Player Matchup

Cthulhu
Cthulhu
BATMAN800
Cthulhu
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 133L
1,468 Elo+
Solo
Chang'e
Chang'e
KingWolft
Chang'e
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 115L
1,409 Elo+
Solo
Da Ji
Da Ji
PerciSionn
Da Ji
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 64L
1,572 Elo+
Party 1
Kukulkan
Kukulkan
SqueakyFish
Kukulkan
Level 69
God Stats
7W - 4L
1,260 SR
Queue Stats
11W - 12L
1,497 Elo+
Party 1
Skadi
Skadi
jigajuice45
Skadi
Level 2
God Stats
24W - 21L
1,500 SR
Queue Stats
36W - 45L
1,638 Elo+
Party 1
Team Averages
Level 55
1,452 SR
1,517 Elo+

VS

Team Averages
Level 38
1,456 SR
1,389 Elo+
Izanami
Izanami
Kqastr
Izanami
Level 40
God Stats
29W - 34L
1,355 SR
Queue Stats
127W - 157L
1,395 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sen1te
Tsukuyomi
Level 30
God Stats
48W - 42L
1,443 SR
Queue Stats
65W - 74L
1,426 Elo+
Party 2
Aphrodite
Aphrodite
VermiIiom
Aphrodite
Level 27
God Stats
3W - 3L
1,433 SR
Queue Stats
9W - 13L
1,365 Elo+
Party 3
Vamana
Vamana
ZarckWolf
Vamana
Level 46
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 21L
1,392 Elo+
Party 3
Ra
Ra
lNoktum
Ra
Level 45
God Stats
0W - 2L
1,335 SR
Queue Stats
18W - 19L
1,369 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BATMAN800
Cthulhu
13
2 / 1 / 6
7,928
529
7,196
6,890
5,128
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
KingWolft
Chang'e
11
1 / 4 / 1
6,835
456
2,524
6,322
3,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
15
12 / 1 / 4
9,522
635
14,203
9,469
5,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
SqueakyFish
Kukulkan
14
4 / 2 / 3
8,611
574
5,671
4,215
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 4 / 1
5,195
346
1,394
4,965
1,062
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kqastr
Izanami
10
3 / 2 / 1
6,755
450
5,904
11,974
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
Sen1te
Tsukuyomi
15
6 / 4 / 2
9,302
620
7,195
10,649
4,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
VermiIiom
Aphrodite
11
1 / 2 / 3
6,428
429
2,331
6,079
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vamana
ZarckWolf
Vamana
10
2 / 5 / 2
6,611
441
2,847
8,819
2,898
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 8 / 2
6,921
461
1,420
9,009
2,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
19
Kills
12
12
Deaths
21
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BATMAN800
Cthulhu
2
1
6
5
W
Chang'e
KingWolft
Chang'e
1
4
1
0.38
L
Izanami
Kqastr
Izanami
3
2
1
1.75
W
Da Ji
12
1
4
14
L
Tsukuyomi
Sen1te
Tsukuyomi
6
4
2
1.75
W
Kukulkan
SqueakyFish
Kukulkan
4
2
3
2.75
L
Aphrodite
VermiIiom
Aphrodite
1
2
3
1.25
L
Vamana
ZarckWolf
Vamana
2
5
2
0.6
W
0
4
1
0.13
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,988
Damage
19,697
31,861
Taken
46,530
16,214
Mitigated
16,174
4,744
Healing
13,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BATMAN800
Cthulhu
7,196
326
42
650
6,890
5,128
0
1,294
5,596
43,994
0
W
Chang'e
KingWolft
Chang'e
2,524
280
0
1,682
6,322
3,166
57
0
6,322
18,494
0
L
Izanami
Kqastr
Izanami
5,904
2,943
0
3,444
11,974
3,774
595
4,107
7,867
0
49,464
W
Da Ji
14,203
4,480
0
1,920
9,469
5,416
0
1,421
8,048
0
52,570
L
Tsukuyomi
Sen1te
Tsukuyomi
7,195
1,991
0
737
10,649
4,197
0
1,501
9,048
0
63,276
W
Kukulkan
SqueakyFish
Kukulkan
5,671
566
0
450
4,215
1,442
1,661
962
3,253
53,745
0
L
Aphrodite
VermiIiom
Aphrodite
2,331
139
3,242
2,818
6,079
2,379
0
3,129
2,950
14,930
0
L
Vamana
ZarckWolf
Vamana
2,847
1,897
87
1,328
8,819
2,898
36
3,020
5,699
0
19,749
W
1,394
823
0
0
4,965
1,062
0
74
4,891
0
8,398
L
1,420
107
168
1,282
9,009
2,926
639
3,434
5,575
31,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,091
Gold Earned
36,017
315
Minions Killed
315
0
Camps Cleared
0
1,225,892
Distance Traveled
1,417,122
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,928
529
73
5
0
293,691
1
W
Chang'e
6,835
456
37
2
0
229,410
7
L
Izanami
6,755
450
83
6
0
296,051
2
W
Da Ji
9,522
635
72
5
0
301,722
2
L
Tsukuyomi
9,302
620
107
7
0
317,301
0
W
Kukulkan
8,611
574
120
8
0
217,253
0
L
Aphrodite
6,428
429
38
3
0
305,011
3
L
Vamana
6,611
441
33
2
0
238,699
3
W
Skadi
5,195
346
13
1
0
183,816
0
L
Ra
6,921
461
54
4
0
260,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role