Player Matchup

Merlin
Merlin
LanforJ
Merlin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThatStraightGuy
Tsukuyomi
Level 15
God Stats
21W - 14L
1,341 SR
Queue Stats
61W - 53L
1,295 Elo+
Solo
Cthulhu
Cthulhu
VadeSannt
Cthulhu
Level 11
God Stats
4W - 5L
1,168 SR
Queue Stats
27W - 28L
1,269 Elo+
Solo
Osiris
Osiris
swampbo
Osiris
Level 29
God Stats
1W - 0L
1,418 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Izanami
Izanami
valid00
Izanami
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
159W - 168L
1,377 Elo+
Solo
Team Averages
Level 17
1,385 SR
1,388 Elo+

VS

Team Averages
Level 31
1,548 SR
1,460 Elo+
Arachne
Arachne
FadedAspect
Arachne
Level 128
God Stats
2W - 3L
1,873 SR
Queue Stats
2W - 5L
1,874 Elo+
Party 1
Olorun
Olorun
Skwerrr
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
VirtualXP
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
scrubz20
King Arthur
Level 18
God Stats
5W - 9L
1,366 SR
Queue Stats
14W - 28L
1,264 Elo+
Solo
Artemis
Artemis
todynhotriste
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LanforJ
Merlin
10
2 / 3 / 6
6,449
461
6,404
6,441
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
ThatStraightGuy
Tsukuyomi
15
16 / 2 / 0
9,673
691
11,344
8,404
3,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
VadeSannt
Cthulhu
11
4 / 0 / 8
7,137
510
8,188
6,932
6,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Osiris
swampbo
Osiris
10
5 / 1 / 5
7,049
504
4,764
7,082
6,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
valid00
Izanami
12
6 / 4 / 7
7,843
560
8,925
9,022
3,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FadedAspect
Arachne
14
7 / 4 / 1
9,060
647
9,813
14,127
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Skwerrr
Olorun
9
1 / 8 / 1
5,837
417
3,102
10,986
3,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
VirtualXP
Yemoja
8
0 / 8 / 2
5,781
413
2,972
10,776
4,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
scrubz20
King Arthur
11
1 / 7 / 0
6,311
451
3,537
10,914
3,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
9
1 / 6 / 3
5,870
419
2,365
7,225
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
33
Kills
10
10
Deaths
33
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
FadedAspect
Arachne
7
4
1
1.88
W
Merlin
LanforJ
Merlin
2
3
6
1.67
L
Olorun
Skwerrr
Olorun
1
8
1
0.19
W
Tsukuyomi
ThatStraightGuy
Tsukuyomi
16
2
0
8
W
Cthulhu
VadeSannt
Cthulhu
4
0
8
8
L
Yemoja
VirtualXP
Yemoja
0
8
2
0.13
L
King Arthur
scrubz20
King Arthur
1
7
0
0.14
W
Osiris
swampbo
Osiris
5
1
5
7.5
L
Artemis
1
6
3
0.42
W
Izanami
valid00
Izanami
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,625
Damage
21,789
37,881
Taken
54,028
21,034
Mitigated
18,982
8,575
Healing
8,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
FadedAspect
Arachne
9,813
7,475
0
3,632
14,127
6,114
24
2,949
11,103
0
56,579
W
Merlin
LanforJ
Merlin
6,404
634
0
195
6,441
2,063
1,234
1,672
4,769
27,150
0
L
Olorun
Skwerrr
Olorun
3,102
1,157
74
2,139
10,986
3,149
826
3,198
7,713
21,437
0
W
Tsukuyomi
ThatStraightGuy
Tsukuyomi
11,344
3,381
0
2,020
8,404
3,061
584
710
7,694
0
56,192
W
Cthulhu
VadeSannt
Cthulhu
8,188
586
0
1,858
6,932
6,302
189
1,534
5,398
25,601
0
L
Yemoja
VirtualXP
Yemoja
2,972
1,057
297
396
10,776
4,315
324
2,943
7,708
14,685
0
L
King Arthur
scrubz20
King Arthur
3,537
536
0
1,383
10,914
3,685
610
4,090
6,528
0
26,011
W
Osiris
swampbo
Osiris
4,764
418
152
1,216
7,082
6,065
251
778
6,304
0
19,716
L
Artemis
2,365
778
0
944
7,225
1,719
0
841
6,384
0
13,571
W
Izanami
valid00
Izanami
8,925
5,557
0
3,134
9,022
3,543
1,307
1,380
7,642
0
45,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,151
Gold Earned
32,859
297
Minions Killed
236
0
Camps Cleared
0
1,325,762
Distance Traveled
1,163,099
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,060
647
93
7
0
267,115
0
W
Merlin
6,449
461
41
3
0
270,746
2
L
Olorun
5,837
417
48
3
0
230,133
0
W
Tsukuyomi
9,673
691
107
8
0
301,282
1
W
Cthulhu
7,137
510
37
3
0
252,856
1
L
Yemoja
5,781
413
28
2
0
199,443
3
L
King Arthur
6,311
451
44
3
0
262,003
0
W
Osiris
7,049
504
32
2
0
289,909
0
L
Artemis
5,870
419
23
2
0
204,405
2
W
Izanami
7,843
560
80
6
0
210,969
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role