Player Matchup

Kukulkan
Kukulkan
StompingCrib02
Kukulkan
Level 60
God Stats
74W - 53L
1,608 SR
Queue Stats
187W - 194L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
WokenCthulhu
Cthulhu
Level 22
God Stats
63W - 12L
1,876 SR
Queue Stats
215W - 97L
1,732 Elo+
Party 1
Cupid
Cupid
armysnake88
Cupid
Level 89
God Stats
11W - 5L
1,635 SR
Queue Stats
213W - 168L
1,697 Elo+
Party 1
Team Averages
Level 57
1,706 SR
1,636 Elo+

VS

Team Averages
Level 18
1,421 SR
1,488 Elo+
Hou Yi
Hou Yi
AnxiousSign9172
Hou Yi
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 24L
1,541 Elo+
Solo
Fafnir
Fafnir
Dumbledoof1
Fafnir
Level 26
God Stats
0W - 2L
1,263 SR
Queue Stats
2W - 6L
1,422 Elo+
Solo
Raijin
Raijin
Psyduck315
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
8
0 / 3 / 4
6,317
632
4,300
4,234
1,348
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
WokenCthulhu
Cthulhu
10
5 / 2 / 4
7,742
774
8,265
8,788
7,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 1 / 3
7,678
768
4,671
6,103
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 1
7,671
767
6,656
7,720
2,731
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fafnir
10
1 / 1 / 3
6,498
650
2,816
7,161
6,058
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
Psyduck315
Raijin
6
0 / 6 / 4
5,851
585
2,304
7,590
2,971
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
14
9
Kills
6
6
Deaths
9
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
5
2
1
2.75
L
Fafnir
1
1
3
2.5
L
Raijin
Psyduck315
Raijin
0
6
4
0.33
W
Kukulkan
0
3
4
0.67
W
Cthulhu
WokenCthulhu
Cthulhu
5
2
4
3.5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,236
Damage
11,776
19,125
Taken
22,471
11,192
Mitigated
11,760
5,991
Healing
3,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,656
2,858
0
750
7,720
2,731
0
3,429
4,091
0
26,042
L
Fafnir
2,816
823
0
2,777
7,161
6,058
0
4,303
2,683
10,851
0
L
Raijin
Psyduck315
Raijin
2,304
664
0
121
7,590
2,971
0
4,376
3,064
7,648
0
W
Kukulkan
4,300
299
417
273
4,234
1,348
180
613
3,621
18,378
0
W
Cthulhu
WokenCthulhu
Cthulhu
8,265
673
112
1,076
8,788
7,459
0
3,416
5,372
21,616
0
W
4,671
2,589
862
3,251
6,103
2,385
1,103
1,155
4,948
0
22,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,737
Gold Earned
20,020
109
Minions Killed
73
0
Camps Cleared
0
509,139
Distance Traveled
421,248
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,671
767
41
4
0
164,105
1
L
Fafnir
6,498
650
22
2
0
136,861
0
L
Raijin
5,851
585
10
1
0
120,282
0
W
Kukulkan
6,317
632
34
3
0
160,176
1
W
Cthulhu
7,742
774
37
4
0
178,735
0
W
Cupid
7,678
768
38
4
0
170,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role