - 784L
1,550 Elo+
Party 2
Chaac
Chaac
Nash9660
Chaac
Level 136
God Stats
1W - 3L
1,567 SR
Queue Stats
145W - 170L
1,587 Elo+
Party 2
Anhur
Anhur
Og imigrants
Anhur
Level 157
God Stats
27W - 23L
1,496 SR
Queue Stats
317W - 311L
1,462 Elo+
Party 2
Bastet
Bastet
Trunks TI
Bastet
Level 125
God Stats
16W - 11L
1,715 SR
Queue Stats
579W - 618L
1,542 Elo+
Party 2
Team Averages
Level 145
1,618 SR
1,545 Elo+

VS

Team Averages
Level 125
1,567 SR
1,606 Elo+
Yemoja
Yemoja
Big_Abomb
Yemoja
Level 106
God Stats
11W - 8L
1,815 SR
Queue Stats
225W - 197L
1,654 Elo+
Party 1
Tiamat
Tiamat
Brorack_Obama
Tiamat
Level 83
God Stats
56W - 51L
1,519 SR
Queue Stats
295W - 277L
1,606 Elo+
Party 1
Jing Wei
Jing Wei
HumidSeven
Jing Wei
Level 157
God Stats
5W - 12L
1,384 SR
Queue Stats
244W - 255L
1,556 Elo+
Solo
Neith
Neith
leysw52
Neith
Level 160
God Stats
11W - 11L
1,616 SR
Queue Stats
554W - 515L
1,664 Elo+
Solo
Kali
Kali
smurfy2good
Kali
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CABBA98
Scylla
20
8 / 1 / 5
12,366
562
16,849
10,973
4,396
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
16
1 / 3 / 15
10,503
477
9,204
19,791
21,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
Nash9660
Chaac
19
3 / 1 / 3
12,240
556
15,628
21,703
22,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

19
5 / 3 / 4
12,003
546
14,883
17,892
6,925
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Trunks TI
Bastet
18
9 / 1 / 5
11,890
540
16,229
12,642
4,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Big_Abomb
Yemoja
14
1 / 6 / 2
8,316
378
9,876
20,139
12,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
0 / 2 / 3
11,235
511
13,178
17,858
20,416
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
HumidSeven
Jing Wei
17
3 / 7 / 0
10,152
461
11,479
22,396
6,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
leysw52
Neith
17
0 / 4 / 2
10,129
460
5,762
11,961
4,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 7 / 2
10,997
500
10,370
22,766
9,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
26
Kills
9
9
Deaths
26
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Big_Abomb
Yemoja
1
6
2
0.33
L
0
2
3
0.75
W
Scylla
CABBA98
Scylla
8
1
5
10.5
L
Jing Wei
HumidSeven
Jing Wei
3
7
0
0.43
W
Terra
1
3
15
2.83
W
Chaac
Nash9660
Chaac
3
1
3
4.5
W
5
3
4
2.33
W
Bastet
Trunks TI
Bastet
9
1
5
11.5
L
Neith
leysw52
Neith
0
4
2
0.25
L
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,793
Damage
50,665
83,001
Taken
95,120
60,427
Mitigated
54,339
37,014
Healing
36,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Big_Abomb
Yemoja
9,876
1,814
2,184
7,051
20,139
12,458
0
9,605
10,534
39,585
0
L
13,178
2,266
82
8,261
17,858
20,416
284
2,872
14,986
83,574
0
W
Scylla
CABBA98
Scylla
16,849
2,149
182
3,990
10,973
4,396
169
2,891
8,082
101,535
0
L
Jing Wei
HumidSeven
Jing Wei
11,479
8,202
0
8,284
22,396
6,644
809
4,058
18,338
0
73,270
W
Terra
9,204
1,094
1,647
4,960
19,791
21,986
65
4,515
15,276
31,398
0
W
Chaac
Nash9660
Chaac
15,628
3,829
0
10,092
21,703
22,242
0
11,035
10,668
0
92,317
W
14,883
8,577
0
10,469
17,892
6,925
2,170
2,373
15,519
0
91,039
W
Bastet
Trunks TI
Bastet
16,229
3,053
0
5,674
12,642
4,878
10
2,240
10,402
0
78,446
L
Neith
leysw52
Neith
5,762
2,155
0
2,281
11,961
4,953
88
4,582
7,379
0
84,816
L
10,370
4,587
0
8,095
22,766
9,868
0
4,936
17,830
0
58,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,002
Gold Earned
50,829
656
Minions Killed
593
0
Camps Cleared
0
2,123,210
Distance Traveled
1,804,108
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,316
378
66
3
0
361,104
2
L
Tiamat
11,235
511
171
8
0
354,051
2
W
Scylla
12,366
562
158
7
0
430,271
3
L
Jing Wei
10,152
461
113
5
0
378,226
2
W
Terra
10,503
477
47
2
0
430,986
6
W
Chaac
12,240
556
203
9
0
426,523
3
W
Anhur
12,003
546
135
6
0
362,341
1
W
Bastet
11,890
540
113
5
0
473,089
3
L
Neith
10,129
460
150
7
0
349,875
6
L
Kali
10,997
500
93
4
0
360,852
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role