Player Matchup

Neith
Neith
Paladin3G
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,798 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TheMantisWhip
Tsukuyomi
Level 29
God Stats
41W - 29L
1,681 SR
Queue Stats
299W - 324L
1,604 Elo+
Solo
Sun Wukong
Sun Wukong
TruSunWukongMain
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,798 Elo+
Party 1
Aphrodite
Aphrodite
ZKSDoom
Aphrodite
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 93L
1,654 Elo+
Solo
Sobek
Sobek
shinybby
Sobek
Level 27
God Stats
10W - 5L
1,416 SR
Queue Stats
122W - 96L
1,591 Elo+
Solo
Team Averages
Level 21
1,519 SR
1,689 Elo+

VS

Team Averages
Level 8
1,523 SR
1,574 Elo+
Medusa
Medusa
BigDoinks69
Medusa
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Kali
Kali
Buonarrivederci
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,647 Elo+
Solo
He Bo
He Bo
Canodmcm1
He Bo
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
238W - 209L
1,748 Elo+
Solo
Osiris
Osiris
MaBoySTM
Osiris
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,526 Elo+
Solo
Scylla
Scylla
Pφseidφn
Scylla
Level 18
God Stats
1W - 4L
1,614 SR
Queue Stats
5W - 7L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Paladin3G
Neith
5
0 / 1 / 0
3,248
650
825
2,311
449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
TheMantisWhip
Tsukuyomi
5
2 / 0 / 2
3,812
762
1,047
2,644
697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
TruSunWukongMain
Sun Wukong
8
4 / 0 / 1
4,690
938
2,135
3,517
1,373
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
ZKSDoom
Aphrodite
7
1 / 0 / 2
4,130
826
1,786
2,650
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
shinybby
Sobek
6
1 / 0 / 1
3,887
777
725
2,865
1,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
1 / 0 / 0
3,526
705
2,318
2,273
442
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

1
0 / 0 / 0
2,640
528
0
436
68
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

He Bo
Canodmcm1
He Bo
6
0 / 2 / 0
3,175
635
1,565
2,918
623
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

Osiris
MaBoySTM
Osiris
1
0 / 2 / 0
2,568
514
158
1,322
602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Pφseidφn
Scylla
3
0 / 4 / 0
2,727
545
990
2,271
357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
1
8
Kills
1
1
Deaths
8
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
0
0
1
L
0
0
0
0
L
He Bo
Canodmcm1
He Bo
0
2
0
0
L
Osiris
MaBoySTM
Osiris
0
2
0
0
W
Neith
Paladin3G
Neith
0
1
0
0
L
Scylla
Pφseidφn
Scylla
0
4
0
0
W
Tsukuyomi
TheMantisWhip
Tsukuyomi
2
0
2
3
W
Sun Wukong
TruSunWukongMain
Sun Wukong
4
0
1
4.5
W
Aphrodite
ZKSDoom
Aphrodite
1
0
2
2
W
Sobek
shinybby
Sobek
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,518
Damage
5,031
13,987
Taken
9,220
4,383
Mitigated
2,092
7,249
Healing
2,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
2,318
827
0
1,048
2,273
442
0
520
1,753
0
15,131
L
0
0
0
136
436
68
0
0
436
0
1,055
L
He Bo
Canodmcm1
He Bo
1,565
41
0
935
2,918
623
0
1,463
1,301
10,191
0
L
Osiris
MaBoySTM
Osiris
158
82
0
0
1,322
602
0
334
948
0
507
W
Neith
Paladin3G
Neith
825
465
0
1,155
2,311
449
63
0
2,311
0
12,313
L
Scylla
Pφseidφn
Scylla
990
388
0
120
2,271
357
96
0
2,271
3,997
0
W
Tsukuyomi
TheMantisWhip
Tsukuyomi
1,047
298
0
1,158
2,644
697
0
422
2,222
0
8,229
W
Sun Wukong
TruSunWukongMain
Sun Wukong
2,135
558
0
1,240
3,517
1,373
0
848
2,502
0
18,289
W
Aphrodite
ZKSDoom
Aphrodite
1,786
471
211
1,914
2,650
721
380
1,143
1,507
17,841
0
W
Sobek
shinybby
Sobek
725
80
0
1,571
2,865
1,143
0
0
2,865
5,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,767
Gold Earned
14,636
133
Minions Killed
38
0
Camps Cleared
0
523,491
Distance Traveled
335,183
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,526
705
19
4
0
112,404
2
L
Kali
2,640
528
3
1
0
10,674
0
L
He Bo
3,175
635
15
3
0
95,105
2
L
Osiris
2,568
514
0
0
0
34,912
0
W
Neith
3,248
650
23
5
0
94,715
0
L
Scylla
2,727
545
1
0
0
82,088
0
W
Tsukuyomi
3,812
762
24
5
0
107,283
2
W
Sun Wukong
4,690
938
43
9
0
104,294
1
W
Aphrodite
4,130
826
37
7
0
90,376
1
W
Sobek
3,887
777
6
1
0
126,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role