Player Matchup

King Arthur
King Arthur
Creamcorn1337
King Arthur
Level 22
God Stats
7W - 6L
1,500 SR
Queue Stats
123W - 140L
1,503 Elo+
Solo
Raijin
Raijin
SCB Shroud
Raijin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 79L
1,502 Elo+
Solo
Odin
Odin
Th3Silv3rTiger22
Odin
Level 20
God Stats
1W - 2L
1,349 SR
Queue Stats
131W - 161L
1,352 Elo+
Solo
Team Averages
Level 20
1,450 SR
1,453 Elo+

VS

Team Averages
Level 60
1,469 SR
1,453 Elo+
Bastet
Bastet
CaliSurferBear
Bastet
Level 17
God Stats
33W - 36L
1,408 SR
Queue Stats
83W - 104L
1,309 Elo+
Party 1
Sobek
Sobek
CapnKerfuffle
Sobek
Level 158
God Stats
7W - 5L
1,500 SR
Queue Stats
383W - 434L
1,550 Elo+
Party 1
Vulcan
Vulcan
chance_tha_hoopa
Vulcan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Creamcorn1337
King Arthur
11
1 / 6 / 2
8,434
562
5,159
14,597
5,718
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Raijin
SCB Shroud
Raijin
11
1 / 6 / 3
8,657
577
6,865
9,263
2,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 7 / 3
8,822
588
4,271
13,131
7,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 5 / 9
9,803
654
10,348
9,338
3,391
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
7 / 0 / 7
11,653
777
8,595
14,913
14,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
8 / 0 / 7
11,194
746
12,268
3,248
1,632
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
4
Kills
19
19
Deaths
5
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
5
9
1.7
W
7
0
7
10.5
L
King Arthur
Creamcorn1337
King Arthur
1
6
2
0.33
L
Raijin
SCB Shroud
Raijin
1
6
3
0.42
L
2
7
3
0.5
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,295
Damage
31,211
36,991
Taken
27,499
16,338
Mitigated
19,450
2,767
Healing
7,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,348
2,607
0
0
9,338
3,391
851
2,576
6,548
0
24,622
W
8,595
997
0
6,337
14,913
14,427
195
3,621
10,780
39,350
0
L
King Arthur
Creamcorn1337
King Arthur
5,159
1,154
414
453
14,597
5,718
0
8,189
6,408
0
31,656
L
Raijin
SCB Shroud
Raijin
6,865
1,241
0
258
9,263
2,772
0
5,071
4,063
21,892
0
L
4,271
1,560
849
793
13,131
7,848
0
7,550
5,581
0
20,770
W
12,268
4,285
270
991
3,248
1,632
528
214
3,032
55,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
32,650
140
Minions Killed
153
0
Camps Cleared
0
702,381
Distance Traveled
828,479
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,803
654
42
3
0
264,635
0
W
Sobek
11,653
777
33
2
0
261,908
0
L
King Arthur
8,434
562
49
3
0
256,341
1
L
Raijin
8,657
577
48
3
0
197,038
0
L
Odin
8,822
588
43
3
0
249,002
3
W
Vulcan
11,194
746
78
5
0
301,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role