Player Matchup

Anhur
Anhur
BlackDED
Anhur
Level 158
God Stats
16W - 12L
1,685 SR
Queue Stats
172W - 167L
1,488 Elo+
Solo
Terra
Terra
Lyndobb
Terra
Level 86
God Stats
1W - 3L
1,164 SR
Queue Stats
45W - 49L
1,512 Elo+
Solo
Tiamat
Tiamat
MarcosEdlp15M
Tiamat
Level 143
God Stats
64W - 46L
1,538 SR
Queue Stats
1,056W - 785L
1,652 Elo+
Party 1
Heimdallr
Heimdallr
OtKl-DUDEGAMES
Heimdallr
Level 53
God Stats
11W - 12L
1,459 SR
Queue Stats
239W - 236L
1,502 Elo+
Solo
Sun Wukong
Sun Wukong
nunuQ
Sun Wukong
Level 86
God Stats
42W - 26L
1,860 SR
Queue Stats
366W - 274L
1,638 Elo+
Party 1
Team Averages
Level 105
1,541 SR
1,558 Elo+

VS

Team Averages
Level 101
1,476 SR
1,623 Elo+
Chronos
Chronos
NazyNer
Chronos
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,652 Elo+
Party 2
Eset
Eset
Panchop9001
Eset
Level 124
God Stats
1W - 0L
1,667 SR
Queue Stats
30W - 19L
1,619 Elo+
Party 2
Hercules
Hercules
chickear
Hercules
Level 126
God Stats
1W - 1L
1,261 SR
Queue Stats
19W - 7L
1,763 Elo+
Party 2
Ravana
Ravana
igna121
Ravana
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
papata2003
Sun Wukong
Level 98
God Stats
3W - 0L
1,451 SR
Queue Stats
201W - 211L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BlackDED
Anhur
16
1 / 6 / 0
9,550
478
6,267
16,154
5,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
Lyndobb
Terra
12
3 / 8 / 3
8,506
425
9,512
19,713
15,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 7 / 6
9,127
456
13,330
14,892
11,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
OtKl-DUDEGAMES
Heimdallr
13
3 / 7 / 5
8,850
443
10,343
17,935
6,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
nunuQ
Sun Wukong
15
3 / 3 / 1
9,761
488
10,428
17,870
12,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
NazyNer
Chronos
18
5 / 2 / 11
11,277
564
11,146
16,568
5,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
6 / 7 / 6
10,986
549
12,510
12,920
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
chickear
Hercules
16
3 / 0 / 20
10,895
545
20,239
15,718
11,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
igna121
Ravana
20
16 / 0 / 4
12,768
638
15,932
10,561
4,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
papata2003
Sun Wukong
17
1 / 3 / 3
9,859
493
7,977
18,346
15,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
75
12
Kills
31
31
Deaths
12
15
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Anhur
BlackDED
Anhur
1
6
0
0.17
L
Terra
Lyndobb
Terra
3
8
3
0.56
L
2
7
6
0.71
W
Chronos
NazyNer
Chronos
5
2
11
5.25
L
Heimdallr
OtKl-DUDEGAMES
Heimdallr
3
7
5
0.79
W
6
7
6
1.29
W
Hercules
chickear
Hercules
3
0
20
13
W
Ravana
igna121
Ravana
16
0
4
18
L
Sun Wukong
nunuQ
Sun Wukong
3
3
1
1.17
W
Sun Wukong
papata2003
Sun Wukong
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,880
Damage
67,804
86,564
Taken
74,113
51,108
Mitigated
42,432
22,363
Healing
24,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BlackDED
Anhur
6,267
2,342
0
4,453
16,154
5,460
0
7,001
9,153
0
66,391
L
Terra
Lyndobb
Terra
9,512
949
1,391
3,910
19,713
15,362
0
7,599
12,114
24,002
0
L
13,330
1,677
0
2,774
14,892
11,111
444
4,208
10,659
63,912
0
W
Chronos
NazyNer
Chronos
11,146
3,079
0
7,872
16,568
5,780
5,638
3,027
13,415
78,742
0
L
Heimdallr
OtKl-DUDEGAMES
Heimdallr
10,343
4,271
0
3,371
17,935
6,874
0
4,157
13,753
0
38,609
W
12,510
503
699
1,752
12,920
4,585
300
7,695
4,960
69,787
0
W
Hercules
chickear
Hercules
20,239
6,637
0
3,930
15,718
11,232
0
6,700
8,875
8,378
44,388
W
Ravana
igna121
Ravana
15,932
5,932
0
6,177
10,561
4,866
0
2,970
7,527
0
96,367
L
Sun Wukong
nunuQ
Sun Wukong
10,428
3,304
0
6,464
17,870
12,301
0
5,173
12,047
178
59,991
W
Sun Wukong
papata2003
Sun Wukong
7,977
2,298
0
4,457
18,346
15,969
0
1,936
16,326
0
69,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,794
Gold Earned
55,785
462
Minions Killed
596
0
Camps Cleared
0
1,798,234
Distance Traveled
2,126,482
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,550
478
128
6
0
318,838
7
L
Terra
8,506
425
25
1
0
391,089
2
L
Tiamat
9,127
456
124
6
0
330,882
3
W
Chronos
11,277
564
131
7
0
367,241
3
L
Heimdallr
8,850
443
56
3
0
379,902
2
W
Eset
10,986
549
147
7
0
390,479
2
W
Hercules
10,895
545
55
3
0
499,611
0
W
Ravana
12,768
638
149
7
0
464,655
8
L
Sun Wukong
9,761
488
129
6
0
377,523
3
W
Sun Wukong
9,859
493
114
6
0
404,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role