Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
OnlyFans Boo
Anhur
Level 29
God Stats
7W - 11L
1,407 SR
Queue Stats
126W - 109L
1,611 Elo+
Solo
Thor
Thor
Paps Pitufo1377
Thor
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 28L
1,650 Elo+
Solo
Yemoja
Yemoja
TheJakeasaurus
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 116L
1,610 Elo+
Solo
Cu Chulainn
Cu Chulainn
jargothakilla
Cu Chulainn
Level 14
God Stats
2W - 4L
1,538 SR
Queue Stats
24W - 21L
1,625 Elo+
Solo
Team Averages
Level 20
1,489 SR
1,599 Elo+

VS

Team Averages
Level 22
1,690 SR
1,630 Elo+
Izanami
Izanami
Ciro_RM1907
Izanami
Level 27
God Stats
4W - 6L
1,538 SR
Queue Stats
30W - 30L
1,558 Elo+
Solo
Sobek
Sobek
Imlaggingbruvv
Sobek
Level 26
God Stats
21W - 5L
1,724 SR
Queue Stats
61W - 40L
1,662 Elo+
Solo
Scylla
Scylla
Mimic_Kuda
Scylla
Level 8
God Stats
14W - 3L
2,046 SR
Queue Stats
40W - 31L
1,836 Elo+
Solo
Kali
Kali
XAntiHunterX
Kali
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
74W - 73L
1,616 Elo+
Solo
Bellona
Bellona
pitipow17
Bellona
Level 27
God Stats
88W - 68L
1,641 SR
Queue Stats
554W - 518L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 3 / 3
6,759
520
4,854
6,195
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
2 / 1 / 1
6,967
536
4,479
7,878
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
3 / 1 / 0
7,027
541
4,195
8,668
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 2 / 1
4,573
352
1,461
3,135
1,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
jargothakilla
Cu Chulainn
12
0 / 2 / 0
6,643
511
5,966
11,107
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ciro_RM1907
Izanami
12
0 / 3 / 3
6,688
514
3,203
7,101
1,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 2
6,848
527
3,430
8,403
5,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Mimic_Kuda
Scylla
13
3 / 2 / 1
7,671
590
6,464
6,267
1,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

12
2 / 0 / 1
7,037
541
2,837
6,973
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
pitipow17
Bellona
14
2 / 0 / 0
7,808
601
6,089
8,823
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
9
9
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
3
0.5
W
Izanami
Ciro_RM1907
Izanami
0
3
3
0.5
W
2
0
2
3
W
Scylla
Mimic_Kuda
Scylla
3
2
1
1.75
L
2
1
1
2.5
L
3
1
0
3
L
0
2
1
0.25
W
2
0
1
2.5
L
Cu Chulainn
jargothakilla
Cu Chulainn
0
2
0
0
W
Bellona
pitipow17
Bellona
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,955
Damage
22,023
36,983
Taken
37,567
13,555
Mitigated
17,677
15,904
Healing
16,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,854
1,002
0
1,266
6,195
1,995
758
4,606
1,589
37,616
0
W
Izanami
Ciro_RM1907
Izanami
3,203
2,398
0
1,711
7,101
1,519
1,174
816
6,219
0
42,315
W
3,430
280
0
2,417
8,403
5,542
133
2,014
6,309
15,882
0
W
Scylla
Mimic_Kuda
Scylla
6,464
708
0
2,400
6,267
1,631
1,384
1,769
4,282
55,765
0
L
4,479
1,670
0
4,483
7,878
2,088
0
1,758
6,120
0
37,696
L
4,195
400
0
3,639
8,668
3,007
0
2,144
6,524
0
45,484
L
1,461
632
208
1,109
3,135
1,334
0
704
2,431
5,259
0
W
2,837
1,171
0
3,445
6,973
2,708
423
766
6,135
0
31,040
L
Cu Chulainn
jargothakilla
Cu Chulainn
5,966
1,132
0
5,199
11,107
5,131
0
682
10,425
0
37,866
W
Bellona
pitipow17
Bellona
6,089
2,857
0
6,636
8,823
6,277
429
444
8,307
0
44,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,969
Gold Earned
36,052
333
Minions Killed
413
0
Camps Cleared
0
975,233
Distance Traveled
1,241,112
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,759
520
82
6
0
228,166
3
W
Izanami
6,688
514
93
7
0
212,146
6
W
Sobek
6,848
527
23
2
0
288,650
3
W
Scylla
7,671
590
113
9
0
229,153
5
L
Anhur
6,967
536
72
6
0
217,390
6
L
Thor
7,027
541
94
7
0
256,964
2
L
Yemoja
4,573
352
6
0
0
84,647
0
W
Kali
7,037
541
69
5
0
281,669
0
L
Cu Chulainn
6,643
511
79
6
0
188,066
0
W
Bellona
7,808
601
115
9
0
229,494
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role