Player Matchup

Ymir
Ymir
ArrowOfFire
Ymir
Level 29
God Stats
3W - 2L
1,768 SR
Queue Stats
9W - 5L
1,309 Elo+
Party 2
Neith
Neith
Kephler
Neith
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 22L
1,796 Elo+
Solo
Cernunnos
Cernunnos
TheHunted444
Cernunnos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,699 Elo+
Solo
Agni
Agni
YoungThug5
Agni
Level 28
God Stats
6W - 2L
1,293 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2
Da Ji
Da Ji
omega998
Da Ji
Level 24
God Stats
4W - 2L
1,438 SR
Queue Stats
33W - 25L
1,334 Elo+
Solo
Team Averages
Level 25
1,500 SR
1,528 Elo+

VS

Team Averages
Level 17
1,418 SR
1,341 Elo+
Kukulkan
Kukulkan
BigDvims
Kukulkan
Level 6
God Stats
21W - 22L
1,320 SR
Queue Stats
47W - 57L
1,313 Elo+
Solo
Medusa
Medusa
NephilimCross
Medusa
Level 27
God Stats
1W - 3L
1,272 SR
Queue Stats
161W - 170L
1,381 Elo+
Solo
Ra
Ra
RansyHerp
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 35L
1,308 Elo+
Party 1
Danzaburou
Danzaburou
idolus
Danzaburou
Level 18
God Stats
5W - 3L
1,500 SR
Queue Stats
156W - 179L
1,342 Elo+
Solo
Thanatos
Thanatos
tayton
Thanatos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 32L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 23
11,795
1,311
4,610
9,308
7,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Kephler
Neith
19
20 / 4 / 14
14,030
1,559
27,322
13,483
6,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
TheHunted444
Cernunnos
17
4 / 2 / 19
10,719
1,191
7,649
4,099
1,942
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 5 / 23
10,797
1,200
16,450
8,121
3,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
omega998
Da Ji
18
15 / 4 / 17
12,743
1,416
19,795
12,166
5,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

237

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigDvims
Kukulkan
16
1 / 8 / 8
9,647
1,072
2,750
12,063
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
10 / 12 / 5
12,422
1,380
18,348
19,217
6,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 8 / 11
9,612
1,068
6,285
13,393
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
idolus
Danzaburou
17
2 / 9 / 11
10,281
1,142
7,992
21,153
6,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
tayton
Thanatos
15
3 / 10 / 7
9,828
1,092
6,850
14,998
4,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
59
47
Kills
17
17
Deaths
47
96
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
2
23
8.25
L
Kukulkan
BigDvims
Kukulkan
1
8
8
0.63
W
Neith
Kephler
Neith
20
4
14
6.75
L
10
12
5
1.04
L
1
8
11
0.81
W
Cernunnos
TheHunted444
Cernunnos
4
2
19
6.75
W
3
5
23
2.9
L
Danzaburou
idolus
Danzaburou
2
9
11
0.83
W
Da Ji
omega998
Da Ji
15
4
17
5.88
L
Thanatos
tayton
Thanatos
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,826
Damage
42,225
47,177
Taken
80,824
25,339
Mitigated
26,322
8,582
Healing
6,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,610
600
0
1,143
9,308
7,767
0
1,957
7,351
16,891
0
L
Kukulkan
BigDvims
Kukulkan
2,750
749
0
0
12,063
4,210
0
3,387
8,498
21,475
0
W
Neith
Kephler
Neith
27,322
19,014
0
5,977
13,483
6,937
0
2,055
11,428
0
43,708
L
18,348
15,536
0
0
19,217
6,588
0
5,461
13,380
0
39,533
L
6,285
1,162
506
395
13,393
4,429
0
2,376
10,855
14,124
0
W
Cernunnos
TheHunted444
Cernunnos
7,649
3,851
0
453
4,099
1,942
0
590
3,509
0
27,548
W
16,450
860
0
287
8,121
3,409
0
2,281
5,840
30,906
0
L
Danzaburou
idolus
Danzaburou
7,992
3,482
0
2,126
21,153
6,150
0
5,395
15,442
0
28,000
W
Da Ji
omega998
Da Ji
19,795
7,164
0
722
12,166
5,284
0
2,152
10,014
0
36,198
L
Thanatos
tayton
Thanatos
6,850
2,530
0
3,738
14,998
4,945
0
3,227
11,589
0
20,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,084
Gold Earned
51,790
188
Minions Killed
172
5
Camps Cleared
4
849,873
Distance Traveled
746,454
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,795
1,311
18
2
1
177,948
1
L
Kukulkan
9,647
1,072
54
6
1
130,056
0
W
Neith
14,030
1,559
49
5
1
152,665
0
L
Medusa
12,422
1,380
31
3
0
145,931
0
L
Ra
9,612
1,068
18
2
0
166,427
1
W
Cernunnos
10,719
1,191
42
5
2
161,188
0
W
Agni
10,797
1,200
47
5
1
175,910
0
L
Danzaburou
10,281
1,142
36
4
1
121,879
0
W
Da Ji
12,743
1,416
32
4
0
182,162
0
L
Thanatos
9,828
1,092
33
4
2
182,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role