Player Matchup

Medusa
Medusa
HuggleMyCack
Medusa
Level 88
God Stats
13W - 18L
1,499 SR
Queue Stats
65W - 86L
1,539 Elo+
Party 1
Serqet
Serqet
MistressCelene
Serqet
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
645W - 669L
1,559 Elo+
Party 1
Sobek
Sobek
Supreme_Cautionx
Sobek
Level 127
God Stats
0W - 2L
1,715 SR
Queue Stats
317W - 340L
1,604 Elo+
Solo
Team Averages
Level 124
1,571 SR
1,567 Elo+

VS

Team Averages
Level 109
1,616 SR
1,456 Elo+
Baron Samedi
Baron Samedi
Cappelpie
Baron Samedi
Level 88
God Stats
26W - 17L
1,745 SR
Queue Stats
160W - 164L
1,566 Elo+
Solo
Ymir
Ymir
MosDef Slime
Ymir
Level 104
God Stats
4W - 5L
1,500 SR
Queue Stats
70W - 104L
1,250 Elo+
Solo
Chaac
Chaac
Pollo_Man0524
Chaac
Level 134
God Stats
23W - 16L
1,601 SR
Queue Stats
271W - 305L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
10
1 / 1 / 1
7,341
667
4,993
6,700
2,368
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 1
7,407
673
2,330
6,736
2,421
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 2 / 2
6,833
621
4,897
9,144
5,902
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cappelpie
Baron Samedi
10
1 / 1 / 1
7,162
651
5,405
4,888
2,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 1 / 3
8,505
773
3,169
6,836
4,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
2 / 0 / 3
7,801
709
6,764
6,914
4,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
12
2
Kills
5
5
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cappelpie
Baron Samedi
1
1
1
1.5
L
Medusa
1
1
1
1.5
L
1
2
1
0.75
W
2
1
3
3.5
W
2
0
3
3.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,220
Damage
15,338
22,580
Taken
18,638
10,691
Mitigated
11,334
5,347
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cappelpie
Baron Samedi
5,405
542
1,024
1,097
4,888
2,192
0
1,524
3,245
36,734
0
L
Medusa
4,993
1,692
0
1,581
6,700
2,368
0
2,751
3,874
0
33,994
L
2,330
210
0
0
6,736
2,421
0
2,914
3,697
0
24,419
W
3,169
689
0
1,169
6,836
4,786
0
2,416
4,420
21,322
0
W
6,764
2,114
0
3,301
6,914
4,356
672
1,007
5,803
0
25,411
L
4,897
576
395
3,371
9,144
5,902
0
3,074
5,895
20,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,581
Gold Earned
23,468
139
Minions Killed
152
0
Camps Cleared
0
634,477
Distance Traveled
640,601
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,162
651
65
6
0
188,612
5
L
Medusa
7,341
667
74
7
0
199,855
3
L
Serqet
7,407
673
40
4
0
233,501
5
W
Ymir
8,505
773
47
4
0
214,443
3
W
Chaac
7,801
709
40
4
0
237,546
4
L
Sobek
6,833
621
25
2
0
201,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role