Player Matchup

Medusa
Medusa
Canarios
Medusa
Level 122
God Stats
6W - 4L
1,378 SR
Queue Stats
48W - 44L
1,447 Elo+
Party 1
Tiamat
Tiamat
RogerFire
Tiamat
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
SlowEnter
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,481 Elo+
Party 1
Team Averages
Level 113
1,459 SR
1,476 Elo+

VS

Team Averages
Level 83
1,527 SR
1,502 Elo+
Cupid
Cupid
AmniakFinn
Cupid
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
104W - 129L
1,493 Elo+
Party 2
Fenrir
Fenrir
CoreyTaylor17
Fenrir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HankShraderpl
Kukulkan
Level 44
God Stats
35W - 33L
1,581 SR
Queue Stats
45W - 54L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Canarios
Medusa
11
3 / 1 / 1
7,999
727
5,031
6,969
2,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
RogerFire
Tiamat
13
5 / 0 / 3
8,581
780
7,096
4,305
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
SlowEnter
Bacchus
10
0 / 2 / 7
7,880
716
2,791
8,313
7,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
0 / 4 / 2
6,792
617
4,502
9,267
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 0 / 0
5,652
514
0
0
0
Kukulkan
HankShraderpl
Kukulkan
11
2 / 4 / 1
7,351
668
5,689
7,865
2,738
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
2
3
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cupid
0
4
2
0.25
W
Medusa
Canarios
Medusa
3
1
1
3.5
L
0
0
0
0
L
Kukulkan
HankShraderpl
Kukulkan
2
4
1
0.63
W
Tiamat
RogerFire
Tiamat
5
0
3
6.5
W
Bacchus
SlowEnter
Bacchus
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,918
Damage
10,191
19,587
Taken
17,132
12,872
Mitigated
5,869
6,158
Healing
3,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
4,502
2,092
186
3,195
9,267
3,131
0
4,672
4,285
0
19,606
W
Medusa
Canarios
Medusa
5,031
1,860
0
3,488
6,969
2,415
294
1,465
5,504
0
44,475
L
0
0
0
0
0
0
0
0
0
0
0
L
Kukulkan
HankShraderpl
Kukulkan
5,689
633
0
124
7,865
2,738
81
4,653
2,940
25,739
0
W
Tiamat
RogerFire
Tiamat
7,096
428
0
1,961
4,305
3,340
336
1,135
3,170
28,139
0
W
Bacchus
SlowEnter
Bacchus
2,791
87
0
709
8,313
7,117
0
3,381
4,932
15,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,460
Gold Earned
19,795
151
Minions Killed
92
0
Camps Cleared
0
607,059
Distance Traveled
371,189
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,792
617
35
3
0
179,657
3
W
Medusa
7,999
727
69
6
0
197,301
2
L
Fenrir
5,652
514
0
0
0
0
0
L
Kukulkan
7,351
668
57
5
0
191,532
0
W
Tiamat
8,581
780
70
6
0
229,478
0
W
Bacchus
7,880
716
12
1
0
180,280
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role