Player Matchup

Set
Set
BENJAC04
Set
Level 20
God Stats
8W - 16L
1,679 SR
Queue Stats
423W - 458L
1,357 Elo+
Solo
Kukulkan
Kukulkan
CrisJunior2015
Kukulkan
Level 24
God Stats
10W - 13L
1,184 SR
Queue Stats
331W - 348L
1,409 Elo+
Solo
Vamana
Vamana
Shu_batera
Vamana
Level 16
God Stats
0W - 2L
1,704 SR
Queue Stats
25W - 24L
1,364 Elo+
Solo
Yemoja
Yemoja
believixwinx
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,222 Elo+
Solo
Anhur
Anhur
lKemonoNoCuchul
Anhur
Level 25
God Stats
7W - 8L
1,539 SR
Queue Stats
87W - 86L
1,495 Elo+
Solo
Team Averages
Level 18
1,521 SR
1,369 Elo+

VS

Team Averages
Level 22
1,552 SR
1,541 Elo+
Amaterasu
Amaterasu
AxiosP88
Amaterasu
Level 23
God Stats
10W - 10L
1,637 SR
Queue Stats
96W - 98L
1,387 Elo+
Solo
Ymir
Ymir
EmuA98
Ymir
Level 28
God Stats
3W - 3L
1,567 SR
Queue Stats
96W - 57L
1,622 Elo+
Solo
Tiamat
Tiamat
Ervas_do_Brasil
Tiamat
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
33W - 48L
1,397 Elo+
Solo
Pele
Pele
LiGHTENX
Pele
Level 27
God Stats
2W - 0L
1,529 SR
Queue Stats
62W - 59L
1,747 Elo+
Solo
Ao Kuang
Ao Kuang
redcoffemaster
Ao Kuang
Level 18
God Stats
8W - 5L
1,527 SR
Queue Stats
61W - 35L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
8,307
489
4,450
9,697
5,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
12
1 / 4 / 0
7,397
435
4,891
8,125
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Shu_batera
Vamana
11
1 / 4 / 0
6,971
410
5,953
10,837
4,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Yemoja
12
1 / 4 / 1
7,451
438
2,019
9,100
5,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 3 / 1
7,122
419
7,585
10,985
3,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AxiosP88
Amaterasu
16
4 / 2 / 4
9,298
547
9,357
10,989
9,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
EmuA98
Ymir
14
3 / 2 / 1
8,598
506
11,664
14,074
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 2 / 2
8,263
486
3,151
5,922
2,882
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pele
2
0 / 0 / 0
3,570
210
0
0
0
Ao Kuang
17
10 / 0 / 3
10,553
621
9,468
14,209
5,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
19
21
Deaths
6
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AxiosP88
Amaterasu
4
2
4
3
L
2
6
2
0.5
L
Kukulkan
1
4
0
0.25
W
Ymir
EmuA98
Ymir
3
2
1
1.75
W
2
2
2
1.5
W
Pele
0
0
0
0
L
Vamana
Shu_batera
Vamana
1
4
0
0.25
L
Yemoja
1
4
1
0.38
L
1
3
1
0.5
W
Ao Kuang
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,898
Damage
33,640
48,744
Taken
45,194
22,261
Mitigated
25,164
8,800
Healing
20,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AxiosP88
Amaterasu
9,357
4,636
255
4,598
10,989
9,470
1,634
482
10,507
0
46,017
L
4,450
2,051
0
820
9,697
5,446
190
2,252
7,401
0
56,971
L
Kukulkan
4,891
955
0
810
8,125
3,180
1,493
6,320
1,805
35,508
0
W
Ymir
EmuA98
Ymir
11,664
4,136
0
2,767
14,074
7,380
407
1,291
12,783
52,445
0
W
3,151
416
0
1,793
5,922
2,882
860
3,024
2,898
37,327
0
W
Pele
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
Shu_batera
Vamana
5,953
3,126
0
2,128
10,837
4,276
411
1,732
8,779
0
23,727
L
Yemoja
2,019
1,311
1,528
635
9,100
5,901
330
7,048
2,052
14,545
0
L
7,585
3,540
0
2,879
10,985
3,458
420
6,931
4,054
0
40,347
W
Ao Kuang
9,468
2,502
0
11,084
14,209
5,432
2,073
2,113
12,096
73,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,248
Gold Earned
40,282
336
Minions Killed
363
0
Camps Cleared
0
1,372,665
Distance Traveled
1,195,391
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,298
547
82
5
0
310,435
0
L
Set
8,307
489
118
7
0
277,008
0
L
Kukulkan
7,397
435
66
4
0
270,845
4
W
Ymir
8,598
506
88
5
0
270,883
6
W
Tiamat
8,263
486
73
4
0
262,166
0
W
Pele
3,570
210
0
0
0
0
0
L
Vamana
6,971
410
47
3
0
288,197
0
L
Yemoja
7,451
438
31
2
0
252,806
1
L
Anhur
7,122
419
74
4
0
283,809
2
W
Ao Kuang
10,553
621
120
7
0
351,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role