Player Matchup

Sol
Sol
CredoQDelicia
Sol
Level 7
God Stats
1W - 4L
1,241 SR
Queue Stats
1W - 7L
1,272 Elo+
Party 2
Hel
Hel
Jh0u
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,433 Elo+
Party 3
Neith
Neith
PaquitaDemitida
Neith
Level 18
God Stats
17W - 21L
1,463 SR
Queue Stats
42W - 46L
1,370 Elo+
Party 2
Loki
Loki
ShaquitoDoSmite
Loki
Level 5
God Stats
1W - 3L
1,525 SR
Queue Stats
1W - 3L
1,778 Elo+
Party 2
Fenrir
Fenrir
iK4uE
Fenrir
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 9
1,446 SR
1,471 Elo+

VS

Team Averages
Level 15
1,518 SR
1,507 Elo+
Bellona
Bellona
Duduzeras
Bellona
Level 14
God Stats
11W - 5L
1,516 SR
Queue Stats
122W - 68L
1,540 Elo+
Party 1
Hera
Hera
FelipeSL26
Hera
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 21L
1,383 Elo+
Solo
Artemis
Artemis
McMny-_BOLIVIA
Artemis
Level 16
God Stats
15W - 12L
1,518 SR
Queue Stats
46W - 55L
1,484 Elo+
Solo
King Arthur
King Arthur
VituVelotroI
King Arthur
Level 16
God Stats
18W - 12L
1,556 SR
Queue Stats
152W - 90L
1,545 Elo+
Party 1
Bacchus
Bacchus
Xiscutio
Bacchus
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 40L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 2
9,623
962
14,362
16,084
5,668
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
Jh0u
Hel
14
0 / 9 / 4
8,446
845
4,349
10,497
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 4 / 3
9,613
961
7,718
13,379
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
1 / 4 / 6
9,158
916
5,734
10,296
4,085
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
iK4uE
Fenrir
13
1 / 5 / 4
8,545
855
6,130
8,696
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Team 1 Tickets

64

VS

Team 2 Tickets

319

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Duduzeras
Bellona
17
10 / 4 / 12
11,861
1,186
13,042
11,986
10,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 0 / 13
9,916
992
10,652
4,423
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 0 / 16
11,555
1,156
12,923
6,401
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
VituVelotroI
King Arthur
16
5 / 2 / 14
10,742
1,074
13,547
13,470
14,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
Xiscutio
Bacchus
17
3 / 1 / 14
10,008
1,001
5,046
13,198
14,774
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
99
7
Kills
30
30
Deaths
7
19
Assists
69
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
Bellona
Duduzeras
Bellona
10
4
12
4
W
2
0
13
8.5
L
Hel
Jh0u
Hel
0
9
4
0.22
W
10
0
16
18
L
2
4
3
0.88
L
1
4
6
1
W
King Arthur
VituVelotroI
King Arthur
5
2
14
6
W
Bacchus
Xiscutio
Bacchus
3
1
14
10
L
Fenrir
iK4uE
Fenrir
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,293
Damage
55,210
58,952
Taken
49,478
23,494
Mitigated
45,084
6,374
Healing
5,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,362
3,076
0
1,744
16,084
5,668
0
3,739
11,955
33,688
0
W
Bellona
Duduzeras
Bellona
13,042
3,722
0
338
11,986
10,994
0
2,874
8,897
252
19,101
W
10,652
1,520
0
0
4,423
2,109
0
1,751
2,672
37,734
0
L
Hel
Jh0u
Hel
4,349
1,138
1,103
724
10,497
3,638
0
2,157
8,145
20,482
0
W
12,923
5,478
0
2,605
6,401
3,037
0
2,440
3,961
0
33,720
L
7,718
4,239
0
2,067
13,379
5,988
0
4,515
8,714
0
30,991
L
5,734
831
0
56
10,296
4,085
0
2,858
7,243
0
15,801
W
King Arthur
VituVelotroI
King Arthur
13,547
1,767
0
3,021
13,470
14,170
0
5,544
7,926
0
25,408
W
Bacchus
Xiscutio
Bacchus
5,046
1,064
0
0
13,198
14,774
0
5,750
7,311
16,415
0
L
Fenrir
iK4uE
Fenrir
6,130
1,986
0
680
8,696
4,115
0
2,663
5,883
0
7,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,385
Gold Earned
54,082
137
Minions Killed
188
5
Camps Cleared
8
727,884
Distance Traveled
923,584
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,623
962
44
4
0
149,712
0
W
Bellona
11,861
1,186
20
2
2
177,406
0
W
Hera
9,916
992
70
7
0
172,891
0
L
Hel
8,446
845
20
2
0
110,689
0
W
Artemis
11,555
1,156
47
5
2
187,444
0
L
Neith
9,613
961
56
6
1
165,977
0
L
Loki
9,158
916
15
2
3
179,980
0
W
King Arthur
10,742
1,074
34
3
3
202,285
0
W
Bacchus
10,008
1,001
17
2
1
183,558
0
L
Fenrir
8,545
855
2
0
1
121,526
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role