Player Matchup

Osiris
Osiris
Platinum I
Casiss
Osiris
Platinum I
Level 160
God Stats
1W - 2L
1,630 SR
Queue Stats
45W - 35L
1,956 MMR
Solo
Ares
Ares
Diamond V
CharlistonBiber
Ares
Diamond V
Level 157
God Stats
8W - 6L
1,612 SR
Queue Stats
301W - 276L
1,896 MMR
Solo
Scylla
Scylla
Platinum III
Druwyth
Scylla
Platinum III
Level 160
God Stats
9W - 18L
1,552 SR
Queue Stats
441W - 445L
1,930 MMR
Solo
Hun Batz
Hun Batz
Platinum II
NutIey99
Hun Batz
Platinum II
Level 94
God Stats
3W - 3L
1,798 SR
Queue Stats
313W - 293L
1,874 MMR
Solo
Chernobog
Chernobog
Platinum III
alfredo19
Chernobog
Platinum III
Level 123
God Stats
3W - 1L
1,762 SR
Queue Stats
127W - 118L
1,916 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 139
1,671 SR
1,915 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 154
1,675 SR
1,839 MMR
Chronos
Chronos
Platinum I
Bagins
Chronos
Platinum I
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
246W - 229L
1,965 MMR
Party 1
Ne Zha
Ne Zha
Platinum V
Dioxologist
Ne Zha
Platinum V
Level 148
God Stats
3W - 2L
1,500 SR
Queue Stats
326W - 313L
1,953 MMR
Solo
Janus
Janus
Platinum III
Sttarix
Janus
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Platinum II
Thain0
Xing Tian
Platinum II
Level 149
God Stats
19W - 15L
1,977 SR
Queue Stats
426W - 409L
1,849 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
polskiberet
Tsukuyomi
Platinum V
Level 155
God Stats
14W - 14L
1,896 SR
Queue Stats
561W - 556L
1,928 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Casiss
Osiris
10
1 / 3 / 0
6,375
455
4,764
9,901
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 1
7,000
500
6,662
10,650
6,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Druwyth
Scylla
13
2 / 3 / 0
7,341
524
4,402
6,555
2,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
NutIey99
Hun Batz
12
1 / 7 / 2
7,168
512
5,317
10,683
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
alfredo19
Chernobog
14
0 / 2 / 2
7,700
550
3,215
7,091
2,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Chang'eNu WaAphroditeSetCu Chulainn

VS

Bans
ApolloDanzaburouGebAnhurKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bagins
Chronos
13
2 / 0 / 6
8,299
593
8,320
8,260
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ne Zha
14
3 / 0 / 5
8,107
579
9,396
8,002
5,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
Sttarix
Janus
14
3 / 1 / 4
8,084
577
4,247
6,288
2,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
Thain0
Xing Tian
12
4 / 1 / 5
7,827
559
4,815
11,401
9,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
polskiberet
Tsukuyomi
13
7 / 3 / 2
8,086
578
6,636
9,642
3,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
19
19
Deaths
5
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chronos
Bagins
Chronos
2
0
6
5
L
Osiris
Casiss
Osiris
1
3
0
0.33
L
1
4
1
0.38
W
Ne Zha
3
0
5
5.5
L
Scylla
Druwyth
Scylla
2
3
0
0.67
L
Hun Batz
NutIey99
Hun Batz
1
7
2
0.29
W
Janus
Sttarix
Janus
3
1
4
5
W
Xing Tian
Thain0
Xing Tian
4
1
5
6.5
L
Chernobog
alfredo19
Chernobog
0
2
2
0.5
W
Tsukuyomi
polskiberet
Tsukuyomi
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,360
Damage
33,414
44,880
Taken
43,593
19,495
Mitigated
22,949
12,896
Healing
14,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Bagins
Chronos
8,320
2,945
0
4,770
8,260
2,834
1,917
1,446
6,814
58,244
0
L
Osiris
Casiss
Osiris
4,764
2,625
0
5,527
9,901
4,669
0
0
9,425
0
27,612
L
6,662
207
0
1,302
10,650
6,915
0
5,389
5,088
25,990
0
W
Ne Zha
9,396
3,578
0
2,698
8,002
5,212
0
987
6,983
0
46,348
L
Scylla
Druwyth
Scylla
4,402
502
0
970
6,555
2,244
0
4,305
2,103
47,365
0
L
Hun Batz
NutIey99
Hun Batz
5,317
1,430
0
1,974
10,683
3,572
0
3,362
7,213
0
40,773
W
Janus
Sttarix
Janus
4,247
202
0
1,238
6,288
2,022
539
2,375
3,795
59,563
0
W
Xing Tian
Thain0
Xing Tian
4,815
582
0
2,013
11,401
9,483
0
3,790
7,503
13,528
0
L
Chernobog
alfredo19
Chernobog
3,215
1,715
0
3,123
7,091
2,095
1,553
4,080
2,988
0
53,218
W
Tsukuyomi
polskiberet
Tsukuyomi
6,636
2,250
0
3,555
9,642
3,398
93
2,087
7,434
0
40,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,584
Gold Earned
40,403
416
Minions Killed
404
0
Camps Cleared
0
1,222,149
Distance Traveled
1,368,360
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,299
593
115
8
0
262,137
2
L
Osiris
6,375
455
69
5
0
164,560
2
L
Ares
7,000
500
32
2
0
280,948
6
W
Ne Zha
8,107
579
84
6
0
277,345
2
L
Scylla
7,341
524
109
8
0
244,078
7
L
Hun Batz
7,168
512
89
6
0
271,243
1
W
Janus
8,084
577
124
9
0
274,295
5
W
Xing Tian
7,827
559
8
1
0
269,297
7
L
Chernobog
7,700
550
117
8
0
261,320
4
W
Tsukuyomi
8,086
578
73
5
0
285,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role