Player Matchup

Osiris
Osiris
GetOuttaWay
Osiris
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 78L
1,714 Elo+
Solo
Anubis
Anubis
LucienWolfswift
Anubis
Level 27
God Stats
46W - 30L
1,707 SR
Queue Stats
970W - 1,065L
1,485 Elo+
Solo
Neith
Neith
MARIANO368
Neith
Level 24
God Stats
19W - 18L
1,493 SR
Queue Stats
55W - 54L
1,497 Elo+
Party 1
Khepri
Khepri
PipoLeal
Khepri
Level 25
God Stats
8W - 8L
1,659 SR
Queue Stats
144W - 114L
1,583 Elo+
Party 1
Ra
Ra
chees0id
Ra
Level 14
God Stats
1W - 0L
1,382 SR
Queue Stats
9W - 8L
1,672 Elo+
Solo
Team Averages
Level 21
1,548 SR
1,590 Elo+

VS

Team Averages
Level 16
1,600 SR
1,531 Elo+
Olorun
Olorun
ISA001
Olorun
Level 6
God Stats
1W - 1L
1,802 SR
Queue Stats
18W - 21L
1,557 Elo+
Solo
Neith
Neith
LunaLunaLunaLuna
Neith
Level 16
God Stats
3W - 2L
1,726 SR
Queue Stats
71W - 28L
1,638 Elo+
Solo
Pele
Pele
XxZ0MB13DuckxX
Pele
Level 29
God Stats
15W - 12L
1,472 SR
Queue Stats
451W - 484L
1,546 Elo+
Solo
Vulcan
Vulcan
ZeMelon
Vulcan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,413 Elo+
Solo
Ares
Ares
flysnakerock
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 26L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
5 / 0 / 2
6,476
648
5,927
8,248
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
5 / 2 / 1
5,936
594
3,346
5,078
1,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
9
1 / 0 / 2
4,946
495
3,151
2,665
717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
PipoLeal
Khepri
8
1 / 1 / 2
5,227
523
2,050
6,320
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

9
0 / 2 / 0
5,304
530
445
4,012
1,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ISA001
Olorun
9
0 / 4 / 0
5,019
502
4,510
6,249
2,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes

Shoes

+6%
Movement Speed

8
1 / 1 / 1
5,072
507
5,173
5,448
1,392
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 2 / 0
5,251
525
544
3,855
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
ZeMelon
Vulcan
9
2 / 2 / 2
5,527
553
4,675
3,107
705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
0 / 3 / 0
4,302
430
334
4,662
1,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
12
Kills
5
5
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
5
0
2
6
L
Olorun
ISA001
Olorun
0
4
0
0
W
5
2
1
2.75
L
1
1
1
1.5
W
Neith
1
0
2
2
W
Khepri
PipoLeal
Khepri
1
1
2
2
L
2
2
0
1
L
Vulcan
ZeMelon
Vulcan
2
2
2
1.5
W
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,919
Damage
15,236
26,323
Taken
23,321
11,686
Mitigated
8,710
12,567
Healing
4,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
5,927
1,183
0
5,902
8,248
4,451
0
3,808
4,440
0
33,212
L
Olorun
ISA001
Olorun
4,510
3,134
89
1,896
6,249
2,919
199
380
5,832
24,409
1,962
W
3,346
198
0
2,347
5,078
1,827
116
1,431
3,555
25,360
0
L
5,173
2,552
0
1,652
5,448
1,392
0
1,925
3,489
0
24,045
W
Neith
3,151
1,319
0
1,936
2,665
717
0
156
2,509
0
25,003
W
Khepri
PipoLeal
Khepri
2,050
33
0
1,860
6,320
3,631
0
844
5,424
11,482
0
L
544
176
0
396
3,855
1,877
0
497
3,291
0
25,261
L
Vulcan
ZeMelon
Vulcan
4,675
1,174
0
520
3,107
705
940
2,307
682
22,502
0
W
445
56
0
522
4,012
1,060
1,036
2,204
1,578
27,671
0
L
334
103
0
410
4,662
1,817
79
474
4,186
7,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,889
Gold Earned
25,171
248
Minions Killed
213
0
Camps Cleared
0
825,948
Distance Traveled
798,728
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,476
648
65
7
0
196,494
4
L
Olorun
5,019
502
58
6
0
131,934
0
W
Anubis
5,936
594
59
6
0
138,737
4
L
Neith
5,072
507
42
4
0
154,606
2
W
Neith
4,946
495
54
5
0
163,111
1
W
Khepri
5,227
523
10
1
0
165,618
3
L
Pele
5,251
525
53
5
0
172,709
0
L
Vulcan
5,527
553
47
5
0
173,971
2
W
Ra
5,304
530
60
6
0
161,988
0
L
Ares
4,302
430
13
1
0
165,508
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role